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Feature #1638

Updated by skyjake over 9 years ago

The Shell needs an easier way to pick basic game options such as which map to play, deathmatch/coop mode, and other MP options. The same options should also be provided in the client's MP hosting GUI. This means there should be a common set of definitions that specify the options to provide, which can then be represented using native or Doomsday widgets.

It would also be nice to have a GUI for defining the map cycle.

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