Activity
From 2017-03-01 to 2017-03-14
2017-03-14
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23:08 Revision 125a1cbd (github): Documentation: Updated the repository readme
 - [ci skip]
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23:06 Revision cf3a90b6 (github): Documentation: Updated the repository readme
 - [ci skip]
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22:41 Revision 6a105d75 (github): Fixed|CommandLine|libcore: “-v” command line option counted twice
 - The alias “-v” and “-verbose” were both counted at the same time.
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22:39 Revision b49b759b (github): Fixed|CommandLine|libcore: “-v” command line option counted twice
 - The alias “-v” and “-verbose” were both counted at the same time.
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22:08 Revision 8a86da4c (github): Snowberry: Moved Snowberry to the attic
 - Omitted from source packages.
IssueID #1600 - 
  
21:48 Revision 9d0a5c6f (github): Fixed|Resources: Improved matching of recognized data files
 - Require most of the specified rules to match for a given file to
be recognized. - 
  
21:46 Revision 296471ec (github): UI|Home: Minor layout and text tweak
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21:44 Revision fe11e3fe (github): UI|Home: Minor layout and text tweak
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21:43 Revision 286cac37 (github): Fixed|Resources: Improved matching of recognized data files
 - Require most of the specified rules to match for a given file to
be recognized. - 
  
19:17 Revision 2c2762f2 (github): Fixed|libdoomsday: Save all game profiles before loading a game
 - Ensures that changes to game profiles won’t be lost in the case
there is a problem.
IssueID #2210 - 
  
19:16 Revision 239e321e (github): UI|Home: Hide the Data Files config button when a game is loaded
 - Configuring data files is only possible when no game is loaded.
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18:53 Revision b50cb92d (github): Fixed|libdoomsday: Save all game profiles before loading a game
 - Ensures that changes to game profiles won’t be lost in the case
there is a problem.
IssueID #2210 - 
  
18:42 Revision 12425ab6 (github): UI|Task Bar: Added menu annotations for “Browse Packages” and “Clear Cache”
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18:30 Revision 439caee8 (github): UI|Home: Hide the Data Files config button when a game is loaded
 - Configuring data files is only possible when no game is loaded.
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17:32 Revision 2150045e (github): Fixed|Renderer: Torch light is broken
 - Light contribution from torches was unclamped. Removed the unused
additive torch light option.
IssueID #2212 - 
  
17:32 Revision bfbce9b3 (github): Snowberry: Moved Snowberry to the attic
 - Omitted from source packages.
IssueID #1600 - 
  
17:32 Revision a500ae0a (github): Widgets|libappfw: DirectoryListDialog can have multiple groups
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17:32 Revision cc1e667e (github): UI|Home: Merged popups for configuring data files (IWAD, packages)
 - Also added a button in the end of the Packages list for opening
the Data Files settings. - 
  
17:32 Revision 395ece69 (github): UI|Home: Adjusted layout and appearance of the Data Files settings
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17:31 Revision 51791fb7 (github): UI|Client: Reverted changes to PackageCompatibilityDialog
 - The dialog cannot change the game because the operation has been
started from a game plugin. Changing the game would ... - 
  
17:27 Revision d0377dee (github): Fixed|Renderer: Torch light is broken
 - Light contribution from torches was unclamped. Removed the unused
additive torch light option.
IssueID #2212 - 
  
11:27 Revision e3907b67 (github): Client|libgui: Added UI setting for background translucency
 
2017-03-09
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19:04 Revision 0eee653b (github): UI|Home: Adjusted layout and appearance of the Data Files settings
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18:42 Revision a44ebd4e (github): UI|Home: Merged popups for configuring data files (IWAD, packages)
 - Also added a button in the end of the Packages list for opening
the Data Files settings. - 
  
18:40 Revision b418318f (github): Widgets|libappfw: DirectoryListDialog can have multiple groups
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18:39 Revision 4edcef61 (github): Homepage: Improve front page performance by avoiding extra queries
 - Read blog posts from cached JSON and the latest builds directly
from BDB. Guesstimate a good number of posts to show ... - 
  
