dave@theBeast:~$ gdb --args doomsday -nofsaa -game doom1-ultimate GNU gdb (Ubuntu 7.8-1ubuntu4) 7.8.0.20141001-cvs Copyright (C) 2014 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word"... Reading symbols from doomsday...(no debugging symbols found)...done. (gdb) start Function "main" not defined. Make breakpoint pending on future shared library load? (y or [n]) y Temporary breakpoint 1 (main) pending. Starting program: /usr/bin/doomsday -nofsaa -game doom1-ultimate [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". [New Thread 0x7fffe2b88700 (LWP 5808)] [New Thread 0x7fffe2387700 (LWP 5809)] [New Thread 0x7fffd8ff5700 (LWP 5810)] [New Thread 0x7fffcffff700 (LWP 5811)] [New Thread 0x7fffcf7fe700 (LWP 5812)] Application path: /usr/bin/doomsday Created a new 32.0 MB memory volume. Config::read: Detected new build: 1497 => 1500 Executable: Doomsday Engine 1.15.0 [#1500] (Unstable 64-bit) Feb 9 2015 03:45:12 Command line options: 0: /usr/bin/doomsday 1: -nofsaa 2: -game 3: doom1-ultimate RenderSystem: Loading shader definitions from read-only archive entry "renderer.pack/ shaders.dei" [path "/data/net.dengine.client.pack/renderer.pack/ shaders.dei"] from archive in read-only "(basedir)/data/ net.dengine.client.pack" ^ : Loading shader definitions from read-only archive entry "renderer.pack/ lensflares.pack/shaders.dei" [path "/data/net.dengine.client.pack/renderer.pack/ lensflares.pack/shaders.dei"] from archive in read-only "(basedir)/data/ net.dengine.client.pack" [Thread 0x7fffcf7fe700 (LWP 5812) exited] [New Thread 0x7fffcf7fe700 (LWP 5814)] [New Thread 0x7fffbffff700 (LWP 5815)] Joystick_Init: No joysticks found [New Thread 0x7fffb6edd700 (LWP 5816)] [Thread 0x7fffb6edd700 (LWP 5816) exited] [New Thread 0x7fffb6edd700 (LWP 5817)] [New Thread 0x7fffb66dc700 (LWP 5818)] [New Thread 0x7fffb5edb700 (LWP 5819)] [Thread 0x7fffb5edb700 (LWP 5819) exited] loadAudioDriver: Loading of "fmod" failed Failed initializing audio driver "FMOD" OpenGL 3.0 supported Sys_GLInitialize: OpenGL information: Version: 3.0 Mesa 10.5.0-devel (git-6e283d4 2015-01-31 utopic-oibaf-ppa+gallium-nine) Renderer: Gallium 0.4 on AMD BARTS Vendor: X.Org Capabilities: Compressed texture formats: 3 Use texture compression: no Available texture units: 8 Maximum texture anisotropy: 16 Maximum texture size: 16384 Line width granularity: 0.1 Line width range: 1...16384 ^ : OpenGL Extensions: ^ : AMD extensions: conservative_depth, draw_buffers_blend, seamless_cubemap_per_texture, shader_stencil_export, shader_trinary_minmax ^ : ANGLE extensions: texture_compression_dxt3, texture_compression_dxt5 ^ : APPLE extensions: packed_pixels, vertex_array_object ^ : ARB extensions: