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Bug #788

Updated by skyjake over 11 years ago

During the title loops of all games, a short music piece is played non-looped at the beginning of the sequence (called from InFine). Each time this occurs, if the title music is in MUS format; there is a momentary pause while the engine performs MUS to MIDI conversion (the title music is quite a short piece so the delay isn't a major problem).

For Doomsday 2.0 we should consider implementing a universal resource caching mechanism which could be utilized for this.

*Labels:* Music

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