10:18 Revision 9cd004dc (github): Web: Prefer to always use cached news/dev feed content
 
2017-03-08
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23:11 Revision 28d63c6a (github): UI|Client: Reverted changes to PackageCompatibilityDialog
 - The dialog cannot change the game because the operation has been
started from a game plugin. Changing the game would ... - 
  
23:01 Revision 9e5e0792 (github): Widgets|libappfw: Added a query method
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20:41 Revision 3fcac501 (github): Web|Builder: Fine-tuning
 - Fetch only a small number of posts from the blog. Describe download
and signature links with titles.
[ci skip] - 
  
17:51 Revision 9701b003 (github): Homepage: Updated link on Add-ons page
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12:54 Revision 5be86a48 (github): Fixed|Web|Builder: Use of a deprecated PHP function
 
2017-03-07
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23:08 Revision 29d1c57d (github): Renderer|Client: “cubeshot” chooses a unique output file name
 - IssueID #2208
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22:20 Revision d816fed6 (github): Fixed|Model Renderer: Cube map reflections were not mirrored horizontally
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21:12 Revision 2867bd47 (github): Renderer|Client: Rendering a cubemap screenshot (“cubeshot” command)
 - IssueID #2208
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21:11 Revision c2359e16 (github): Fixed|libgui: Image captured from an FBO was upside down
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21:10 Revision 6709b207 (github): Fixed|Model Renderer: Cube map reflections were not mirrored horizontally
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11:40 Revision 319ca849 (github): Homepage|Web: Cache blog news feeds and the latest stable release
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10:24 Revision 8433b6cf (github): Homepage: Removed internal API docs from the Source page
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09:50 Revision ce0f3078 (github): Builder: Only generate public API docs
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09:50 Revision 3a21bef4 (github): Homepage: Updated Forums link
 
2017-03-06
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21:34 Revision e19c9d5c (github): Homepage|Forums: Customized date formatting
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21:09 Revision 73f94950 (github): Web|Builder: Tweaked build page output
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19:02 Revision 3d2447a3 (github): Web|Builder: Cache all build database query output
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15:30 Revision 2c9356e3 (github): Fixed|Client|Resource: More robust way to load packages needed by savegame
 - At the moment, there are a number of bugs that get triggered when
data files are unloaded and loaded individually. As... - 
  
15:30 Revision 3f9b0841 (github): UI|Home: Consider game “unplayable” if its default packages are missing
 - The user's additional packages selected in the profile shouldn't have
an effect on visibility. - 
  
15:30 Revision 61554320 (github): Fixed|MSVC|Debug: Build failure
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15:29 Revision 09d8d3c1 (github): Client|World: Avoid a crash when materials are broken
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15:28 Revision 2dae9290 (github): UI|Home: Usability improvements
 - Show a different message when user-selected packages are missing
vs. when the game IWAD files are missing.
Re-filter... - 
  
15:28 Revision 72bd2be9 (github): Fixed|Resources|libdoomsday: Malformed version number generated for a file
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15:28 Revision d1929c13 (github): FS|libcore: Only populate the folder that was asked for, not all parents
 - 
  
15:28 Revision 0bd69430 (github): Fixed|UI|Resources: Package compatibility dialog loads/unloads files twice
 - The dialog was still doing a manual load/unload in addition to the
automatic one carried out by PackageLoader. - 
  
15:28 Revision 7bdacd2d (github): Fixed|Resources|libdoomsday: Loading and unloading DEH files
 - Don’t attempt to actually load DEHs as data files, but instead let
the DEH import plugin read them while a reset occurs. - 
  
15:28 Revision 7bbaa762 (github): Games|libdoomsday: Checking whether a game is playable at all
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15:28 Revision 44fad230 (github): UI|Home|Widgets: Showing and hiding individual Home item action buttons
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15:27 Revision e9ed008d (github): FS|libcore: Improved multithreaded behavior in the file index
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15:18 Revision afe39e75 (github): UI|Home: Consider game “unplayable” if its default packages are missing
 - The user's additional packages selected in the profile shouldn't have
an effect on visibility. 
2017-03-05
- 
  
