Activity
From 2003-06-11 to 2003-06-24
2003-06-24
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23:13 Revision d34c5f3e (github): Cleanups
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23:12 Revision 1a8fa799 (github): Use confirmed and ordered packets
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23:11 Revision a01e13c8 (github): All waiting ticcmds are processed immediately
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23:10 Revision d43ad3ff (github): Inform Sv about predictably removed mobjs
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23:09 Revision 95e50b05 (github): Use mobj->translucency
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23:08 Revision 5dad15d8 (github): Added R_GetSectorNumForDegen()
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23:08 Revision 57d99ffa (github): Clients become 'not ready' in R_SetupLevel
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23:07 Revision 053f4a45 (github): Smooth camera movement automatically disabled when FPS < 35
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23:06 Revision 21365384 (github): P_StepMove has a minimum step length
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23:05 Revision bef0263c (github): Added PO_GetNumForDegen()
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23:05 Revision e0c6dd2e (github): Use backsec's ceiling for missing top tex, if frontsec has sky ceiling
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23:04 Revision c05d8e29 (github): Dedicated uses dummy, added LSM, sample loading via cache, returns values added
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23:03 Revision eba681b0 (github): Currently playing is not restarted in Mus_Start()
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23:02 Revision 032f703f (github): Sound cache moved to a separate file
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23:02 Revision 71370f25 (github): Initial checkin, the Logical Sound Manager
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23:00 Revision db2c99b0 (github): Handling of psv_frame2, added set history
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22:58 Revision 17cee9af (github): Initial checkin, moved client frame code to separate file
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22:57 Revision 7088b6dd (github): Added return values for sound routines
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22:56 Revision 83ef9b64 (github): Added s_logic.h
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22:56 Revision aa7c94d3 (github): Added PO_GetNumForDegen()
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22:55 Revision 37e3e966 (github): Added R_GetSectorNumForDegen()
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22:55 Revision 38d12766 (github): Added dummy driver
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22:54 Revision a00873fb (github): Added dummy driver, cache moved to separate file
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22:54 Revision 0998a881 (github): Sound start routines return true/false
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22:53 Revision ddd38091 (github): Initial checkin, sound cache
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22:53 Revision 10cb0417 (github): Initial checkin, the Logical Sound Manager
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22:52 Revision 7dca1595 (github): Added new net/sound files
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22:51 Revision 6759769f (github): More fixes
2003-06-23
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11:32 Revision 00baddd1 (github): Added -dummy
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11:23 Revision 9e729d94 (github): Added new cl/sv headers
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11:23 Revision 9f1631cf (github): Added s_cache.h
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11:21 Revision 872f7df0 (github): Mobj translucency affects shadow
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11:20 Revision 3422cf67 (github): Confirmed and Ordered packets done manually
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11:18 Revision 0f4d8b04 (github): Removed code that was commented out
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11:17 Revision b16f2fb0 (github): P_UpdateAlpha() is obsolete
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11:16 Revision 317062c0 (github): Removed alpha
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11:15 Revision d3ecb756 (github): Use clmobj iterator for spawning particles on clmobjs
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11:14 Revision 279afa42 (github): P_TryMove with Z coord, P_StepMove added, cleanup
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11:14 Revision 448e1749 (github): P_TryMove with Z coord, P_StepMove added
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11:13 Revision 235398fe (github): Macros for detection of mobj linkage
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11:12 Revision a9b37fcd (github): Cleanup and crash prevention
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11:11 Revision 5b4caf97 (github): Save mobj translucency
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11:10 Revision 63487929 (github): P_UpdateAlpha() is obsolete
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11:10 Revision 60c847d0 (github): Smooth corpse fade translucency
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11:08 Revision fcf2d37d (github): Added Con_GetCommand()
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11:07 Revision 195618d6 (github): Added mobj translucency, confirm/ordered packet flags
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11:06 Revision 86d1edbf (github): HUD sprites use spritelumps
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11:05 Revision 118ddfeb (github): Initial checkin, dummy driver for dedicated server
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11:04 Revision 3b31e10e (github): Added Msg_SetOffset()
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11:03 Revision 1a4424af (github): Validate base path
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11:02 Revision e668b68b (github): Translate CPHelp.txt path
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11:02 Revision a6547cc4 (github): Fixed refresh rate selection
2003-06-14
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01:07 Revision b5e0011b (github): Fixed some bugs
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01:06 Revision d9b0b9f4 (github): Added profilers
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01:05 Revision 70b19985 (github): Fixed clientside stepup issue
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01:04 Revision a840ac60 (github): Settics says the default
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01:03 Revision a8b9ae68 (github): Fixed floorclip 64 limit
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01:03 Revision 078995dd (github): Added profilers, fixed floorclip 64 limit
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01:02 Revision 687fcc76 (github): Cleanup
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01:02 Revision e1ed4b4d (github): Sync MF2_FLY to DDMF_FLY
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01:00 Revision 882f12cc (github): Powers must be set to zero if not in the update
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00:59 Revision 3a2f0ca2 (github): PRINT_PROF shows average time per entry
2003-06-13
2003-06-12
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20:02 Revision 4bfe82eb (github): Fixed bug: no mobjs spawned when dedicated sv started
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20:01 Revision f3b21e91 (github): Version upgrade
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16:04 Revision 4d413725 (github): Def_ReadProcessDED takes a const char*
2003-06-11
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22:55 Revision 11d97666 (github): Fixed XG savegame problem
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22:54 Revision 9f3232a7 (github): Version upgrade
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18:47 Revision 04c7300a (github): Version upgrade to 1.7.11
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18:46 Revision 3cf30480 (github): Fixed installer bug
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18:45 Revision 425d6f7b (github): Increased MAXPLATS to 128
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18:44 Revision 7bb5666d (github): Don't copy old Setup.exe
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