Activity
From 2017-02-16 to 2017-03-01
2017-03-01
-
22:18 Revision fd11e6df (github): Web|Builder: Revised index style, added browser detection, date improvements
-
18:26 Revision 1ac247db (github): Web|Builder: Appearance and content fine tuning
-
11:02 Revision 035f328b (github): Web|Builder: Added macOS 10.10 platform; revised downloads layout
-
10:44 Revision 4a90c0ea (github): Web|Builder: Added version number to build page description
-
10:43 Revision 146f88ba (github): Web|Builder: Build index uses inline layout for other versions
- Old stable builds only have a single build available, so those can be
laid out more compactly.
2017-02-28
-
21:51 Revision 8efb9cc0 (github): Web|Builder: Fixed issues with file data stored in the database
-
19:36 Revision 537d2845 (github): Web|Builder: Fixed commit list output and build addition
-
16:04 Revision 5e7764a5 (github): Web|Builder: Composing the commit list for a build page
-
13:10 Revision bc7d4e48 (github): Web|Builder: Generate a table of download links
-
10:07 Revision e11d84c7 (github): Web|Builder: Generating the build index and build report header
2017-02-27
-
21:47 Revision c0f6504b (github): Web|Builder: Basic setup of the build database
-
08:40 Revision 54dfc4a4 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine into stable
-
08:39 Revision f72f347a (github): Cleanup
-
06:54 Revision 790c94cb (github): Fixed|Widgets|libappfw: DocumentWidget does not open
- There is no need to wait for a LabelWidget to become ready if it
doesn't have any text.
2017-02-26
-
21:30 Revision 6d2f9d87 (github): UI|Multiplayer|Home: “No Servers Found” notice in Multiplayer tab
-
21:30 Revision 238fe199 (github): UI|Widgets|libappfw: Styling a label for empty menus
-
18:00 Revision 3180b054 (github): Performance|Widgets|libappfw: Update background blur only when needed
- GuiWidget was redrawing the blur FBO even when no one needed it.
Now it gets updated just-in-time when someone wants it. -
17:59 Revision cd168383 (github): Fixed|liblegacy: Update the current time
-
16:38 Revision f371ac88 (github): Optimize|libcore: Faster time tracking; keep one time for each loop iteration
-
16:37 Revision e82c8e62 (github): Cleanup
-
14:48 Revision 8b9980fe (github): Fixed|Widgets|libcore: Enabling widgets
-
14:30 Revision e5cbbaf4 (github): FS|libcore: Adjusted log entry verbosity when updating archives
-
14:27 Revision 7d035cf2 (github): Refactor|Widgets: Better distinction between Widget and GuiWidget
- Less need for dynamic_cast.
-
14:18 Revision 65e11e7e (github): Optimize|Animation|libcore: Faster animation time checking
-
08:18 Revision 07c5a999 (github): Documentation: Cleanup
- [ci skip]
2017-02-25
-
22:37 Revision e761423c (github): Video|GL: Re-enabled the FPS limiter (cvar “refresh-rate-maximum”)
- Now comes with a slider in Video Settings.
IssueID #2189 -
22:37 Revision e519d0c8 (github): Builder: Added a script for generating release notes
-
08:44 Revision d4563d8a (github): Documentation|Readme: Fixed a formatting error in the TXT output
-
08:16 Revision aa1314b7 (github): Git: Ignore .rpm files in the releases directory
-
08:08 Revision b108d458 (github): Fixed|Amethyst|GCC: Build failure (missing header)
2017-02-24
-
22:55 Revision 288f3fac (github): Fixed|Resources|Console|UI: Updated “load” and “unload” commands
- “load” can now load games, game profiles, Doomsday 2 packages, and
data files based on partial native path.
“unload”... -
22:53 Revision 52d27f3c (github): Resources|libdoomsday: Finding all available data files based on a file name
-
22:52 Revision bfaf773a (github): Cleanup
-
22:52 Revision eeca1e76 (github): libcore: Added template function for filtering a container
-
17:11 Revision 2763bc11 (github): Cleanup
-
10:46 Revision 690a644e (github): Fixed|UI|Bindings: Console shortcut key binding widget does not work
- The base class, ButtonWidget, handles focus changing now.
-
08:54 Revision 08aa9554 (github): Documentation|Readme: Documented the remaining task bar features
-
08:22 Revision 5323e1fe (github): Documentation|Readme: Documented the configuration menu
-
08:21 Revision 601289e9 (github): UI|Updater: Hide the update download location setting
- Changing the download location is not supported, so keeping the
setting visible isn’t very useful. -
07:50 Revision 75f494de (github): Audio|SFX: Permanently disable sound effects resampling
- The old resampling method introduces artifacts in the sound data.
