Activity
From 2010-09-15 to 2010-09-28
2010-09-28
- 20:40 Revision 67ff6719 (github): Cleaned up rend_sprite.c somewhat.
- 20:34 Revision 04d7ddeb (github): Avoid changing the current GL texture in GL_DrawPatch(2) if passed an invalid patch id.
- 20:05 Revision 66cc87a3 (github): Fixed Heretic/Hexen: Missing current map name display in the automap.
- 19:58 Revision ad259118 (github): Cleaned up jdoom/src/wi_stuff.c
2010-09-27
- 21:15 Revision dd81f75f (github): Added missing include for hu_inventory.h to jhexen/src/p_inter.c
- 21:07 Revision 904ef206 (github): Removed spriteinfo_t::realLump - unused and irrelevant.
- 20:16 Revision aa1dee37 (github): Cleaned up H_RenderHalo somewhat.
2010-09-23
- 07:08 Revision 00b402c7 (github): Merge branch '1.9.0-beta6' of ssh://deng.git.sourceforge.net/gitroot/deng/deng into 1.9.0-beta6
- 07:06 Revision fff71909 (github): Changed: Renamed cvars "rend-dev-blockmap-debug" and "rend-dev-blockmap-debug-size" to "rend-dev-blockmap" and "rend-dev-blockmap-size" accordingly, removing the redundant "debug" term.
- 06:51 Revision 2ccfd911 (github): Fixed initialization of MENU_COLOR3 in Heretic and Hexen.
- 06:49 Revision 5db89957 (github): Fixed Heretic/Hexen: Ensure the inventory widget is closed upon entering a new map or on player death if open.
- Fixed Heretic/Hexen: Horizontal placement of the fullscreen inventory widget sub-elements calculated incorrectly.
- 06:37 Revision 72d7e3ba (github): Fixed creation of Material anims parsed from ANIMDEFS.
- 03:18 Revision 4a31d303 (github): Cleaned up fakeradio edge shadow geometry generation somewhat.
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