Activity
From 2016-01-24 to 2016-02-06
2016-02-06
- 23:33 Revision 8282b9d9 (github): UI|Home: Adjusted game items layout
- 23:32 Revision bbe8ef80 (github): Widgets|libappfw: Added focus indicator and Focusable flag
- The focus will be used for keyboard navigation.
- 21:22 Revision 08ca2d90 (github): UI|Home: Adjusted layout, disabled opening of savelist panels
- Having items change place when selecting them is terrible for usability.
- 17:50 Revision 1bf31edc (github): UI|Client: Show saved sessions as a list (per game)
- HomeWidget owns a single data model of items that gets filtered
differently for each game.
2016-02-05
- 20:23 Revision 8515ded5 (github): Merge branch 'master' into ui-home
- 20:21 Revision 65d0682d (github): Model Renderer|Shaders: Clamped specular highlights to avoid artifacts
- There is something funky going on with the vectors, leading to
overly large values for specPower. - 20:19 Revision 6bd891a2 (github): Fixed|FS|libcore: Find all packages under /home
- DirectoryFeed constructor was changed so that subfolder population
must be specifically requested. However, some call... - 08:51 Revision 04a2412d (github): Fixed|libdoomsday: Name of the Doom Shareware IWAD package
2016-02-04
2016-02-02
- 07:47 Revision 37a2c3dd (github): Windows|Fixed: Missing export
- 07:45 Revision 84683313 (github): CI: Updated AppVeyor configuration
- 07:45 Revision 7ed39fdc (github): CI: Updated AppVeyor configuration
2016-02-01
- 21:27 Revision 10967e47 (github): UI|Home: Sort games by release year
- Eventually there will be a user-selectable sort criteria.
- 21:13 Revision 0424d4e9 (github): UI|Home|Client: Working on the new Home UI
- Added GameDrawerButton as a concrete DrawerButton that shows the
information of a single game.
Work in progress. - 21:10 Revision 0e5c6b64 (github): All Games|libdoomsday: Game definitions may include release date and family
- If the game family is not provided, the engine will make a guess.
Release dates are specified by the game plugins.
A... - 21:08 Revision 092add8e (github): libappfw: Minor API improvements
- 21:08 Revision b1059747 (github): libcore|Date: Parsing from text
2016-01-29
- 21:11 Revision 0e62ea39 (github): UI|Home: Basic column behavior
- Activating the column being interacted with. Header with information
text and a button. Hiding and showing columns ba... - 21:10 Revision 0e7b1c33 (github): Widgets|libappfw: Added CallbackAction for calling a std::function
- 20:42 Revision 1e65efd2 (github): Widgets|libappfw: Added utility methods for Margins
- Setting left/right or top/bottom margins at once.
- 20:38 Revision ae4322d6 (github): Widgets|libcore: OperatorRule and dsize; virtual dispatchEvent()
2016-01-27
2016-01-26
- 19:58 Revision 94d851bc (github): UI|Home: Added needed widgets and inserted HomeWidget to the window
- First developing the column switching mechanism.
2016-01-25
- 20:50 Revision 8d6b4b2f (github): UI|Client|Home: Allow clearing selected additional data files
- 13:18 Bug #2148 (Closed): Doomsday does not pick up .deb installed iwads
2016-01-24
- 19:03 Revision 8615bf03 (github): UI|Client: Temporary file dialog for picking game data files
- Work in progress: allow the user some way to pick additional data
files to use in a particular game. This will all be... - 19:01 Revision f41c3560 (github): libdoomsday|Game: Added a simple way to specify addition data file paths
- Work in progress: this is not meant to be final in any way. The long
term plan is to allow to user to select packages... - 18:57 Revision 9dfa92b0 (github): libappfw|DocumentPopupWidget: Added an optional action button
- 17:05 Revision b83b20f0 (github): Doom|Heretic: Allow playing Registered mode with Ultimate/Extended IWAD
- 15:54 Revision 5ca16986 (github): Fixed|Windows|UI|Client: Reverted some of the startup busy mode changes
- It appears that on Windows not running the busy mode leads to the mouse
cursor being permanently hidden for some reas... - 14:30 Revision 918db1fc (github): UI|Client: Removed first startup busy mode, added a splash window
- The first startup busy mode was mostly used when waiting for the
game startup resources to be located. With that step... - 14:22 Revision a608cf24 (github): FS|libdoomsday: Allow reinitializing the /local/wads folder
- The attached feeds where WAD files are acquired from are not populated
to full depth.
Todo: Add an option for the us... - 14:19 Revision e4b7e933 (github): Cleanup
- 14:18 Revision e51a3e39 (github): FS|Packages|libcore: Looking up files that contain packages
- 14:17 Revision a992ee7f (github): FS|DirectoryFeed: Option to not populate native subfolders
- 13:51 Revision 52be20e0 (github): libcore|App|Loop: Improvements
- Version number parsing is more tolerant.
LoopCallbacks calls are made after the LoopCallback lock has been
released,...
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