1
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dave@theBeast:~$ gdb --args doomsday -nofsaa -game doom1-ultimate
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GNU gdb (Ubuntu 7.8-1ubuntu4) 7.8.0.20141001-cvs
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Copyright (C) 2014 Free Software Foundation, Inc.
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License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
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This is free software: you are free to change and redistribute it.
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There is NO WARRANTY, to the extent permitted by law. Type "show copying"
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and "show warranty" for details.
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This GDB was configured as "x86_64-linux-gnu".
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Type "show configuration" for configuration details.
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For bug reporting instructions, please see:
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<http://www.gnu.org/software/gdb/bugs/>.
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Find the GDB manual and other documentation resources online at:
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<http://www.gnu.org/software/gdb/documentation/>.
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For help, type "help".
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Type "apropos word" to search for commands related to "word"...
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Reading symbols from doomsday...(no debugging symbols found)...done.
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(gdb) start
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Function "main" not defined.
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Make breakpoint pending on future shared library load? (y or [n]) y
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Temporary breakpoint 1 (main) pending.
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Starting program: /usr/bin/doomsday -nofsaa -game doom1-ultimate
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[Thread debugging using libthread_db enabled]
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Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
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[New Thread 0x7fffe2b88700 (LWP 5808)]
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[New Thread 0x7fffe2387700 (LWP 5809)]
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[New Thread 0x7fffd8ff5700 (LWP 5810)]
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[New Thread 0x7fffcffff700 (LWP 5811)]
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[New Thread 0x7fffcf7fe700 (LWP 5812)]
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Application path: /usr/bin/doomsday
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Created a new 32.0 MB memory volume.
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Config::read: Detected new build: 1497 => 1500
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Executable: Doomsday Engine 1.15.0 [#1500] (Unstable 64-bit) Feb 9 2015 03:45:12
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Command line options:
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0: /usr/bin/doomsday
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1: -nofsaa
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2: -game
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3: doom1-ultimate
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RenderSystem: Loading shader definitions from read-only archive entry "renderer.pack/
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shaders.dei" [path "/data/net.dengine.client.pack/renderer.pack/
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shaders.dei"] from archive in read-only "(basedir)/data/
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net.dengine.client.pack"
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^ : Loading shader definitions from read-only archive entry "renderer.pack/
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lensflares.pack/shaders.dei" [path "/data/net.dengine.client.pack/renderer.pack/
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lensflares.pack/shaders.dei"] from archive in read-only "(basedir)/data/
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net.dengine.client.pack"
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[Thread 0x7fffcf7fe700 (LWP 5812) exited]
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[New Thread 0x7fffcf7fe700 (LWP 5814)]
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[New Thread 0x7fffbffff700 (LWP 5815)]
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Joystick_Init: No joysticks found
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[New Thread 0x7fffb6edd700 (LWP 5816)]
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[Thread 0x7fffb6edd700 (LWP 5816) exited]
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[New Thread 0x7fffb6edd700 (LWP 5817)]
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[New Thread 0x7fffb66dc700 (LWP 5818)]
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[New Thread 0x7fffb5edb700 (LWP 5819)]
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[Thread 0x7fffb5edb700 (LWP 5819) exited]
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loadAudioDriver: Loading of "fmod" failed
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Failed initializing audio driver "FMOD"
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OpenGL 3.0 supported
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Sys_GLInitialize: OpenGL information:
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Version: 3.0 Mesa 10.5.0-devel (git-6e283d4 2015-01-31 utopic-oibaf-ppa+gallium-nine)
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Renderer: Gallium 0.4 on AMD BARTS
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Vendor: X.Org
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Capabilities:
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Compressed texture formats: 3
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Use texture compression: no
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Available texture units: 8
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Maximum texture anisotropy: 16
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Maximum texture size: 16384
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Line width granularity: 0.1
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Line width range: 1...16384
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^ : OpenGL Extensions:
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^ : AMD extensions:
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conservative_depth, draw_buffers_blend, seamless_cubemap_per_texture,
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shader_stencil_export, shader_trinary_minmax
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^ : ANGLE extensions:
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texture_compression_dxt3, texture_compression_dxt5
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^ : APPLE extensions:
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packed_pixels, vertex_array_object
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^ : ARB extensions:
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ES2_compatibility, ES3_compatibility, base_instance, blend_func_extended,
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buffer_storage, clear_buffer_object, clip_control, color_buffer_float,
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compressed_texture_pixel_storage, conservative_depth, copy_buffer, debug_output,
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depth_buffer_float, depth_clamp, depth_texture, derivative_control, draw_buffers,
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draw_buffers_blend, draw_elements_base_vertex, draw_instanced,
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explicit_attrib_location, explicit_uniform_location, fragment_coord_conventions,
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fragment_program, fragment_program_shadow, fragment_shader, framebuffer_object,
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87
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framebuffer_sRGB, get_program_binary, half_float_pixel, half_float_vertex,
