Feature #8
Updated by skyjake over 10 years ago
The 3D model renderer is a relatively isolated component in Doomsday. It should be possible to add replace it with a new version implemented on GL2 based model renderer that can be developed further while letting if the old model renderer handle existing model resources. rest of the GL state is left undisturbed, much like the UI is drawn over the rest of the graphics.
The new model renderer can work entirely needs to begin with Doomsday 2 components some refactoring to further OO-ify the runtime model data and upgrade it as it doesn't have to worry about backwards compatibility. needed for newer model formats.
The new model renderer can work entirely needs to begin with Doomsday 2 components some refactoring to further OO-ify the runtime model data and upgrade it as it doesn't have to worry about backwards compatibility. needed for newer model formats.