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skyjake's activity

From 2017-10-15 to 2017-10-28

2017-10-28

22:01 Doomsday Engine Revision 3a00a861 (github): Refactor|libshell: Moved PackageDownloader to libshell
skyjake
20:06 Doomsday Engine Revision 6b3762e0 (github): FS|Resources|Refactor: Querying packages from remote repositories
A repository Link now has knowledge of which packages are available
remotely, and provides the list of remote files t...
skyjake
19:45 Doomsday Engine Revision c7524f11 (github): Resources|libdoomsday: Utility methods for file name manipulation
skyjake
19:44 Doomsday Engine Revision 001570e2 (github): libcore: Added a helper method for MD5 hashing
skyjake

2017-10-25

12:00 Doomsday Engine Revision ef9d6f94 (github): Refactor|FS: Continued refactoring remote file repository classes
The different types of repositories form a class hierarchy, and
the application (DoomsdayApp) can register its own re...
skyjake

2017-10-24

23:57 Doomsday Engine Revision 7f0dc937 (github): Refactor|FS: Public classes for remote repository links
skyjake

2017-10-23

13:46 Doomsday Engine Revision fd2e32ef (github): Refactor|libcore: Cleanup
skyjake
09:48 Doomsday Engine Revision cecbdf1e (github): FS: Experimenting with a web-hosted file repository
This needs some refactoring: a repository should present a collection
of packages, not raw files. Also, libcore shoul...
skyjake
09:42 Doomsday Engine Revision 3c2cc7bf (github): Cleanup
skyjake
09:41 Doomsday Engine Revision bde41ea7 (github): FS|libcore: Clarified waiting behavior when populating file system
skyjake
09:31 Doomsday Engine Revision 075471b3 (github): libcore: Various API improvements to core classes
skyjake

2017-10-22

11:24 Doomsday Engine Revision f0b87e27 (github): Cleanup
skyjake
10:01 Doomsday Engine Revision 4e005e35 (github): UI|Client: Updated UI terminology
"Packages": Any kind of data file, mod, package, etc. including the
core net.dengine.* packages, game IWADs, etc.
"M...
skyjake
09:59 Doomsday Engine Revision f153586b (github): Resources|libdoomsday: Cached remote files are tagged as "hidden", "cached"
skyjake
09:25 Doomsday Engine Revision acb7bc41 (github): Network|Client: Server version check for remote repository
skyjake
09:24 Doomsday Engine Revision 6b94a095 (github): libcore: Version constructor
skyjake

2017-10-21

20:38 Doomsday Engine Revision 630cfbdb (github): Cleanup
skyjake
18:21 Doomsday Engine Revision 91c05c38 (github): UI|Client: Progress popup for remote file downloads
skyjake
18:20 Doomsday Engine Revision f09c4cb1 (github): libcore: Cancelling remote file downloads
skyjake
18:18 Doomsday Engine Revision c9c0b468 (github): FS|libcore: Safe file removal
skyjake
08:32 Doomsday Engine Revision 325bb571 (github): Refactor|Client|Network: Moved package downloader to its own class
skyjake
08:32 Doomsday Engine Revision a69396c8 (github): FS|libcore: Renamed cached remote files; notify about download progress
skyjake
07:32 Doomsday Engine Revision 30ba7091 (github): Refactor|UI|Client: Added base class for download dialogs
skyjake
07:28 Doomsday Engine Revision ad2b8cec (github): UI|Client: Cleanup
skyjake
07:28 Doomsday Engine Revision 9449cb86 (github): Widgets: Added common interface for objects providing size rules
skyjake

2017-10-19

08:18 Doomsday Engine Revision 685b533e (github): Cleanup: Log messages
skyjake
08:18 Doomsday Engine Revision 593641dd (github): Fixed|UI|Client: Server's map outline was shown vertically mirrored
skyjake
07:27 Doomsday Engine Revision edd5081c (github): Cleanup
skyjake

2017-10-18

09:07 Doomsday Engine Revision c1e49221 (github): Client: Show event loop frequency in "net info"
skyjake
09:06 Doomsday Engine Revision 2a5aa5f4 (github): Server: Use normal event loop frequency when users connected
This counts shell/FS users as well as players in the game. skyjake
09:05 Doomsday Engine Revision d5e6dd4e (github): FS|Network: Reuse locally cached copies of remote files
skyjake
09:04 Doomsday Engine Revision 0653ff93 (github): libcore: Querying current event loop frequency
skyjake
09:04 Doomsday Engine Revision 373d2310 (github): Cleanup
skyjake
08:19 Doomsday Engine Revision 5ce62349 (github): Cleanup
skyjake

