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From 2003-03-13 to 2003-03-26

2003-03-16

13:52 Revision f53c3f05 (github): Updated for 1.7.8
skyjake
13:31 Revision ff743484 (github): Updated for 1.7.8
skyjake
12:57 Revision 366579be (github): Added a screenshot
skyjake
12:56 Revision 165d2eda (github): Added GPL
skyjake
12:55 Revision c670f845 (github): Table style added
skyjake
12:55 Revision 6ecfd706 (github): Overview, modules info added
skyjake

2003-03-15

23:37 Revision a4e884ff (github): More combined psprite code, but commented out
skyjake
23:36 Revision 56f716fa (github): Psprite drawing uses slightly adjusted tcs
skyjake
23:35 Revision 89067392 (github): Psprite adjustments added
skyjake
23:34 Revision 7e226871 (github): Super shotgun, rocket launcher flash tics fixed
skyjake
23:32 Revision 858ee531 (github): Added CeilPow2
skyjake
12:55 Revision 50d66587 (github): Added more fixes
skyjake
12:53 Revision 457c8b94 (github): Psprite info prep for future work
skyjake
12:52 Revision 3f386436 (github): Fixed player anim problem; some cleanup
skyjake
11:51 Revision 6583a80a (github): Removed obsolete code
skyjake

2003-03-14

23:22 Revision b42d0c9b (github): Lineattack finds approx. plane hitpoint
skyjake
23:20 Revision 03fd53a1 (github): Whole psprite fullbright if one part fullbright
skyjake
23:18 Revision b8c271d0 (github): Changed version to 1.14.7
skyjake
23:17 Revision e6f98911 (github): Several fixes added
skyjake
19:27 Revision e151b7a4 (github): Fixed status bar flicker
skyjake
18:45 Revision f4f6e9db (github): jtNet2.dll included
skyjake
18:04 Revision 079a610e (github): Removed map31,32 from IdentifyVersion
skyjake
17:43 Revision f301b917 (github): Added extra Z_CheckHeaps (debug)
skyjake
17:42 Revision 65badd4c (github): Only report first missing Particle*
skyjake
17:41 Revision 2880af3a (github): Check for user==-1
skyjake
17:40 Revision f54f34c3 (github): Cleanup; P_MapExists added
skyjake
17:39 Revision e69d7223 (github): Don't assume map31,32 exist
skyjake
17:06 Revision 0bc277d7 (github): Clients must not level-teleport themselves
skyjake
 

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