Activity
From 2021-02-02 to 2021-02-15
2021-02-15
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21:57 Doomsday Engine Revision cb1f41bb (github): Windows: Fixing the MinGW build
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21:29 Doomsday Engine Revision 891be58b (github): Fixed|libcore|File: Incorrect text output formatting
 
2021-02-09
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14:48 Doomsday Engine Revision 6dfa7619 (github): Tests: Don't use persistent app data
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14:34 Doomsday Engine Revision cdeccdb8 (github): NativeFile: Use the_Foundation's File for I/O
 - Simplify native file access with File from the_Foundation. This will
also use native Win32 APIs on Windows.
Removed ... - 
  
13:02 Doomsday Engine Revision 9987b4be (github): X11: Check monitor DPI value for UI scaling
 - On X11, GLWindow is not aware of pixel ratios but we can query the
overall monitor DPI so that the UI is scaled appro... - 
  
13:01 Doomsday Engine Revision f881544c (github): Fixed|Unix|CMake: Install prefix set incorrectly
 - If the `DE_ENABLE_INSTALL_TO_PRODUCTS` option is set, build products
should go to the "products" directory. 
2021-02-05
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09:08 Doomsday Engine Revision ddd3c497 (github): Bumped version number to 2.3.2 (RC)
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09:06 Doomsday Engine Revision 88073766 (github): AppData information for 2.3.1
 - Correct release date.
 
2021-02-04
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14:38 Doomsday Engine Revision f4c46060 (github): Changed release type to "Stable" for 2.3.1
 
2021-02-03
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13:41 Doomsday Engine Revision 78076b29 (github): Fixed|macOS: Camera doesn't move downwards
 - Another float-to-unsigned cast that clamps negative values to zero.
IssueID #2436 - 
  
13:39 Doomsday Engine Revision 52c921f0 (github): Fixed|macOS: Camera doesn't move downwards
 - Another float-to-unsigned cast that clamps negative values to zero.
IssueID #2436 - 
  
13:33 Doomsday Engine Revision 5a4b184e (github): Fixed|macOS: Bullet angles restricted to 0-180 degrees
 - IssueID #2436
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13:32 Doomsday Engine Revision a564c311 (github): Fixed|macOS: Bullet angles restricted to 0-180 degrees
 - IssueID #2436
 
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