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instanced_arrays, internalformat_query, invalidate_subdata, map_buffer_alignment,
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89
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map_buffer_range, multi_bind, multisample, multitexture, occlusion_query,
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90
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occlusion_query2, pixel_buffer_object, point_parameters, point_sprite,
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provoking_vertex, robustness, sample_shading, sampler_objects, seamless_cube_map,
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92
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seamless_cubemap_per_texture, separate_shader_objects, shader_bit_encoding,
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93
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shader_objects, shader_stencil_export, shader_texture_lod, shading_language_100,
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94
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shading_language_420pack, shading_language_packing, shadow, stencil_texturing,
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sync, texture_barrier, texture_border_clamp, texture_compression,
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texture_compression_bptc, texture_compression_rgtc, texture_cube_map,
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texture_cube_map_array, texture_env_add, texture_env_combine,
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texture_env_crossbar, texture_env_dot3, texture_float, texture_gather,
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texture_mirror_clamp_to_edge, texture_mirrored_repeat, texture_multisample,
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texture_non_power_of_two, texture_query_levels, texture_query_lod,
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texture_rectangle, texture_rg, texture_rgb10_a2ui, texture_storage,
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texture_storage_multisample, texture_swizzle, timer_query, transform_feedback2,
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transform_feedback3, transform_feedback_instanced, transpose_matrix,
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uniform_buffer_object, vertex_array_bgra, vertex_array_object,
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vertex_attrib_binding, vertex_buffer_object, vertex_program, vertex_shader,
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vertex_type_10f_11f_11f_rev, vertex_type_2_10_10_10_rev, window_pos
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^ : ATI extensions:
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blend_equation_separate, draw_buffers, separate_stencil, texture_compression_3dc,
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texture_env_combine3, texture_float, texture_mirror_once
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^ : EXT extensions:
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abgr, bgra, blend_color, blend_equation_separate, blend_func_separate,
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112
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blend_minmax, blend_subtract, compiled_vertex_array, copy_texture, draw_buffers2,
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draw_instanced, draw_range_elements, fog_coord, framebuffer_blit,
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114
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framebuffer_multisample, framebuffer_multisample_blit_scaled, framebuffer_object,
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115
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framebuffer_sRGB, gpu_program_parameters, multi_draw_arrays,
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packed_depth_stencil, packed_float, packed_pixels, pixel_buffer_object,
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117
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point_parameters, polygon_offset, provoking_vertex, rescale_normal,
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secondary_color, separate_specular_color, shader_integer_mix, shadow_funcs,
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119
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stencil_two_side, stencil_wrap, subtexture, texture, texture3D, texture_array,
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120
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texture_compression_dxt1, texture_compression_latc, texture_compression_rgtc,
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texture_compression_s3tc, texture_cube_map, texture_edge_clamp, texture_env_add,
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122
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texture_env_combine, texture_env_dot3, texture_filter_anisotropic,
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texture_integer, texture_lod_bias, texture_mirror_clamp, texture_object,
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124
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texture_rectangle, texture_sRGB, texture_sRGB_decode, texture_shared_exponent,
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125
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texture_snorm, texture_swizzle, timer_query, transform_feedback, vertex_array,
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126
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vertex_array_bgra
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127
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^ : IBM extensions:
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128
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multimode_draw_arrays, rasterpos_clip, texture_mirrored_repeat
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129
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^ : INGR extensions:
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130
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blend_func_separate
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131
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^ : KHR extensions:
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132
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context_flush_control, debug
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133
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^ : MESA extensions:
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134
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pack_invert, texture_signed_rgba, window_pos
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135
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^ : NV extensions:
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136
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blend_square, conditional_render, depth_clamp, fog_distance, light_max_exponent,
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137
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packed_depth_stencil, primitive_restart, texgen_reflection, texture_barrier,
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138
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texture_env_combine4, texture_rectangle, vdpau_interop
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139
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^ : OES extensions:
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140
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EGL_image, read_format
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141
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^ : S3 extensions:
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142
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s3tc
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143
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^ : SGIS extensions:
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144
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generate_mipmap, texture_border_clamp, texture_edge_clamp, texture_lod
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145
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^ : SUN extensions:
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146
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multi_draw_arrays
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147
