Feature #1638
Updated by skyjake almost 10 years ago
The Shell needs an easier way to pick basic game options such as which map to play, deathmatch/coop mode, and other MP options. The same options should also be provided in the client's MP hosting GUI. This means there should be a common set of definitions that specify the options to provide, which can then be represented using native or Doomsday widgets.
It would also be nice to have a GUI for defining the map cycle.
It would also be nice to have a GUI for defining the map cycle.