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From 2016-11-28 to 2016-12-11

2016-12-10

10:30 Revision 3bce705d (github): Refactor|Model Renderer: Improved model animator state serialization
The special ASSET member of the animator state was renamed to
“__asset__” so it will be ignored in serialization.
Th...
skyjake
10:23 Revision dc413579 (github): Scripting|libcore: Added new value type for animations
AnimationValue stores a native Animation instance.
Also, NativePointerValue cleanly serializes to a NoneValue withou...
skyjake
10:22 Revision 53e021cd (github): Cleanup|libcore: Deserializing Id generators, cleanup
When Ids are deserialized, the generator is updated so that it will
still generate larger IDs than the deserialized o...
skyjake

2016-12-07

08:12 Revision bdaa0aef (github): World|Client: Serializing internal mobj animator state
Save archives now include a new “{MapUri}ClientState” file that
contains the map’s thinkers’ serialized internal stat...
skyjake
07:56 Revision 6ba20fcf (github): libdoomsday|World: Internal thinker state is serializable
skyjake
07:55 Revision fe91c634 (github): libgui|ModelDrawable: Model animator state is serializable
skyjake
07:55 Revision cd2ccffc (github): libcore|Reader: Reading serialized objects with a constructor callback
skyjake
07:54 Revision 3b87f14c (github): libcore|Record: Added a new utility method
Duplicating a Record while retaining existing Variable instances. skyjake

2016-12-05

09:20 Revision 7c11755d (github): libcore|Writer: Utility for writing variable-length data sequences
skyjake

2016-12-01

21:24 Revision 6632182e (github): Refactor|libdoomsday|libcommon: AbstractSession has URI and inProgress properties
AbstractSession, at libcommon level, knows about the current map URI
and whether the session is in progress.
Doomsda...
skyjake

2016-11-28

22:24 Revision 9736b687 (github): Resources|libdoomsday: Packages with data files likely affect gameplay
skyjake
 

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