The audio backend is assumed to be able to play sou... -
07:09 Revision 6abd9689 (github): Documentation|Readme: Documented part of the task bar functionality
-
06:37 Revision b84737b4 (github): Documentation|Readme: Use the kbd tag; other minor improvements
2017-02-23
-
23:49 Revision e0b27412 (github): UI|Home: Column description text colors
-
23:48 Revision 8088198f (github): Amethyst: @parag should have a special output with TXT
-
23:25 Revision 4d3cb390 (github): Amethyst: Style for HTML kbd tag, and adjusted CSS colors
-
21:00 Revision e4d6f9fa (github): Documentation|Readme: Documented the Multiplayer tab
-
20:01 Revision d24d8100 (github): Documentation|Readme: Documented more command line options
-
20:01 Revision a1bcb184 (github): Amethyst: Adjusted output for notes
-
17:53 Revision 717fe821 (github): Documentation|Readme: Added documentation about the Packages tab
-
17:52 Revision c5ce45fd (github): Amethyst: Link all wiki terms to the wiki in HTML output
-
15:06 Revision d18ebc41 (github): Documentation|Readme: Documentation about Home’s game library tabs
-
15:06 Revision b80d0404 (github): Amethyst: Added a paragraph heading command to amestd
-
13:13 Revision 09c37c0a (github): Amethyst: Tweaked amestd HTML stylesheet
-
11:21 Revision 032c2485 (github): Documentation|Installer: Generate readme files as HTML
-
11:16 Revision 063db403 (github): Amethyst: Added a basic stylesheet for HTML output
-
10:47 Revision 6c7f2699 (github): Fixed|Amethyst: Chapter links in Table of Contents of HTML output
2017-02-22
-
22:01 Revision be1801c7 (github): Amethyst: Adjusted RTF output parameters
-
22:01 Revision 2386d6d4 (github): Amethyst: Updated wiki link macro
-
22:01 Revision 35b5cc93 (github): Documentation|Readme: Started revising the readme for 2.0
-
14:07 Revision 29c32390 (github): Fixed|Widgets|libappfw: Potential crash when opening a panel widget
- In the rare situation where several assets changed their state during
the same event triggering loop, PanelWidget may... -
12:23 Revision 83773148 (github): Fixed|Widgets|libappfw: Potential crash when opening a panel widget
- In the rare situation where several assets changed their state during
the same event triggering loop, PanelWidget may... -
08:47 Revision 6b9d8807 (github): Resources|Client: Don’t warn prematurely about missing MD2 model skins
- IssueID #2204
-
08:46 Revision 1fa3ac38 (github): Resources|Client: Don’t warn prematurely about missing MD2 model skins
- IssueID #2204
-
08:06 Revision 4232b159 (github): Fixed|libcore: Qt warning about thread-local storage
-
08:06 Revision 03f6de20 (github): Fixed|UI|Home: Game profiles listed in duplicate after launching
- On the first launch, game profiles are populated based on the
available games, and it was possible that this operatio... -
08:05 Revision cce4c7d8 (github): Fixed|UI|Home: Game profiles listed in duplicate after launching
- On the first launch, game profiles are populated based on the
available games, and it was possible that this operatio...
2017-02-21
-
20:05 Revision 007c76bb (github): Fixed|libcore: Qt warning about thread-local storage
-
17:50 Revision 8c20f074 (github): UI|Home: Game descriptions text color
-
17:49 Revision ac9d4e4b (github): UI|Home: Game descriptions text color
2017-02-20
-
10:32 Revision b086fa96 (github): Merge branch 'master' into stable
-
10:31 Revision f7247bce (github): Fixed|Resources: Crash when loading MD2 models
- IssueID #2201
-
09:04 Revision 54c2997c (github): Changed release type to “Candidate”, preparing for 2.0 RC1
-
08:56 Revision cca11b56 (github): Cleanup
2017-02-19
-
21:48 Revision 27619310 (github): Fixed|Windows|libgui: Missing exports
-
20:47 Revision 37da7d45 (github): Fixed|Cleanup|Widgets: Managing multiple buffers in the GUI Painter
- If the current vertex buffer is about to change, Painter must ensure
that the vertices have the correct buffer’s batc... -
20:45 Revision 599192d0 (github): Fixed|UI|Home: Clipping the map outline of a server info dialog
-
20:44 Revision 2ea57168 (github): Fixed|Cleanup|libgui: Managing multiple vertex buffers in the draw queue
-
19:02 Revision 25f32573 (github): Fixed|Widgets|UI: Finish batched draws before doing manual ones
-
19:02 Revision 2dd2c317 (github): Fixed|Widgets: Random drawing glitches
- The dynamic vertex allocations must be cleared after each flush.
-
19:01 Revision 4d93184c (github): Cleanup|GL|libgui: Shader variables for batch draws
-
18:56 Revision cce791be (github): UI|Task Bar: Tweaked menu items
-
17:47 Revision 5f1b4b17 (github): UI|Home: Added “Packages…” to the context menu of game profiles
-
17:47 Revision 7ef01100 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
-
17:47 Revision 7ef70872 (github): Widgets|UI|libappfw: Draw GUI widgets with fewer draw calls
- Most GUI widgets now get batched when drawing.
Added a special-purpose “batch.guiwidget” shader for drawing GUI
widg... -
17:45 Revision e4d16616 (github): GL|libgui: Batched drawing of geometry
- Implemented GLDrawQueue and added GLAtlasBuffer. These allow
allocating short segments from a big buffer, and drawing... -
17:40 Revision 9d2d4741 (github): GL|libgui: Added a uniform type for float arrays
-
09:08 Revision cfc8d00f (github): FS|libcore: Modifying File flags more conveniently
-
09:08 Revision 81eea37e (github): Fixed|App|libcore: Initializing an empty “persist.pack”
- Should always use the reinterpret() method for newly created archives.
-
09:07 Revision 602125f8 (github): Documentation: Improved the Doxygen stylesheet
2017-02-18
-
10:04 Revision be2666b6 (github): Fixed|FS|libcore: Fixes and improvements in the file system
- Native files were not being closed appropriately after reads and writes.
On some platforms this may trigger an error ... -
09:55 Revision c58e6fc4 (github): UI|Home: Tweaked Home fade-in time
- Still a bit faster.
-
09:55 Revision 3c50019b (github): libcore: SafePtr is now even safer
- Lock the safe pointer for atomic changes.
2017-02-16
Also available in: Atom