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From 2010-08-16 to 2010-08-29

2010-08-26

01:36 Revision dbd34777 (github): Fixed dynamic lighting on planes due to unnecessary normal flipping.
danij

2010-08-22

07:24 Revision 644bdab8 (github): Merge branch '1.9.0-beta6' of ssh://deng.git.sourceforge.net/gitroot/deng/deng into 1.9.0-beta6
danij
07:24 Revision c981ab31 (github): Clean up in preparation for further changes.
danij

2010-08-21

00:06 Revision f94f9a4b (github): Clean up in preparation for further changes.
danij

2010-08-20

22:33 Revision 757785e4 (github): Continued refactoring the skymask geometry construction. Split up into the three different components while I refactor the top and bottom sections.
danij
17:51 Revision a1596779 (github): Fix floor/ceiling mixup in getSkymaskBottomTop3.
danij
04:15 Revision bafb4426 (github): Fix skymask surface selection regression in recent commit.
danij
02:57 Revision f98731b4 (github): Fix dynlight projection on planes.
danij
01:07 Revision 3ec1432a (github): Continued refactoring Rend_SSectSkyFixes
danij

2010-08-19

23:00 Revision d69ffddf (github): Continued refactoring the skymask geometry construction.
danij
06:29 Revision c730d2e1 (github): Tweaks.
danij
06:06 Revision 83d29460 (github): Continued refactoring Rend_SSecSkyFixes.
danij
04:27 Revision 51007d70 (github): Clean up.
danij
03:31 Revision 8d287f8e (github): Continued cleaning up Rend_SSectSkyFixes.
danij
03:30 Revision ea3722de (github): Fixed a few compilation warnings on Linux amd64 GCC
danij

2010-08-18

07:39 Revision 2ad6f1f4 (github): Continued work on the skymask geometry construction and implemented automatic skylight color selection.
danij

2010-08-17

22:51 Revision ca535902 (github): Fix printf style argument list for DEBUG log message in dd_main.c
danij
08:55 Revision f53adee0 (github): Couple of minor fixes to skymask surface normal flipping in last commit.
danij
08:23 Revision 1a3471de (github): Continued work on the skymask geometry construction.
danij
04:05 Revision 8c469a82 (github): Incorporate the surfacenormal-derived ambient lightlevel deltas into the skymask geometry lighting equation.
danij
03:24 Revision 35874a43 (github): Continued work on the skymask geometry construction; let be light! (well, sector lighting only atm).
danij
03:24 Revision 8b9b0372 (github): Added the UIF_FADE_AWAY flag to most of the sliders controlling graphical settings in the UI.
danij
00:47 Revision cb49f51e (github): Further skymask geometry construction work.
danij
00:12 Revision a73a5b06 (github): Continued work on the skymask geometry construction. Hopefully the auto vectorisation will play nice with it.
danij

2010-08-16

12:34 Revision 6260be31 (github): Continued work on skymask geometry construction.
danij
 

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