ES2_compatibility, ES3_compatibility, base_instance, blend_func_extended, buffer_storage, clear_buffer_object, clip_control, color_buffer_float, compressed_texture_pixel_storage, conservative_depth, copy_buffer, debug_output, depth_buffer_float, depth_clamp, depth_texture, derivative_control, draw_buffers, draw_buffers_blend, draw_elements_base_vertex, draw_instanced, explicit_attrib_location, explicit_uniform_location, fragment_coord_conventions, fragment_program, fragment_program_shadow, fragment_shader, framebuffer_object, framebuffer_sRGB, get_program_binary, half_float_pixel, half_float_vertex, instanced_arrays, internalformat_query, invalidate_subdata, map_buffer_alignment, map_buffer_range, multi_bind, multisample, multitexture, occlusion_query, occlusion_query2, pixel_buffer_object, point_parameters, point_sprite, provoking_vertex, robustness, sample_shading, sampler_objects, seamless_cube_map, seamless_cubemap_per_texture, separate_shader_objects, shader_bit_encoding, shader_objects, shader_stencil_export, shader_texture_lod, shading_language_100, shading_language_420pack, shading_language_packing, shadow, stencil_texturing, sync, texture_barrier, texture_border_clamp, texture_compression, texture_compression_bptc, texture_compression_rgtc, texture_cube_map, texture_cube_map_array, texture_env_add, texture_env_combine, texture_env_crossbar, texture_env_dot3, texture_float, texture_gather, texture_mirror_clamp_to_edge, texture_mirrored_repeat, texture_multisample, texture_non_power_of_two, texture_query_levels, texture_query_lod, texture_rectangle, texture_rg, texture_rgb10_a2ui, texture_storage, texture_storage_multisample, texture_swizzle, timer_query, transform_feedback2, transform_feedback3, transform_feedback_instanced, transpose_matrix, uniform_buffer_object, vertex_array_bgra, vertex_array_object, vertex_attrib_binding, vertex_buffer_object, vertex_program, vertex_shader, vertex_type_10f_11f_11f_rev, vertex_type_2_10_10_10_rev, window_pos ^ : ATI extensions: blend_equation_separate, draw_buffers, separate_stencil, texture_compression_3dc, texture_env_combine3, texture_float, texture_mirror_once ^ : EXT extensions: abgr, bgra, blend_color, blend_equation_separate, blend_func_separate, blend_minmax, blend_subtract, compiled_vertex_array, copy_texture, draw_buffers2, draw_instanced, draw_range_elements, fog_coord, framebuffer_blit, framebuffer_multisample, framebuffer_multisample_blit_scaled, framebuffer_object, framebuffer_sRGB, gpu_program_parameters, multi_draw_arrays, packed_depth_stencil, packed_float, packed_pixels, pixel_buffer_object, point_parameters, polygon_offset, provoking_vertex, rescale_normal, secondary_color, separate_specular_color, shader_integer_mix, shadow_funcs, stencil_two_side, stencil_wrap, subtexture, texture, texture3D, texture_array, texture_compression_dxt1, texture_compression_latc, texture_compression_rgtc, texture_compression_s3tc, texture_cube_map, texture_edge_clamp, texture_env_add, texture_env_combine, texture_env_dot3, texture_filter_anisotropic, texture_integer, texture_lod_bias, texture_mirror_clamp, texture_object, texture_rectangle, texture_sRGB, texture_sRGB_decode, texture_shared_exponent, texture_snorm, texture_swizzle, timer_query, transform_feedback, vertex_array, vertex_array_bgra ^ : IBM extensions: multimode_draw_arrays, rasterpos_clip, texture_mirrored_repeat ^ : INGR extensions: blend_func_separate ^ : KHR extensions: context_flush_control, debug ^ : MESA extensions: pack_invert, texture_signed_rgba, window_pos ^ : NV extensions: blend_square, conditional_render, depth_clamp, fog_distance, light_max_exponent, packed_depth_stencil, primitive_restart, texgen_reflection, texture_barrier, texture_env_combine4, texture_rectangle, vdpau_interop ^ : OES extensions: EGL_image, read_format ^ : S3 extensions: s3tc ^ : SGIS extensions: generate_mipmap, texture_border_clamp, texture_edge_clamp, texture_lod ^ : SUN extensions: multi_draw_arrays ^ : Extensions (GLX): ^ : GLX extensions: ARB_create_context, ARB_create_context_profile, ARB_fbconfig_float, ARB_framebuffer_sRGB, ARB_get_proc_address, ARB_multisample, EXT_create_context_es2_profile, EXT_framebuffer_sRGB, EXT_import_context, EXT_texture_from_pixmap, EXT_visual_info, EXT_visual_rating, INTEL_swap_event, MESA_copy_sub_buffer, MESA_multithread_makecurrent, MESA_query_renderer, MESA_swap_control, OML_swap_method, OML_sync_control, SGIS_multisample, SGIX_fbconfig, SGIX_pbuffer, SGIX_visual_select_group, SGI_make_current_read, SGI_swap_control, SGI_video_sync Audio configuration: Music: SDLMixer::Music SFX: SDLMixer Using DOOMWADDIR: ~/Games/Doom [New Thread 0x7fffb5edb700 (LWP 5824)] [New Thread 0x7fffb4ef1700 (LWP 5825)] [New Thread 0x7fff9dffd700 (LWP 5826)] [New Thread 0x7fff9d297700 (LWP 5827)] [Thread 0x7fff9d297700 (LWP 5827) exited] [New Thread 0x7fff9d297700 (LWP 5828)] Locating "HACX - Twitch 'n Kill"... ! hacx.wad: missing - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3" ⇒ Not playable (incomplete resources) Locating "Chex(R) Quest"... ! chex.wad: missing - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3" ⇒ Not playable (incomplete resources) Locating "Final DOOM: TNT: Evilution"... - tnt.wad: "~/Games/Doom/TNT.WAD" - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3" ⇒ Playable Locating "Final DOOM: The Plutonia Experiment"... - plutonia.wad: "~/Games/Doom/PLUTONIA.WAD" - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3" ⇒ Playable Locating "DOOM 2: Hell on Earth"... - doom2.wad or doom2f.wad: "~/Games/Doom/DOOM2.WAD" - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3" ⇒ Playable Locating "Ultimate DOOM"... [Thread 0x7fff9d297700 (LWP 5828) exited] - doom.wad or doomu.wad: "~/Games/Doom/DOOM.WAD" - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3" ⇒ Playable Locating "DOOM Registered"... - doom.wad: "~/Games/Doom/DOOM.WAD" - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3" ⇒ Playable Locating "DOOM Shareware"... ! doom1.wad: missing - libdoom.pk3: "(basedir)/data/jdoom/libdoom.pk3" ⇒ Not playable (incomplete resources) Locating "Doom 64"... ! doom64.wad: missing - libdoom64.pk3: "(basedir)/data/jdoom64/libdoom64.pk3" ⇒ Not playable (incomplete resources) Locating "Heretic: Shadow of the Serpent Riders"... ! heretic.wad: missing - libheretic.pk3: "(basedir)/data/jheretic/libheretic.pk3" ⇒ Not playable (incomplete resources) Locating "Heretic Registered"... ! heretic.wad: missing - libheretic.pk3: "(basedir)/data/jheretic/libheretic.pk3" ⇒ Not playable (incomplete resources) Locating "Heretic Shareware"... ! heretic1.wad: missing - libheretic.pk3: "(basedir)/data/jheretic/libheretic.pk3" ⇒ Not playable (incomplete resources) Locating "Hexen: Deathkings of the Dark Citadel"... ! hexen.wad: missing ! hexdd.wad: missing - libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3" ⇒ Not playable (incomplete resources) Locating "Hexen"... - libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3" ! hexen.wad: missing ⇒ Not playable (incomplete resources) Locating "Hexen v1.0"... ! hexen.wad: missing - libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3" ⇒ Not playable (incomplete resources) Locating "Hexen 4-map Demo"... ! hexen.wad or machexendemo.wad or hexendemo.wad: missing - libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3" ⇒ Not playable (incomplete resources) Locating "Hexen 4-map Beta Demo"... ! hexen.wad or hexenbeta.wad or machexendemo.wad or hexendemo.wad: missing - libhexen.pk3: "(basedir)/data/jhexen/libhexen.pk3" ⇒ Not playable (incomplete resources) Selecting game 'doom1-ultimate'... [New Thread 0x7fff9d297700 (LWP 5829)] [Thread 0x7fff9d297700 (LWP 5829) exited] [New Thread 0x7fff9d297700 (LWP 5830)] [Thread 0x7fff9d297700 (LWP 5830) exited] Path "auto" now mapped to "data/jdoom/auto" Path "auto" now mapped to "defs/jdoom/auto" Loading game resources... IWAD identification: 0xdb003a [New Thread 0x7fff9d297700 (LWP 5831)] [Thread 0x7fff9d297700 (LWP 5831) exited] [New Thread 0x7fff9d297700 (LWP 5832)] ResourceSystem > loadCompositeTextureDefs: Loaded all 125 texture definitions from "~/Games/Doom/DOOM.WAD:(basedir)/ TEXTURE1.lmp" ^ : Loaded all 162 texture definitions from "~/Games/Doom/DOOM.WAD:(basedir)/ TEXTURE2.lmp" Parsing primary config "configs/doom/game.cfg"... Def_Read: Parsing definition files... ^ : Definitions: ^ : 4 episodes 28 animation groups 6 composite fonts 8 finales 9 lights 37 map infos 7 materials 19 particle generators 4 skies 69 songs 110 sound effects 138 sprite names 974 states 49 surface decorations 368 text strings 8 texture environments 140 things [Thread 0x7fff9d297700 (LWP 5832) exited] ResourceSystem: Model init completed in 0.00 seconds Known maps: 0: E1M1 "~/Games/Doom/DOOM.WAD" 1: E1M2 "~/Games/Doom/DOOM.WAD" 2: E1M3 "~/Games/Doom/DOOM.WAD" 3: E1M4 "~/Games/Doom/DOOM.WAD" 4: E1M5 "~/Games/Doom/DOOM.WAD" 5: E1M6 "~/Games/Doom/DOOM.WAD" 6: E1M7 "~/Games/Doom/DOOM.WAD" 7: E1M8 "~/Games/Doom/DOOM.WAD" 8: E1M9 "~/Games/Doom/DOOM.WAD" 9: E2M1 "~/Games/Doom/DOOM.WAD" 10: E2M2 "~/Games/Doom/DOOM.WAD" 11: E2M3 "~/Games/Doom/DOOM.WAD" 12: E2M4 "~/Games/Doom/DOOM.WAD" 13: E2M5 "~/Games/Doom/DOOM.WAD" 14: E2M6 "~/Games/Doom/DOOM.WAD" 15: E2M7 "~/Games/Doom/DOOM.WAD" 16: E2M8 "~/Games/Doom/DOOM.WAD" 17: E2M9 "~/Games/Doom/DOOM.WAD" 18: E3M1 "~/Games/Doom/DOOM.WAD" 19: E3M2 "~/Games/Doom/DOOM.WAD" 20: E3M3 "~/Games/Doom/DOOM.WAD" 21: E3M4 "~/Games/Doom/DOOM.WAD" 22: E3M5 "~/Games/Doom/DOOM.WAD" 23: E3M6 "~/Games/Doom/DOOM.WAD" 24: E3M7 "~/Games/Doom/DOOM.WAD" 25: E3M8 "~/Games/Doom/DOOM.WAD" 26: E3M9 "~/Games/Doom/DOOM.WAD" 27: E4M1 "~/Games/Doom/DOOM.WAD" 28: E4M2 "~/Games/Doom/DOOM.WAD" 29: E4M3 "~/Games/Doom/DOOM.WAD" 30: E4M4 "~/Games/Doom/DOOM.WAD" 31: E4M5 "~/Games/Doom/DOOM.WAD" 