Bug #2090
Updated by skyjake almost 10 years ago
A long standing issue that occurs almost every time a missile with a null death state impacts something
Dday 1.8.6 had no issue with this set up (i.e it didn't crash), but newer versions of Dday crash with a seg fault. Upon testing again recently in Dday, it now produces the below error message:
<pre>"Loop: "Loop: Uncaught exception during loop iteration:
[Error] (Mobj_BspLeafAtOrigin) Mobj is not yet linked
^ : Application terminated due to exception:linked
^ : Application terminated due to exception:
Uncaught exception during loop iteration:
[Error] (Mobj_BspLeafAtOrigin) Mobj is not yet linked"
</pre>
Dday 1.8.6 had no issue with this set up (i.e it didn't crash), but newer versions of Dday crash with a seg fault. Upon testing again recently in Dday, it now produces the below error message:
<pre>"Loop: "Loop: Uncaught exception during loop iteration:
[Error] (Mobj_BspLeafAtOrigin) Mobj is not yet linked
^ : Application terminated due to exception:linked
^ : Application terminated due to exception:
Uncaught exception during loop iteration:
[Error] (Mobj_BspLeafAtOrigin) Mobj is not yet linked"
</pre>