13:50 Revision cebf6266 (github): Fixed|Client|Resource: More robust way to load packages needed by savegame
 - At the moment, there are a number of bugs that get triggered when
data files are unloaded and loaded individually. As... - 
  
13:48 Revision 1683e663 (github): Fixed|MSVC|Debug: Build failure
 - 
  
12:10 Revision 702b72fb (github): Client|World: Avoid a crash when materials are broken
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12:09 Revision 0339cdda (github): Cleanup
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12:06 Revision b3eb0e2c (github): Fixed|Resources|libdoomsday: Loading and unloading DEH files
 - Don’t attempt to actually load DEHs as data files, but instead let
the DEH import plugin read them while a reset occurs. - 
  
11:19 Revision 0214deea (github): Fixed|UI|Resources: Package compatibility dialog loads/unloads files twice
 - The dialog was still doing a manual load/unload in addition to the
automatic one carried out by PackageLoader. - 
  
11:18 Revision 2aea2457 (github): FS|libcore: Only populate the folder that was asked for, not all parents
 - 
  
11:18 Revision 6f73ab5e (github): Fixed|Resources|libdoomsday: Malformed version number generated for a file
 - 
  
11:17 Revision a20b92d7 (github): UI|Home: Usability improvements
 - Show a different message when user-selected packages are missing
vs. when the game IWAD files are missing.
Re-filter... - 
  
10:32 Revision 361a2e51 (github): UI|Home|Widgets: Showing and hiding individual Home item action buttons
 - 
  
10:30 Revision e7f18fc1 (github): Games|libdoomsday: Checking whether a game is playable at all
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10:30 Revision 6e2af5f0 (github): FS|libcore: Improved multithreaded behavior in the file index
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09:04 Revision be96970a (github): Homepage: Updated other download links on Linux page
 
2017-03-04
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22:47 Revision 09348e49 (github): Fixed|Widgets|libappfw: LineEditWidget is not clipped at all
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22:47 Revision 57524b1f (github): Resources|libdoomsday: Choosing a default version number for data files
 - If there is no other version information, generate a version number
based on the file last-modified timestamp. - 
  
22:47 Revision 25b1c5d2 (github): Fixed|UI|Home: Changing profile packages will update save list
 - Compatibility with savegames depends on the profile’s packages.
 - 
  
22:45 Revision 44458229 (github): Fixed|UI|Home: Changing profile packages will update save list
 - Compatibility with savegames depends on the profile’s packages.
 - 
  
22:38 Revision 6254895e (github): Resources|libdoomsday: Choosing a default version number for data files
 - If there is no other version information, generate a version number
based on the file last-modified timestamp. - 
  
22:18 Revision a64b6eb0 (github): Fixed|Widgets|libappfw: LineEditWidget is not clipped at all
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21:16 Revision d38a11b7 (github): Homepage: Omit year in build events list
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15:58 Revision dd6a906b (github): Cleanup|Homepage: Minor CSS edit
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15:58 Revision 843dcf5b (github): Documentation: Updated version numbers
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15:17 Revision 5d5b0dd0 (github): Cleanup|Homepage: Removed files of the old buildrepository plugin
 - Now obsolete due to the BDB web API.
[ci skip] - 
  
15:03 Revision 5435e008 (github): Fixed|libcore: JSON parsing error
 - Parsing an empty JSON dictionary.
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15:02 Revision fda35fec (github): Updater: Added a separate channel for RC+stable releases
 - The unstable and stable channels only provide one type of builds.
IssueID #1595 - 
  
14:56 Revision 58170a79 (github): App|Web|libcore: Convenient method for getting the web API URL
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14:55 Revision 79e6a343 (github): Fixed|libcore: JSON parsing error
 - Parsing an empty JSON dictionary.
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14:03 Revision 0e10895d (github): Model Renderer: Added variable “uReflection” to model.skeletal.generic shader
 - Controls the amount of contribution from the environment cube map.
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12:54 Revision 84f1a6a3 (github): Homepage: Updated links
 - [ci skip]
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12:52 Revision 8d121d97 (github): Doom|Menu: Added Fast Monsters menu option, cvar “game-monsters-fast”
 - IssueID #2207
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12:52 Revision e7bec393 (github): Scripting|libcore: Added more Core.String and Core.File bindings
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12:52 Revision f3104d61 (github): Fixed|Resources|FS|libdoomsday: “jdrp.box” is not shown in the Packages list
 - Packages with an undefined version were not being registered as
being available.
IssueID #2206 - 
  