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^ : Extensions (GLX):
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148
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^ : GLX extensions:
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149
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ARB_create_context, ARB_create_context_profile, ARB_fbconfig_float,
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150
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ARB_framebuffer_sRGB, ARB_get_proc_address, ARB_multisample,
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151
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EXT_create_context_es2_profile, EXT_framebuffer_sRGB, EXT_import_context,
|
152
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EXT_texture_from_pixmap, EXT_visual_info, EXT_visual_rating, INTEL_swap_event,
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153
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MESA_copy_sub_buffer, MESA_multithread_makecurrent, MESA_query_renderer,
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154
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MESA_swap_control, OML_swap_method, OML_sync_control, SGIS_multisample,
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155
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SGIX_fbconfig, SGIX_pbuffer, SGIX_visual_select_group, SGI_make_current_read,
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156
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SGI_swap_control, SGI_video_sync
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157
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Audio configuration:
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158
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Music: SDLMixer::Music
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159
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SFX: SDLMixer
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160
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Using DOOMWADDIR: ~/Games/Doom
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161
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[New Thread 0x7fffb5edb700 (LWP 5824)]
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162
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[New Thread 0x7fffb4ef1700 (LWP 5825)]
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163
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[New Thread 0x7fff9dffd700 (LWP 5826)]
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164
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[New Thread 0x7fff9d297700 (LWP 5827)]
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165
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[Thread 0x7fff9d297700 (LWP 5827) exited]
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166
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[New Thread 0x7fff9d297700 (LWP 5828)]
|
167
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Locating "HACX - Twitch 'n Kill"...
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168
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! hacx.wad: missing
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169
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- libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
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170
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⇒ Not playable (incomplete resources)
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171
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Locating "Chex(R) Quest"...
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172
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! chex.wad: missing
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173
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- libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
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174
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⇒ Not playable (incomplete resources)
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175
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Locating "Final DOOM: TNT: Evilution"...
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176
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- tnt.wad: "~/Games/Doom/TNT.WAD"
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177
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- libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
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178
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⇒ Playable
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179
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Locating "Final DOOM: The Plutonia Experiment"...
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180
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- plutonia.wad: "~/Games/Doom/PLUTONIA.WAD"
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181
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- libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
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182
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⇒ Playable
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183
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Locating "DOOM 2: Hell on Earth"...
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184
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- doom2.wad or doom2f.wad: "~/Games/Doom/DOOM2.WAD"
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185
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- libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
|
186
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⇒ Playable
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187
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Locating "Ultimate DOOM"...
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188
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[Thread 0x7fff9d297700 (LWP 5828) exited]
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189
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- doom.wad or doomu.wad: "~/Games/Doom/DOOM.WAD"
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190
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- libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
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191
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⇒ Playable
|
192
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Locating "DOOM Registered"...
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193
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- doom.wad: "~/Games/Doom/DOOM.WAD"
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194
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- libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
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195
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⇒ Playable
|
196
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Locating "DOOM Shareware"...
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197
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! doom1.wad: missing
|
198
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- libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3"
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199
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⇒ Not playable (incomplete resources)
|
200
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Locating "Doom 64"...
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201
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! doom64.wad: missing
|
202
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- libdoom64.pk3: "(basedir)/data/jdoom64/libdoom64.pk3"
|
203
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⇒ Not playable (incomplete resources)
|
204
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Locating "Heretic: Shadow of the Serpent Riders"...
|
205
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! heretic.wad: missing
|
206
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- libheretic.pk3: "(basedir)/data/jheretic/libheretic.pk3"
|
207
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⇒ Not playable (incomplete resources)
|
208
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Locating "Heretic Registered"...
