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From 2015-01-04 to 2015-01-17

2015-01-16

13:29 Revision 089c1fd0 (github): Merge branch 'master' into opengl3.3
Conflicts:
doomsday/client/src/ui/clientwindow.cpp
skyjake

2015-01-15

17:58 Revision 9067ea19 (github): Fixed|Input: Clearing input device state during busy mode
Evidently there were a few oversights during the latest
InputSystem/InputDevice refactoring. When a button device was...
skyjake

2015-01-14

17:14 Revision 23a5957e (github): Refactor|Hexen: Clarified ACS state reading
Improved readability of the reading method. skyjake
17:14 Revision d15ba013 (github): Refactor|Hexen: Removed redundant code (DeferredTask deserialization)
Also print ACS world/map variables in the "scriptinfo" command. skyjake

2015-01-13

15:13 Revision 1e527566 (github): libassimp|Git: Updated submodule with ignored files
skyjake
14:56 Revision c2f59931 (github): qmake|Unix: Use pkg-config to determine flags for ncurses
This produces a proper error message during the qmake run if ncurses is
not available.
skyjake

2015-01-11

20:53 Revision 71b0194d (github): libappfw|Oculus Rift: Avoid assert fail when HMD not connected
skyjake

2015-01-06

15:35 Revision 809f15f9 (github): Fixed|libcore|JSON: Error when parsing whitespace in JSON
A quoted string token as the final value in an object would cause
whitespace to be mistaken as the closing character....
skyjake

2015-01-04

19:02 Revision b0b6b096 (github): Fixed|Server|libcommon: Starting a server with obsolete episode/map cvars
Maps are identified by URI nowadays, however server-game-map and
server-game-episode from an old .cfg file will conta...
skyjake
16:54 Revision 9d412204 (github): Fixed|Doom: Behavior of Revenant homing missiles
mapTime is saved and restored when the game is saved and loaded while
GAMETIC is not.
mapTime seems to be the de fac...
skyjake
 

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