32: E4M6 "~/Games/Doom/DOOM.WAD" 33: E4M7 "~/Games/Doom/DOOM.WAD" 34: E4M8 "~/Games/Doom/DOOM.WAD" 35: E4M9 "~/Games/Doom/DOOM.WAD" Found 36 maps in total. Ultimate DOOM [New Thread 0x7fff9d297700 (LWP 5833)] [New Thread 0x7fffa138a700 (LWP 5834)] [New Thread 0x7fffa0b89700 (LWP 5835)] InFineSystem > FinaleInterpreter > S_StartMusic: Starting music 'intro' MasterWorker: Received 8 servers from master ^ : Received 8 servers from master Selecting game 'doom2'... [New Thread 0x7fff9fc42700 (LWP 5840)] [Thread 0x7fff9fc42700 (LWP 5840) exited] [New Thread 0x7fff9fc42700 (LWP 5841)] Path "auto" now mapped to "data/jdoom/auto" Path "auto" now mapped to "defs/jdoom/auto" Loading game resources... [Thread 0x7fff9fc42700 (LWP 5841) exited] IWAD identification: 0x10424c4 [New Thread 0x7fff9fc42700 (LWP 5842)] [Thread 0x7fff9fc42700 (LWP 5842) exited] [New Thread 0x7fff9fc42700 (LWP 5843)] ResourceSystem > loadCompositeTextureDefs > readPatchNames > Wad::cacheLump: Created a new 32.0 MB memory volume. ResourceSystem > loadCompositeTextureDefs: Loaded all 428 texture definitions from "~/Games/Doom/DOOM2.WAD:(basedir)/ TEXTURE1.lmp" Parsing primary config "configs/doom/game.cfg"... Def_Read: Parsing definition files... [Thread 0x7fffcffff700 (LWP 5811) exited] ^ : Definitions: ^ : 1 episodes 30 animation groups 6 composite fonts 10 finales 9 lights 33 map infos 7 materials 27 particle generators 3 skies 68 songs 110 sound effects 138 sprite names 974 states 51 surface decorations 368 text strings 11 texture environments 140 things ResourceSystem: Model init completed in 0.00 seconds [Thread 0x7fff9fc42700 (LWP 5843) exited] Known maps: 0: MAP01 "~/Games/Doom/DOOM2.WAD" 1: MAP02 "~/Games/Doom/DOOM2.WAD" 2: MAP03 "~/Games/Doom/DOOM2.WAD" 3: MAP04 "~/Games/Doom/DOOM2.WAD" 4: MAP05 "~/Games/Doom/DOOM2.WAD" 5: MAP06 "~/Games/Doom/DOOM2.WAD" 6: MAP07 "~/Games/Doom/DOOM2.WAD" 7: MAP08 "~/Games/Doom/DOOM2.WAD" 8: MAP09 "~/Games/Doom/DOOM2.WAD" 9: MAP10 "~/Games/Doom/DOOM2.WAD" 10: MAP11 "~/Games/Doom/DOOM2.WAD" 11: MAP12 "~/Games/Doom/DOOM2.WAD" 12: MAP13 "~/Games/Doom/DOOM2.WAD" 13: MAP14 "~/Games/Doom/DOOM2.WAD" 14: MAP15 "~/Games/Doom/DOOM2.WAD" 15: MAP16 "~/Games/Doom/DOOM2.WAD" 16: MAP17 "~/Games/Doom/DOOM2.WAD" 17: MAP18 "~/Games/Doom/DOOM2.WAD" 18: MAP19 "~/Games/Doom/DOOM2.WAD" 19: MAP20 "~/Games/Doom/DOOM2.WAD" 20: MAP21 "~/Games/Doom/DOOM2.WAD" 21: MAP22 "~/Games/Doom/DOOM2.WAD" 22: MAP23 "~/Games/Doom/DOOM2.WAD" 23: MAP24 "~/Games/Doom/DOOM2.WAD" 24: MAP25 "~/Games/Doom/DOOM2.WAD" 25: MAP26 "~/Games/Doom/DOOM2.WAD" 26: MAP27 "~/Games/Doom/DOOM2.WAD" 27: MAP28 "~/Games/Doom/DOOM2.WAD" 28: MAP29 "~/Games/Doom/DOOM2.WAD" 29: MAP30 "~/Games/Doom/DOOM2.WAD" 30: MAP31 "~/Games/Doom/DOOM2.WAD" 31: MAP32 "~/Games/Doom/DOOM2.WAD" Found 32 maps in total. DOOM 2: Hell on Earth Program received signal SIGSEGV, Segmentation fault. 0x00000000005f64da in ?? () (gdb) step Cannot find bounds of current function (gdb) step Cannot find bounds of current function (gdb) quit A debugging session is active. Inferior 1 [process 5804] will be killed. Quit anyway? (y or n) y dave@theBeast:~$