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209
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! heretic.wad: missing
|
210
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- libheretic.pk3: "(basedir)/data/jheretic/libheretic.pk3"
|
211
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⇒ Not playable (incomplete resources)
|
212
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Locating "Heretic Shareware"...
|
213
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! heretic1.wad: missing
|
214
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- libheretic.pk3: "(basedir)/data/jheretic/libheretic.pk3"
|
215
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⇒ Not playable (incomplete resources)
|
216
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Locating "Hexen: Deathkings of the Dark Citadel"...
|
217
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! hexen.wad: missing
|
218
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! hexdd.wad: missing
|
219
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- libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3"
|
220
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⇒ Not playable (incomplete resources)
|
221
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Locating "Hexen"...
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222
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- libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3"
|
223
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! hexen.wad: missing
|
224
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⇒ Not playable (incomplete resources)
|
225
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Locating "Hexen v1.0"...
|
226
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! hexen.wad: missing
|
227
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- libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3"
|
228
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⇒ Not playable (incomplete resources)
|
229
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Locating "Hexen 4-map Demo"...
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230
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! hexen.wad or machexendemo.wad or hexendemo.wad: missing
|
231
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- libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3"
|
232
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⇒ Not playable (incomplete resources)
|
233
|
Locating "Hexen 4-map Beta Demo"...
|
234
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! hexen.wad or hexenbeta.wad or machexendemo.wad or hexendemo.wad: missing
|
235
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- libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3"
|
236
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⇒ Not playable (incomplete resources)
|
237
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Selecting game 'doom1-ultimate'...
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238
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[New Thread 0x7fff9d297700 (LWP 5829)]
|
239
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[Thread 0x7fff9d297700 (LWP 5829) exited]
|
240
|
[New Thread 0x7fff9d297700 (LWP 5830)]
|
241
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[Thread 0x7fff9d297700 (LWP 5830) exited]
|
242
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Path "auto" now mapped to "data/jdoom/auto"
|
243
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Path "auto" now mapped to "defs/jdoom/auto"
|
244
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Loading game resources...
|
245
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IWAD identification: 0xdb003a
|
246
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[New Thread 0x7fff9d297700 (LWP 5831)]
|
247
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[Thread 0x7fff9d297700 (LWP 5831) exited]
