Project

General

Profile

Activity

From 2003-07-11 to 2003-07-24

2003-07-16

19:51 Revision 137ca6d2 (github): Removed obsolete r_data.c
skyjake

2003-07-13

19:58 Revision dfbfa5a4 (github): Possibility to include custom files in snapshot
skyjake
19:33 Revision 44b62af5 (github): Title played with MusicOnce, 'imp' demo script
skyjake
19:32 Revision 9c101037 (github): Fixed WaitText timing, SoundAt volume
skyjake
19:32 Revision fb0e7cd0 (github): InFine fixes
skyjake
17:33 Revision 43696235 (github): Generic object handling, rotation, rectangles
skyjake
17:32 Revision b3939ef2 (github): Added R_GetPatchInfo()
skyjake
17:31 Revision 60f7a48e (github): InFine: generic object handling, rotation, rectangles
skyjake
01:28 Revision d8815227 (github): InFine enhancements, title scripts
skyjake
01:28 Revision a49714e6 (github): Added InFine overlay mode, common G_StartTitle()
skyjake
01:26 Revision 19397046 (github): Comment
skyjake
01:26 Revision bf6e6454 (github): Common G_StartTitle()
skyjake
01:25 Revision 642a2346 (github): Use map validation routine in warp cheat
skyjake
01:25 Revision 9c26430c (github): Common G_StartTitle
skyjake
01:24 Revision 0affe230 (github): Removed
skyjake
01:23 Revision 6c43717e (github): Common G_StartTitle, removed old title stuff
skyjake
01:23 Revision 51c01c7b (github): Removed advancedemo
skyjake
01:22 Revision ac547bfc (github): Cleanup, added InFine overlay mode
skyjake
01:22 Revision 3e175571 (github): Can't save if not in game, common G_StartTitle
skyjake
01:21 Revision 94a0e5f3 (github): Added InFine overlay mode
skyjake
01:20 Revision f40cfcb5 (github): Common G_StartTitle()
skyjake
01:19 Revision 15f036c4 (github): Cleanup, added startinf, stopinf
skyjake
01:18 Revision bef4d116 (github): Def_Get: DD_DEF_FINALE, removed game from Finale def
skyjake
01:18 Revision e2465f42 (github): Don't profile
skyjake
01:17 Revision 713ed8ef (github): Default DL brightness to .7
skyjake
01:17 Revision e75b3aca (github): Accept "InFine" as alias for "Finale", remove game from Finale def
skyjake
01:16 Revision 38f1e3bb (github): Removed commented stuff
skyjake
01:15 Revision 345c4282 (github): Cleanup, fixed potential crash with Con_Error()
skyjake
01:14 Revision 15b4acc0 (github): Comment
skyjake
01:14 Revision f542938f (github): Updated call to FI_Start (modes)
skyjake
01:13 Revision 7051230f (github): Common G_StartTitle(), removed old title stuff
skyjake
01:12 Revision a046e72e (github): State stack, new commands, interactivity, DO-blocks, PlayDemo
skyjake
01:11 Revision b6e9f5f6 (github): Version upgrade, removed old title stuff
skyjake
01:10 Revision 3f3fcf82 (github): Added map validation routine
skyjake
01:10 Revision fdec258b (github): Version upgrade
skyjake
01:10 Revision 709ec73e (github): Removed obsolete stuff
skyjake
01:09 Revision 9d4af685 (github): Common G_StartTitle()
skyjake
01:08 Revision abf11173 (github): Added InFine modes, interactivity, PlayDemo
skyjake
01:07 Revision 1e1c23c3 (github): Added InFine overlay mode
skyjake
01:07 Revision fdfc51d7 (github): Added DD_GetKeyCode()
skyjake
01:05 Revision 010ed53a (github): Removed game from Finale/InFine def
skyjake
01:05 Revision 50410f40 (github): Version upgrade to 1.7.12, define DD_DEF_FINALE
skyjake
01:04 Revision 6fb6b941 (github): Added missing header files
skyjake
01:03 Revision e40ed315 (github): Added titlescreen scripts
skyjake
 

Also available in: Atom