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From 2016-01-24 to 2016-02-06

2016-02-06

23:33 Revision 8282b9d9 (github): UI|Home: Adjusted game items layout
skyjake
23:32 Revision bbe8ef80 (github): Widgets|libappfw: Added focus indicator and Focusable flag
The focus will be used for keyboard navigation. skyjake
21:22 Revision 08ca2d90 (github): UI|Home: Adjusted layout, disabled opening of savelist panels
Having items change place when selecting them is terrible for usability. skyjake
17:50 Revision 1bf31edc (github): UI|Client: Show saved sessions as a list (per game)
HomeWidget owns a single data model of items that gets filtered
differently for each game.
skyjake

2016-02-05

20:23 Revision 8515ded5 (github): Merge branch 'master' into ui-home
skyjake
20:21 Revision 65d0682d (github): Model Renderer|Shaders: Clamped specular highlights to avoid artifacts
There is something funky going on with the vectors, leading to
overly large values for specPower.
skyjake
20:19 Revision 6bd891a2 (github): Fixed|FS|libcore: Find all packages under /home
DirectoryFeed constructor was changed so that subfolder population
must be specifically requested. However, some call...
skyjake
08:51 Revision 04a2412d (github): Fixed|libdoomsday: Name of the Doom Shareware IWAD package
skyjake

2016-02-04

20:44 Revision ba705934 (github): UI|Client: Added a data item model for represented saved sessions
skyjake

2016-02-02

07:47 Revision 37a2c3dd (github): Windows|Fixed: Missing export
skyjake
07:45 Revision 84683313 (github): CI: Updated AppVeyor configuration
skyjake
07:45 Revision 7ed39fdc (github): CI: Updated AppVeyor configuration
skyjake

2016-02-01

21:27 Revision 10967e47 (github): UI|Home: Sort games by release year
Eventually there will be a user-selectable sort criteria. skyjake
21:13 Revision 0424d4e9 (github): UI|Home|Client: Working on the new Home UI
Added GameDrawerButton as a concrete DrawerButton that shows the
information of a single game.
Work in progress.
skyjake
21:10 Revision 0e5c6b64 (github): All Games|libdoomsday: Game definitions may include release date and family
If the game family is not provided, the engine will make a guess.
Release dates are specified by the game plugins.
A...
skyjake
21:08 Revision 092add8e (github): libappfw: Minor API improvements
skyjake
21:08 Revision b1059747 (github): libcore|Date: Parsing from text
skyjake

2016-01-29

21:11 Revision 0e62ea39 (github): UI|Home: Basic column behavior
Activating the column being interacted with. Header with information
text and a button. Hiding and showing columns ba...
skyjake
21:10 Revision 0e7b1c33 (github): Widgets|libappfw: Added CallbackAction for calling a std::function
skyjake
20:42 Revision 1e65efd2 (github): Widgets|libappfw: Added utility methods for Margins
Setting left/right or top/bottom margins at once. skyjake
20:38 Revision ae4322d6 (github): Widgets|libcore: OperatorRule and dsize; virtual dispatchEvent()
skyjake

2016-01-27

21:13 Revision 62d923d0 (github): UI|Home: Added a widget for the "no games" column; tab switching with keys
skyjake

2016-01-26

19:58 Revision 94d851bc (github): UI|Home: Added needed widgets and inserted HomeWidget to the window
First developing the column switching mechanism. skyjake

2016-01-25

20:50 Revision 8d6b4b2f (github): UI|Client|Home: Allow clearing selected additional data files
skyjake

2016-01-24

19:03 Revision 8615bf03 (github): UI|Client: Temporary file dialog for picking game data files
Work in progress: allow the user some way to pick additional data
files to use in a particular game. This will all be...
skyjake
19:01 Revision f41c3560 (github): libdoomsday|Game: Added a simple way to specify addition data file paths
Work in progress: this is not meant to be final in any way. The long
term plan is to allow to user to select packages...
skyjake
18:57 Revision 9dfa92b0 (github): libappfw|DocumentPopupWidget: Added an optional action button
skyjake
17:05 Revision b83b20f0 (github): Doom|Heretic: Allow playing Registered mode with Ultimate/Extended IWAD
skyjake
15:54 Revision 5ca16986 (github): Fixed|Windows|UI|Client: Reverted some of the startup busy mode changes
It appears that on Windows not running the busy mode leads to the mouse
cursor being permanently hidden for some reas...
skyjake
14:30 Revision 918db1fc (github): UI|Client: Removed first startup busy mode, added a splash window
The first startup busy mode was mostly used when waiting for the
game startup resources to be located. With that step...
skyjake
14:22 Revision a608cf24 (github): FS|libdoomsday: Allow reinitializing the /local/wads folder
The attached feeds where WAD files are acquired from are not populated
to full depth.
Todo: Add an option for the us...
skyjake
14:19 Revision e4b7e933 (github): Cleanup
skyjake
14:18 Revision e51a3e39 (github): FS|Packages|libcore: Looking up files that contain packages
skyjake
14:17 Revision a992ee7f (github): FS|DirectoryFeed: Option to not populate native subfolders
skyjake
13:51 Revision 52be20e0 (github): libcore|App|Loop: Improvements
Version number parsing is more tolerant.
LoopCallbacks calls are made after the LoopCallback lock has been
released,...
skyjake
 

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