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From 2003-06-10 to 2003-06-23

2003-06-23

11:32 Revision 00baddd1 (github): Added -dummy
skyjake
11:23 Revision 9e729d94 (github): Added new cl/sv headers
skyjake
11:23 Revision 9f1631cf (github): Added s_cache.h
skyjake
11:21 Revision 872f7df0 (github): Mobj translucency affects shadow
skyjake
11:20 Revision 3422cf67 (github): Confirmed and Ordered packets done manually
skyjake
11:18 Revision 0f4d8b04 (github): Removed code that was commented out
skyjake
11:17 Revision b16f2fb0 (github): P_UpdateAlpha() is obsolete
skyjake
11:16 Revision 317062c0 (github): Removed alpha
skyjake
11:15 Revision d3ecb756 (github): Use clmobj iterator for spawning particles on clmobjs
skyjake
11:14 Revision 279afa42 (github): P_TryMove with Z coord, P_StepMove added, cleanup
skyjake
11:14 Revision 448e1749 (github): P_TryMove with Z coord, P_StepMove added
skyjake
11:13 Revision 235398fe (github): Macros for detection of mobj linkage
skyjake
11:12 Revision a9b37fcd (github): Cleanup and crash prevention
skyjake
11:11 Revision 5b4caf97 (github): Save mobj translucency
skyjake
11:10 Revision 63487929 (github): P_UpdateAlpha() is obsolete
skyjake
11:10 Revision 60c847d0 (github): Smooth corpse fade translucency
skyjake
11:08 Revision fcf2d37d (github): Added Con_GetCommand()
skyjake
11:07 Revision 195618d6 (github): Added mobj translucency, confirm/ordered packet flags
skyjake
11:06 Revision 86d1edbf (github): HUD sprites use spritelumps
skyjake
11:05 Revision 118ddfeb (github): Initial checkin, dummy driver for dedicated server
skyjake
11:04 Revision 3b31e10e (github): Added Msg_SetOffset()
skyjake
11:03 Revision 1a4424af (github): Validate base path
skyjake
11:02 Revision e668b68b (github): Translate CPHelp.txt path
skyjake
11:02 Revision a6547cc4 (github): Fixed refresh rate selection
skyjake

2003-06-14

01:07 Revision b5e0011b (github): Fixed some bugs
skyjake
01:06 Revision d9b0b9f4 (github): Added profilers
skyjake
01:05 Revision 70b19985 (github): Fixed clientside stepup issue
skyjake
01:04 Revision a840ac60 (github): Settics says the default
skyjake
01:03 Revision a8b9ae68 (github): Fixed floorclip 64 limit
skyjake
01:03 Revision 078995dd (github): Added profilers, fixed floorclip 64 limit
skyjake
01:02 Revision 687fcc76 (github): Cleanup
skyjake
01:02 Revision e1ed4b4d (github): Sync MF2_FLY to DDMF_FLY
skyjake
01:00 Revision 882f12cc (github): Powers must be set to zero if not in the update
skyjake
00:59 Revision 3a2f0ca2 (github): PRINT_PROF shows average time per entry
skyjake

2003-06-13

13:28 Revision f97f24ab (github): Fixed loading of music from virtual files
skyjake

2003-06-12

20:02 Revision 4bfe82eb (github): Fixed bug: no mobjs spawned when dedicated sv started
skyjake
20:01 Revision f3b21e91 (github): Version upgrade
skyjake
16:04 Revision 4d413725 (github): Def_ReadProcessDED takes a const char*
skyjake

2003-06-11

22:55 Revision 11d97666 (github): Fixed XG savegame problem
skyjake
22:54 Revision 9f3232a7 (github): Version upgrade
skyjake
18:47 Revision 04c7300a (github): Version upgrade to 1.7.11
skyjake
18:46 Revision 3cf30480 (github): Fixed installer bug
skyjake
18:45 Revision 425d6f7b (github): Increased MAXPLATS to 128
skyjake
18:44 Revision 7bb5666d (github): Don't copy old Setup.exe
skyjake