2017-10-17

22:53 Doomsday Engine Revision fdbe111f (github): FS|Client: Downloading remote packages
skyjake
22:40 Doomsday Engine Revision 1ab7626b (github): libcore|Socket: Always prefer speed when compressing payloads
skyjake
22:40 Doomsday Engine Revision 3ba43566 (github): FS|libcore: Improved behavior of linked packages
A package's root folder may be behind a link. PackageLoader will
also accept package source files in addition to the ...
skyjake
22:36 Doomsday Engine Revision 23a31060 (github): FS|libcore: Finding linked files
When looking for a file of a specific type, accept a link target if it
happens to have the right type.
skyjake
22:35 Doomsday Engine Revision be6383c4 (github): Cleanup
skyjake
20:03 Doomsday Engine Revision 03befd17 (github): Fixed|Resources: Corrected behavior of the "-pkg" option
Like "-file", "-pkg" specifies packages to load in the automatic
game profile only.
skyjake
20:00 Doomsday Engine Revision bc38422d (github): Fixed|Server: Threading issue with log entries
skyjake
13:51 Doomsday Engine Revision 3e9cc619 (github): Resources|libdoomsday: Reading a PK3 file as raw data
skyjake
11:23 Doomsday Engine Revision a87a87eb (github): FS|RemoteFeed: Remember remote status of cached files
The real last-modified time of remote files is stored in a special
auxiliary file. This ensures that non-versioned fi...
skyjake
09:38 Doomsday Engine Revision 22499025 (github): Windows|Fixed: Build errors
skyjake
08:19 Doomsday Engine Revision 673d5cae (github): Cleanup
skyjake
08:19 Doomsday Engine Revision 14be7e00 (github): libcore: Cleanup
The server's RemoteFeed repository folder shouldn't be hardcoded
in libcore.
skyjake
07:42 Doomsday Engine Revision 9babf4c3 (github): Client|FS: Unloading remote packages on disconnect
When the connection to a server is closed, files downloaded from
the server should be automatically unloaded.
skyjake

2017-10-16

22:14 Doomsday Engine Revision 5515b674 (github): Client|FS|Multiplayer: Download missing packages from server before joining
ServerLink's joining procedure was expanded to include an async step
for downloading any packages that the client is ...
skyjake
22:12 Doomsday Engine Revision 44ca70d4 (github): Server|FS: Server offers custom files for remote access
Packages that are not vanilla IWADs or Doomsday's core packages are
now made available via remote feed so clients can...
skyjake
22:09 Doomsday Engine Revision c4d6bb89 (github): Console|libdoomsday: Added the "ds" command for running Doomsday Script
The arguments of "ds" are parsed and executed as Doomsday Script. skyjake
22:08 Doomsday Engine Revision b66a8a6d (github): Resources|libdoomsday: Path handling in internal package metadata
Metadata for packages is supposed to be relative to the package
root, so now the "dataFiles" variable in data bundles...
skyjake
22:04 Doomsday Engine Revision a04fbbb9 (github): FS|Network: Improving remote file access
RemoteFile now stores the actual file in the cache using the
original name, and is derived from LinkFile to provide a...
skyjake
21:59 Doomsday Engine Revision 2229b547 (github): libcore: API improvements
skyjake

2017-10-15

12:56 Doomsday Engine Revision a8af502c (github): FS|libcore: Fixed accessing remote file content
Must be careful with de::maybeAs... skyjake
12:55 Doomsday Engine Revision af73466b (github): FS: File description improvements
skyjake
11:27 Doomsday Engine Revision 1c288c8a (github): Cleanup
skyjake
11:21 Doomsday Engine Revision d67d2591 (github): Cleanup
skyjake
10:10 Doomsday Engine Revision ff176052 (github): FS|Network: Disconnecting from a remote repository
The server's folder is deleted and pending queries are cancelled.
RemoteFile will use an existing cached copy of a r...
skyjake
10:08 Doomsday Engine Revision 0736e2d3 (github): Network|libcore: More detailed network traffic statistics
"net info" will now show more accurate statistics, and the current
output rate.
skyjake
 

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