|
248
|
[New Thread 0x7fff9d297700 (LWP 5832)]
|
249
|
ResourceSystem > loadCompositeTextureDefs:
|
250
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Loaded all 125 texture definitions from "~/Games/Doom/DOOM.WAD:(basedir)/
|
251
|
TEXTURE1.lmp"
|
252
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^ : Loaded all 162 texture definitions from "~/Games/Doom/DOOM.WAD:(basedir)/
|
253
|
TEXTURE2.lmp"
|
254
|
Parsing primary config "configs/doom/game.cfg"...
|
255
|
Def_Read: Parsing definition files...
|
256
|
^ : Definitions:
|
257
|
^ : 4 episodes
|
258
|
28 animation groups
|
259
|
6 composite fonts
|
260
|
8 finales
|
261
|
9 lights
|
262
|
37 map infos
|
263
|
7 materials
|
264
|
19 particle generators
|
265
|
4 skies
|
266
|
69 songs
|
267
|
110 sound effects
|
268
|
138 sprite names
|
269
|
974 states
|
270
|
49 surface decorations
|
271
|
368 text strings
|
272
|
8 texture environments
|
273
|
140 things
|
274
|
[Thread 0x7fff9d297700 (LWP 5832) exited]
|
275
|
ResourceSystem: Model init completed in 0.00 seconds
|
276
|
Known maps:
|
277
|
0: E1M1 "~/Games/Doom/DOOM.WAD"
|
278
|
1: E1M2 "~/Games/Doom/DOOM.WAD"
|
279
|
2: E1M3 "~/Games/Doom/DOOM.WAD"
|
280
|
3: E1M4 "~/Games/Doom/DOOM.WAD"
|
281
|
4: E1M5 "~/Games/Doom/DOOM.WAD"
|
282
|
5: E1M6 "~/Games/Doom/DOOM.WAD"
|
283
|
6: E1M7 "~/Games/Doom/DOOM.WAD"
|
284
|
7: E1M8 "~/Games/Doom/DOOM.WAD"
|
285
|
8: E1M9 "~/Games/Doom/DOOM.WAD"
|
286
|
9: E2M1 "~/Games/Doom/DOOM.WAD"
|
287
|
10: E2M2 "~/Games/Doom/DOOM.WAD"
|
288
|
11: E2M3 "~/Games/Doom/DOOM.WAD"
|
289
|
12: E2M4 "~/Games/Doom/DOOM.WAD"
|
290
|
13: E2M5 "~/Games/Doom/DOOM.WAD"
|
291
|
14: E2M6 "~/Games/Doom/DOOM.WAD"
|
292
|
15: E2M7 "~/Games/Doom/DOOM.WAD"
|
293
|
16: E2M8 "~/Games/Doom/DOOM.WAD"
|
294
|
17: E2M9 "~/Games/Doom/DOOM.WAD"
|
295
|
18: E3M1 "~/Games/Doom/DOOM.WAD"
|
296
|
19: E3M2 "~/Games/Doom/DOOM.WAD"
|
297
|
20: E3M3 "~/Games/Doom/DOOM.WAD"
|
298
|
21: E3M4 "~/Games/Doom/DOOM.WAD"
|
299
|
22: E3M5 "~/Games/Doom/DOOM.WAD"
|
300
|
23: E3M6 "~/Games/Doom/DOOM.WAD"
|
301
|
24: E3M7 "~/Games/Doom/DOOM.WAD"
|
302
|
25: E3M8 "~/Games/Doom/DOOM.WAD"
|
303
|
26: E3M9 "~/Games/Doom/DOOM.WAD"
|
304
|
27: E4M1 "~/Games/Doom/DOOM.WAD"
|
305
|
28: E4M2 "~/Games/Doom/DOOM.WAD"
|
306
|
29: E4M3 "~/Games/Doom/DOOM.WAD"
|
307
|
30: E4M4 "~/Games/Doom/DOOM.WAD"
|
308
|
31: E4M5 "~/Games/Doom/DOOM.WAD"
|
309
|
32: E4M6 "~/Games/Doom/DOOM.WAD"
|
310
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33: E4M7 "~/Games/Doom/DOOM.WAD"
|
311
|
34: E4M8 "~/Games/Doom/DOOM.WAD"
|
312
|
35: E4M9 "~/Games/Doom/DOOM.WAD"
|
313
|
|
314
|
Found 36 maps in total.
|
315
|
|
316
|
|
317
|
Ultimate DOOM
|
318
|
|
319
|
|
320
|
[New Thread 0x7fff9d297700 (LWP 5833)]
|
321
|
[New Thread 0x7fffa138a700 (LWP 5834)]
|
322
|
[New Thread 0x7fffa0b89700 (LWP 5835)]
|
323
|
InFineSystem > FinaleInterpreter > S_StartMusic:
|
324
|
Starting music 'intro'
|
325
|
MasterWorker: Received 8 servers from master
|
326
|
^ : Received 8 servers from master
|
327
|
Selecting game 'doom2'...
|
328
|
[New Thread 0x7fff9fc42700 (LWP 5840)]
|
329
|
[Thread 0x7fff9fc42700 (LWP 5840) exited]
|
330
|
[New Thread 0x7fff9fc42700 (LWP 5841)]
|
331
|
Path "auto" now mapped to "data/jdoom/auto"
|
332
|
Path "auto" now mapped to "defs/jdoom/auto"
|
333
|
Loading game resources...
|
334
|
[Thread 0x7fff9fc42700 (LWP 5841) exited]
|
335
|
IWAD identification: 0x10424c4
|
336
|
[New Thread 0x7fff9fc42700 (LWP 5842)]
|
337
|
[Thread 0x7fff9fc42700 (LWP 5842) exited]
|
338
|
[New Thread 0x7fff9fc42700 (LWP 5843)]
|
339
|
ResourceSystem > loadCompositeTextureDefs > readPatchNames > Wad::cacheLump:
|
340
|
Created a new 32.0 MB memory volume.
|
341
|
ResourceSystem > loadCompositeTextureDefs:
|
342
|
Loaded all 428 texture definitions from "~/Games/Doom/DOOM2.WAD:(basedir)/
|
343
|
TEXTURE1.lmp"
|
344
|
Parsing primary config "configs/doom/game.cfg"...
|
345
|
Def_Read: Parsing definition files...