2003-06-10

20:01 Revision 22211dab (github): Use lineinfo instead of line_t->length
skyjake
20:00 Revision c0d96c58 (github): On second thought, retain old line_t and add a separate lineinfo
skyjake
16:55 Revision babf121e (github): Frozen for 1.7.10
skyjake
16:02 Revision 849515d2 (github): Added rend-light-decor to Gfx/Lights
skyjake
16:01 Revision 038bfa28 (github): Initial checkin
skyjake
14:29 Revision 8889ec29 (github): Added a comment
skyjake
14:27 Revision 08a9f19d (github): Added dcf-flags
skyjake
14:26 Revision 2ef3f7f3 (github): Added info about PK3, raw screens, auto dirs
skyjake
14:26 Revision c0f58e92 (github): Updated for 1.7.10
skyjake
14:26 Revision 35f3e840 (github): Added info about Decoration defs
skyjake
14:25 Revision 45f6ce1d (github): Removed obsolete cmdline.txt
skyjake
12:36 Revision 234f53a0 (github): Cleanup, check for vissprite patch
skyjake
12:35 Revision 2a9f9d72 (github): Added decorations
skyjake
12:35 Revision c235fd41 (github): Default haloBright to 35, flaretex
skyjake
12:34 Revision 4abfe9de (github): dlFactor default to .75, lumobj allocation, fixed rend-light-num
skyjake
12:33 Revision 0fae1839 (github): Initial checkin
skyjake
12:32 Revision 43777718 (github): Accurate line length added to line_t
skyjake
12:32 Revision 4d9d3a29 (github): Added R_IsPointInSector()
skyjake
12:32 Revision c3f75797 (github): Added decoration to vissprite projection
skyjake
12:31 Revision 6fb16e77 (github): Added printing of info-lums
skyjake
12:30 Revision b9191621 (github): Added P_ApproxDistance3()
skyjake
12:29 Revision 840db5f2 (github): Added GL_GetTextureInfo(), light decorations
skyjake
12:28 Revision c34db90a (github): Added light decorations
skyjake
12:28 Revision b0307485 (github): Added W_IsFromIWAD()
skyjake
12:28 Revision 00a1c188 (github): G_UpdateState(DD_GAME_MODE) called after WAD load, before Def init
skyjake
12:26 Revision 25145e62 (github): Added info-lums, rend-light-decor cvars
skyjake
12:26 Revision 8bdb423a (github): Game mode identified before PostInit
skyjake
12:25 Revision 637be511 (github): Added Rend_PointDist3D()
skyjake
12:24 Revision 862e68f5 (github): Added include r_data.h
skyjake
12:24 Revision f32b0ed0 (github): Lumobj flaretex, info-lums, light decorations added
skyjake
12:23 Revision 7649a2bb (github): Initial checkin
skyjake
12:23 Revision 3e42ca75 (github): Added R_IsPointInSector()
skyjake
12:22 Revision 8c269dfe (github): Increased MAXVISSPRITES, added light decorations
skyjake
12:22 Revision 63b18250 (github): Added light decorations
skyjake
12:21 Revision a24ca5b8 (github): Added P_ApproxDistance3()
skyjake
12:21 Revision 5d663a96 (github): Added accurate line length to line_t
skyjake
12:20 Revision 991bdecb (github): Added GL_GetTextureInfo()
skyjake
12:20 Revision b69788d7 (github): Added rend_decor.h
skyjake
12:19 Revision 79179c47 (github): Added W_IsFromIWAD()
skyjake
12:19 Revision d3ae2099 (github): mobj_t has a lumobj index, not a pointer
skyjake
12:18 Revision ac160c8d (github): Added Def_GetDecoration()
skyjake
12:18 Revision d054c036 (github): Added BFLOOR and BCEILING to bbox enums
skyjake
12:17 Revision d8e7f132 (github): Comment cleanup
skyjake
12:17 Revision cfd8b622 (github): Game mode identification
skyjake
12:16 Revision f89ac88c (github): Cleanup, game mode identification
skyjake
12:15 Revision e98009e3 (github): Added game mode identification
skyjake
12:14 Revision 2ed908e8 (github): Game mode identification in G_UpdateState(DD_GAME_MODE)
skyjake
12:14 Revision 0dcfc70b (github): No-asm version of fixed-point math
skyjake
12:13 Revision 43a82b53 (github): XG disabled at 'reset'
skyjake
12:11 Revision 6c0eb5f4 (github): Light decorations for Doom 1 textures/flats
skyjake
12:11 Revision b53aa32c (github): Added includes for decor, flags, blue bottle color modified
skyjake
12:10 Revision 14583e44 (github): Modified project options
skyjake
12:08 Revision d394615e (github): Added rend_decor
skyjake
12:08 Revision a92eba48 (github): jtNet dependency removed
skyjake
12:08 Revision 77ad86fe (github): Updated for 1.7.10
skyjake
 

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