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From 2003-08-30 to 2003-09-12

2003-09-10

00:47 Revision 70c1266c (github): Commented out obsolete ticcmd routines
skyjake
00:47 Revision 4cf6ef8d (github): Name style update
skyjake
00:46 Revision 40655205 (github): Version upgrade
skyjake
00:44 Revision 067b7601 (github): ticcmd_t removed, it's now in dd_share.h
skyjake
00:43 Revision 56a35ee9 (github): Added Net_IsLocalPlayer()
skyjake
00:42 Revision d8a1f3da (github): Added p_player.h
skyjake
00:40 Revision 0e173d8d (github): Renamed mutex routines to Sys_Lock and Sys_Unlock
skyjake
00:39 Revision 3b62241f (github): Initial checkin, players and player classes
skyjake
00:37 Revision 478112ef (github): Moved fixed_t and angle_t here
skyjake
00:37 Revision ccaa0ff6 (github): New ticcmd_t, cleanup, version upgraded to 1.8.0
skyjake
00:36 Revision e90764c6 (github): Added p_player.c and p_player.h
skyjake
00:35 Revision cd05e0ca (github): Removed obsolete G_game.h
skyjake

2003-09-09

20:16 Revision 3e46299d (github): Obsolete
skyjake
01:19 Revision b019754b (github): Float timing loop, use timespan_t in tickers, style cleanup
skyjake
01:17 Revision 9c67e8c2 (github): Added mutex routines
skyjake
01:15 Revision 89348c71 (github): Added timespan_t (double)
skyjake
01:15 Revision fca7bc86 (github): Added p_cmd.h
skyjake
01:15 Revision 6a868ef4 (github): Added triggers
skyjake
01:12 Revision 7c5cc3cc (github): Added p_cmd.c and p_cmd.h
skyjake
01:12 Revision c97ed6b7 (github): Initial checkin, ticcmd processing
skyjake

2003-09-04

20:42 Revision 6fbae7a2 (github): Added a proper GPL banner
skyjake
20:41 Revision d5e7a244 (github): box.h was missing
skyjake
20:19 Revision fd05efbb (github): Added a proper GPL banner
skyjake
19:56 Revision 733bfe7f (github): Added a proper GPL banner
skyjake
19:55 Revision d2c5ec87 (github): No extres + dcf_ext => not a valid decoration (but commented out)
skyjake
00:03 Revision 82d42f6f (github): Added a proper GPL banner
skyjake

2003-09-03

23:54 Revision 0b1abc8b (github): con_console.c renamed to con_main.c
skyjake
23:53 Revision 1631be46 (github): Added a proper GPL banner
skyjake
23:52 Revision 619f7292 (github): Renamed con_console.c to con_main.c
skyjake
23:33 Revision d47e8904 (github): Renamed from con_console.c, added a proper GPL banner
skyjake
22:39 Revision 4d62fedc (github): Added a proper GPL banner
skyjake
21:24 Revision cd01402f (github): Added a proper GPL banner
skyjake
20:14 Revision 90d4ff9e (github): Added a proper GPL banner
skyjake
19:45 Revision d3c915a6 (github): Added a proper GPL banner
skyjake
19:44 Revision f58e599e (github): Renamed con_console.h to con_main.h
skyjake
19:01 Revision 8b42c19b (github): Renamed con_console.h to con_main.h
skyjake
19:01 Revision ab2c08e7 (github): Added a proper GPL banner
skyjake
19:01 Revision e2b3cbeb (github): con_console.h renamed to con_main.h
skyjake
19:00 Revision b9cc326b (github): Renamed from con_console.h, added a proper GPL banner
skyjake
00:39 Revision 58a08a82 (github): Added a proper GPL banner
skyjake
00:38 Revision fcbb7862 (github): Renamed DED source files
skyjake

2003-09-02

23:55 Revision 661f0bd4 (github): Cleanup
skyjake
23:52 Revision 5e0ea32d (github): Renamed from DED header files
skyjake
23:46 Revision 72d9d89a (github): Renamed from dedfile.h
skyjake
23:46 Revision 0d20ab3e (github): Renamed from dd_dfdat.h
skyjake
23:46 Revision a97b6a3f (github): Renamed from dd_defns.h
skyjake
23:42 Revision d4d3baf5 (github): Renamed DED source files
skyjake
23:41 Revision 37ec095b (github): Renamed from dedfile.c
skyjake
23:41 Revision c1fe7310 (github): Renamed from dedread.c
skyjake
23:40 Revision 239f70aa (github): Renamed from dd_defns.c
skyjake
20:29 Revision 6159a163 (github): Added a proper GPL banner
skyjake
20:29 Revision ac41eb0b (github): Initial checkin, a proper GPL banner
skyjake
20:26 Revision d686b1cf (github): Removed obsolete documentation, added banner.txt
skyjake
01:24 Revision 71aefd74 (github): Removed as obsolete
skyjake
00:55 Revision 312307ea (github): Initial checkin, rendering DLL debug logger
skyjake