|
346
|
[Thread 0x7fffcffff700 (LWP 5811) exited]
|
347
|
^ : Definitions:
|
348
|
^ : 1 episodes
|
349
|
30 animation groups
|
350
|
6 composite fonts
|
351
|
10 finales
|
352
|
9 lights
|
353
|
33 map infos
|
354
|
7 materials
|
355
|
27 particle generators
|
356
|
3 skies
|
357
|
68 songs
|
358
|
110 sound effects
|
359
|
138 sprite names
|
360
|
974 states
|
361
|
51 surface decorations
|
362
|
368 text strings
|
363
|
11 texture environments
|
364
|
140 things
|
365
|
ResourceSystem: Model init completed in 0.00 seconds
|
366
|
[Thread 0x7fff9fc42700 (LWP 5843) exited]
|
367
|
Known maps:
|
368
|
0: MAP01 "~/Games/Doom/DOOM2.WAD"
|
369
|
1: MAP02 "~/Games/Doom/DOOM2.WAD"
|
370
|
2: MAP03 "~/Games/Doom/DOOM2.WAD"
|
371
|
3: MAP04 "~/Games/Doom/DOOM2.WAD"
|
372
|
4: MAP05 "~/Games/Doom/DOOM2.WAD"
|
373
|
5: MAP06 "~/Games/Doom/DOOM2.WAD"
|
374
|
6: MAP07 "~/Games/Doom/DOOM2.WAD"
|
375
|
7: MAP08 "~/Games/Doom/DOOM2.WAD"
|
376
|
8: MAP09 "~/Games/Doom/DOOM2.WAD"
|
377
|
9: MAP10 "~/Games/Doom/DOOM2.WAD"
|
378
|
10: MAP11 "~/Games/Doom/DOOM2.WAD"
|
379
|
11: MAP12 "~/Games/Doom/DOOM2.WAD"
|
380
|
12: MAP13 "~/Games/Doom/DOOM2.WAD"
|
381
|
13: MAP14 "~/Games/Doom/DOOM2.WAD"
|
382
|
14: MAP15 "~/Games/Doom/DOOM2.WAD"
|
383
|
15: MAP16 "~/Games/Doom/DOOM2.WAD"
|
384
|
16: MAP17 "~/Games/Doom/DOOM2.WAD"
|
385
|
17: MAP18 "~/Games/Doom/DOOM2.WAD"
|
386
|
18: MAP19 "~/Games/Doom/DOOM2.WAD"
|
387
|
19: MAP20 "~/Games/Doom/DOOM2.WAD"
|
388
|
20: MAP21 "~/Games/Doom/DOOM2.WAD"
|
389
|
21: MAP22 "~/Games/Doom/DOOM2.WAD"
|
390
|
22: MAP23 "~/Games/Doom/DOOM2.WAD"
|
391
|
23: MAP24 "~/Games/Doom/DOOM2.WAD"
|
392
|
24: MAP25 "~/Games/Doom/DOOM2.WAD"
|
393
|
25: MAP26 "~/Games/Doom/DOOM2.WAD"
|
394
|
26: MAP27 "~/Games/Doom/DOOM2.WAD"
|
395
|
27: MAP28 "~/Games/Doom/DOOM2.WAD"
|
396
|
28: MAP29 "~/Games/Doom/DOOM2.WAD"
|
397
|
29: MAP30 "~/Games/Doom/DOOM2.WAD"
|
398
|
30: MAP31 "~/Games/Doom/DOOM2.WAD"
|
399
|
31: MAP32 "~/Games/Doom/DOOM2.WAD"
|
400
|
|
401
|
Found 32 maps in total.
|
402
|
|
403
|
|
404
|
DOOM 2: Hell on Earth
|
405
|
|
406
|
|
407
|
|
408
|
Program received signal SIGSEGV, Segmentation fault.
|
409
|
0x00000000005f64da in ?? ()
|
410
|
(gdb) step
|
411
|
Cannot find bounds of current function
|
412
|
(gdb) step
|
413
|
Cannot find bounds of current function
|
414
|
(gdb) quit
|
415
|
A debugging session is active.
|
416
|
|
417
|
Inferior 1 [process 5804] will be killed.
|
418
|
|
419
|
Quit anyway? (y or n) y
|
420
|
dave@theBeast:~$
|
421
|
|