Activity
From 2016-12-23 to 2017-01-05
2017-01-05
2017-01-03
- 23:35 Revision 89c39241 (github): Fixed|libcore: Implemented a missing time comparison case
- Comparing a high-performance delta to a full date+time.
- 23:17 Revision 1a7bba77 (github): MSVC: Attempting workaround for an MSVC issue
- 23:00 Revision a0bc6ab9 (github): Fixed|libdoomsday: Don’t autosave configs during busy mode
- When a game is being loaded, the full configuration may not have been
restored yet so rewriting it would mess things ... - 22:52 Revision 521c47af (github): Fixed|Menu|All Games: Deleting a save in menu disables the widget
- IssueID #2186
- 22:14 Revision 3d0a88b4 (github): UI|Menu|All Games: Wider menu entries for save/load names
- The text edit widgets for the save/load names were too narrow for the
specified maximum size.
IssueID #994
2017-01-02
- 10:11 Revision 2a8fb308 (github): Fixed|Hexen: Doors in map 13 rotate only once
- Removed a seemingly unnecessary check in p_mapspec.cpp that sometimes
prevented scripts from being notified about the...
2016-12-28
- 13:51 Revision b7e42fae (github): Cleanup
- [ci skip]
2016-12-27
- 21:32 Revision 6ebce2c7 (github): Client|Server|libcore: Rewrite “persist.pack” periodically (if changed)
- Records can be queried whether their members have changed their values.
IssueID #2191 - 15:35 Revision 831d6857 (github): libdoomsday|Client|Server: Autosave .cfg files after cvars changed
- IssueID #2191
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