2003-08-31

17:51 Revision 68937283 (github): Initial checkin, deng-data package script
skyjake
03:39 Revision ac45120c (github): Added Doomsday's DEDs
skyjake
02:39 Revision 01acc12f (github): Removed WIP status
skyjake
02:38 Revision 65d6e588 (github): Removed Detail.wad
skyjake
02:07 Revision 8e18934b (github): Added Data\Graphics
skyjake
01:53 Revision 02bc34b6 (github): Moved LoadGraphics under GL
skyjake
01:52 Revision 55a1324c (github): Added light decoration fading angle
skyjake
01:50 Revision d17b7330 (github): Cleanup
skyjake
01:50 Revision 017da2ee (github): Don't load particle textures if they're already loaded
skyjake
01:47 Revision 24c3bafa (github): Fixed lightmap loading problem when reseting
skyjake
01:47 Revision 270fd38f (github): Removed obsolete, ancient light decorations
skyjake
01:46 Revision f7653cab (github): Fixed lightmap loading problem when reseting
Moved GL_LoadGraphics here skyjake
01:44 Revision f208746d (github): Added Dani to "Acknowledgements and Thanks"
skyjake
01:40 Revision 70b1f110 (github): Allow reading this file in mode "doom2".
skyjake
01:40 Revision 2ce9c335 (github): Added decorations for BSTONE3 and BRICKLIT
skyjake
01:39 Revision 5bfaad0a (github): Updated for 1.7.12
skyjake
01:37 Revision dec6bc8a (github): Light decoration fixes for 1.7.12
skyjake

2003-08-30

19:36 Revision a931533c (github): Added light decorations for some wall textures
skyjake
18:33 Revision 66f3703e (github): New UI theme: "Plastic"
skyjake
18:32 Revision 9fbb404c (github): Removed help for r-l-shrink and r-l-clip
skyjake
18:31 Revision 67ba3812 (github): Moved blending modes under GL
skyjake
18:30 Revision 29ac5008 (github): Naming style change
skyjake
18:30 Revision 4193d19f (github): Added Graphics resource class, non-game resource handling
skyjake
18:29 Revision 23b28ea3 (github): Added BWR increment time window
skyjake
18:29 Revision 1d523514 (github): Added ConvertToLuminance, ScaleBuffer32 prototypes
skyjake
18:28 Revision 90247582 (github): Moved BlendMode here
skyjake
18:27 Revision 3a527e1c (github): Added filename_t (256 * char)
skyjake
18:27 Revision 334e3d2b (github): Moved anim group flags here
skyjake
18:26 Revision 1f494667 (github): Reset anim groups when level changes
skyjake
18:25 Revision 310c158c (github): Changed UI colors for the "Plastic" theme
skyjake
18:24 Revision 9fd18a22 (github): Removed #define DD_PROFILE
skyjake
18:23 Revision b50011c7 (github): Cleanup, BWR increment time window
skyjake
18:23 Revision dae0e5c3 (github): Shadows fade away smoothly at max distance
skyjake
18:22 Revision bdfbee71 (github): BlendMode moved under GL
skyjake
18:21 Revision f2d9a047 (github): Reset anim groups when loading map
skyjake
18:20 Revision 144a8ee5 (github): Graphics resources, game and non-game resources
skyjake
18:19 Revision 9bcca7f0 (github): New UI theme, UI Graphics
skyjake
18:18 Revision 06ccc574 (github): New UI theme
skyjake
18:18 Revision dcacd2af (github): Cleanup, UI improvements
skyjake
18:17 Revision dc954f8b (github): Moved BlendMode to GL
skyjake
18:15 Revision fb2db990 (github): Cleanup
skyjake
18:15 Revision cfa612d1 (github): Cleanup, filename_t, conversion to grayscale, UI textures
skyjake
18:13 Revision b44335ce (github): New UI theme: "Plastic"
skyjake
18:11 Revision f136981e (github): In UI mode, scale mouse movement depending on resolution.
skyjake
18:11 Revision 32b923d7 (github): Added BWR increment time window
skyjake
18:09 Revision ceb0d40f (github): Export anim group functions
skyjake
18:09 Revision cdfc1fca (github): Create Doomsday's anim groups from ANIMDEFS
skyjake
18:08 Revision 97c0d2ad (github): Don't call FPAnim init function
skyjake
18:07 Revision 25f391cf (github): Fixed bobbing bug (max negative floorclip)
skyjake
18:07 Revision 36b81fe4 (github): Doom 2: "Quit Doom" in main menu show not be all-caps
skyjake
18:05 Revision 0c413f4e (github): Added light decorations for some wall textures
skyjake
18:05 Revision f53b437c (github): Initial checkin
skyjake
 

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