Feature #1995
Updated by skyjake over 9 years ago
The new 3D model shading need some improvements:
* Allow specifying different shaders for models as needed.
* Provide model vertex colors as a vertex attribute to the shader.
* Add texture mapping type for reflection cube maps.
* Fog.
* Allow specifying different shaders for models as needed.
* Provide model vertex colors as a vertex attribute to the shader.
* Add texture mapping type for reflection cube maps.
* Fog.