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From 2017-07-16 to 2017-07-29

2017-07-29

02:37 Doomsday Engine Revision c68264a2 (github): Fixing small memory leaks.
David Carlier

2017-07-28

15:15 Doomsday Engine Revision 17e765eb (github): Fixed|libgui: Crash when loading textures too early
TextureBank did not yet have an atlas while package icons were being
loaded. Now the images are queued up for later a...
skyjake
15:14 Doomsday Engine Revision 6cf10d81 (github): Debug|World: Checking correct object state
skyjake

2017-07-27

21:52 Doomsday Engine Revision 072f82f4 (github): Debug|World: Check whether object cross-references are correct after restore
skyjake
21:49 Doomsday Engine Revision a857fb14 (github): libcore|String: Added a string conversion method
skyjake
17:45 Doomsday Engine Revision f260c8e9 (github): Debug|World|libcommon: Composing a plain text description of object cross-refs
skyjake
17:43 Doomsday Engine Revision 84c292f9 (github): Cleanup
skyjake

2017-07-26

21:57 Doomsday Engine Revision c3fe1c8c (github): Fixed|Hexen: Avoid crash due to missing actor target
It is likely that the target pointer has not been correct restored
from the savegame here, or it was never correctly ...
skyjake
21:56 Doomsday Engine Revision ed47b82e (github): Fixed|Hexen: Avoid crash due to missing actor target
It is likely that the target pointer has not been correct restored
from the savegame here, or it was never correctly ...
skyjake
 

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