Activity
From 2004-06-17 to 2004-06-30
2004-06-28
2004-06-27
- 23:50 Revision 75aba071 (github): Increased camera smooth limit to 40 FPS
- 23:50 Revision 776ad696 (github): Added declaration of deathmatch player spawn routine
- 23:49 Revision fc8f064e (github): Version changed to 1.8.0
- 23:03 Revision e255997a (github): Fixed an uninitialized variable
- 21:57 Revision 964af78c (github): Fixed mobj Z coordinate when sector's real floor is not visible
- 21:56 Revision 281cd67d (github): Do not let the game clock run while map is being set up
- 21:54 Revision be329188 (github): Last changes for 1.8.0
- 21:51 Revision 0db61b05 (github): Updated with 1.8.0 info
- 21:51 Revision ea47e69e (github): Spider Mastermind must not be fullbright in "face target" state
2004-06-25
2004-06-20
- 21:08 Revision 75be538a (github): Use float constants
- 19:50 Revision 29ff4820 (github): Fixed for RC3
- 19:26 Revision 56b729a6 (github): Indent
- 19:25 Revision 09cb4732 (github): More typenames
- 19:24 Revision f2733c50 (github): Disable transmit randomizer for RC3 release
- 19:23 Revision 8a5dee24 (github): Changed package version to RC3
- 19:23 Revision e0e31d29 (github): Fixed the FakeRadio bug where narrow shadows stretch far
- beyond their parent edge
- 19:22 Revision b6442a66 (github): Added the "listmaps" command that had got lost
- 00:13 Revision c7898ef2 (github): Style update
- 00:11 Revision 314ea0d2 (github): Typo
- 00:11 Revision 03ad5299 (github): Added a UDP transmit randomizer for debugging/testing
- 00:08 Revision ee9f03ee (github): External images can be used with Rects
- 00:08 Revision 82f76dc2 (github): Export GL_LoadGraphics (without gfxmode)
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