11:48 Revision 69076313 (github): Fixed|Resources|FS|libdoomsday: “jdrp.box” is not shown in the Packages list
 - Packages with an undefined version were not being registered as
being available.
IssueID #2206 - 
  
11:47 Revision e446e9c8 (github): Scripting|libcore: Added more Core.String and Core.File bindings
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10:51 Revision 550dd50c (github): Doom|Menu: Added Fast Monsters menu option, cvar “game-monsters-fast”
 - IssueID #2207
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09:17 Revision f4af5be3 (github): Fixed|Widgets|GL: Missing flushes of queued draws
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09:16 Revision cb78e9ae (github): Fixed|Widgets|GL: Missing flushes of queued draws
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08:55 Revision dbc5c68e (github): Fixed|CMake: Missing quotes around DENG_PLATFORM_ID
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08:44 Revision 4f98038d (github): Homepage: Revised layout of main page; new download buttons
 - The download buttons were moved to the center of the top status box.
Build information for downloads is fetched insta... - 
  
08:42 Revision 8ad6c076 (github): Cleanup|Builder: Autobuilder doesn’t write static HTML pages or XML feed
 - Now handled by api.dengine.net.
 
2017-03-03
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19:04 Revision 6b9abf6c (github): Web|Homepage: Generate download badges from BDB
 - First on Windows.
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17:09 Revision 7d5a78af (github): Homepage: Configure the api.dengine.net source directory
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17:09 Revision 942949df (github): Homepage: Use BDB API instead of the old XML build repository
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17:08 Revision d0ca18ea (github): Web|Builder: Moved JSON response and browser check to an include file
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10:20 Revision 478b5329 (github): Web|Builder: Redirect download mirror links
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09:54 Revision de001f33 (github): Web|Builder: Versioned platform IDs for Linux
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09:23 Revision a92ca469 (github): CMake: Define platform IDs for update checks in CMake config
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08:41 Revision 472b396a (github): Web|Builder: Download counters and latest build JSON queries
 
2017-03-02
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23:18 Revision aa273831 (github): Web|Builder: Added an include subdirectory
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23:08 Revision 504c62fa (github): Web|Builder: Generate RSS feed; all output is valid HTML 5
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20:07 Revision edb05c73 (github): Web|Builder: Don’t purge unstable builds if there’s too few available
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20:01 Revision 792d569a (github): Web|Builder: Fixed purging of old builds and files
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19:30 Revision 396c1cbd (github): Web|Builder: Tweaked CSS for build index page
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19:30 Revision c27d1c3c (github): Builder: Adjusted purge threshold for local build storage
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13:01 Revision 8266e7a3 (github): Bumped version number to 2.1 Unstable
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12:52 Revision 0fdf3054 (github): macOS|Client|Shell: Updated app bundle strings
 - [ci skip]
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12:51 Revision cb284d0f (github): macOS|Client|Shell: Updated app bundle strings
 - [ci skip]
 - 
  
12:46 Revision f1e0f0a8 (github): Web|Builder: Stable builds link to release notes in the wiki
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09:02 Revision 08ca93f4 (github): Web|Builder: Commits link to both Github and the Tracker
 
2017-03-01
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22:18 Revision fd11e6df (github): Web|Builder: Revised index style, added browser detection, date improvements
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18:26 Revision 1ac247db (github): Web|Builder: Appearance and content fine tuning
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11:02 Revision 035f328b (github): Web|Builder: Added macOS 10.10 platform; revised downloads layout
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10:44 Revision 4a90c0ea (github): Web|Builder: Added version number to build page description
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10:43 Revision 146f88ba (github): Web|Builder: Build index uses inline layout for other versions
 - Old stable builds only have a single build available, so those can be
laid out more compactly. 
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