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From 2017-02-26 to 2017-03-11

2017-03-09

19:04 Doomsday Engine Revision 0eee653b (github): UI|Home: Adjusted layout and appearance of the Data Files settings
skyjake
18:42 Doomsday Engine Revision a44ebd4e (github): UI|Home: Merged popups for configuring data files (IWAD, packages)
Also added a button in the end of the Packages list for opening
the Data Files settings.
skyjake
18:40 Doomsday Engine Revision b418318f (github): Widgets|libappfw: DirectoryListDialog can have multiple groups
skyjake
18:39 Doomsday Engine Revision 4edcef61 (github): Homepage: Improve front page performance by avoiding extra queries
Read blog posts from cached JSON and the latest builds directly
from BDB. Guesstimate a good number of posts to show ...
skyjake
10:18 Doomsday Engine Revision 9cd004dc (github): Web: Prefer to always use cached news/dev feed content
skyjake

2017-03-08

23:11 Doomsday Engine Revision 28d63c6a (github): UI|Client: Reverted changes to PackageCompatibilityDialog
The dialog cannot change the game because the operation has been
started from a game plugin. Changing the game would ...
skyjake
23:01 Doomsday Engine Revision 9e5e0792 (github): Widgets|libappfw: Added a query method
skyjake
20:41 Doomsday Engine Revision 3fcac501 (github): Web|Builder: Fine-tuning
Fetch only a small number of posts from the blog. Describe download
and signature links with titles.
[ci skip]
skyjake
17:51 Doomsday Engine Revision 9701b003 (github): Homepage: Updated link on Add-ons page
skyjake
12:54 Doomsday Engine Revision 5be86a48 (github): Fixed|Web|Builder: Use of a deprecated PHP function
skyjake

2017-03-07

23:08 Doomsday Engine Revision 29d1c57d (github): Renderer|Client: “cubeshot” chooses a unique output file name
IssueID #2208 skyjake
22:20 Doomsday Engine Revision d816fed6 (github): Fixed|Model Renderer: Cube map reflections were not mirrored horizontally
skyjake
21:12 Doomsday Engine Revision 2867bd47 (github): Renderer|Client: Rendering a cubemap screenshot (“cubeshot” command)
IssueID #2208 skyjake
21:11 Doomsday Engine Revision c2359e16 (github): Fixed|libgui: Image captured from an FBO was upside down
skyjake
21:10 Doomsday Engine Revision 6709b207 (github): Fixed|Model Renderer: Cube map reflections were not mirrored horizontally
skyjake
11:40 Doomsday Engine Revision 319ca849 (github): Homepage|Web: Cache blog news feeds and the latest stable release
skyjake
10:24 Doomsday Engine Revision 8433b6cf (github): Homepage: Removed internal API docs from the Source page
skyjake
09:50 Doomsday Engine Revision ce0f3078 (github): Builder: Only generate public API docs
skyjake
09:50 Doomsday Engine Revision 3a21bef4 (github): Homepage: Updated Forums link
skyjake

2017-03-06

21:34 Doomsday Engine Revision e19c9d5c (github): Homepage|Forums: Customized date formatting
skyjake
21:09 Doomsday Engine Revision 73f94950 (github): Web|Builder: Tweaked build page output
skyjake
19:02 Doomsday Engine Revision 3d2447a3 (github): Web|Builder: Cache all build database query output
skyjake
15:30 Doomsday Engine Revision 2c9356e3 (github): Fixed|Client|Resource: More robust way to load packages needed by savegame
At the moment, there are a number of bugs that get triggered when
data files are unloaded and loaded individually. As...
skyjake
15:30 Doomsday Engine Revision 3f9b0841 (github): UI|Home: Consider game “unplayable” if its default packages are missing
The user's additional packages selected in the profile shouldn't have
an effect on visibility.
skyjake
15:30 Doomsday Engine Revision 61554320 (github): Fixed|MSVC|Debug: Build failure
skyjake
15:29 Doomsday Engine Revision 09d8d3c1 (github): Client|World: Avoid a crash when materials are broken
skyjake
15:28 Doomsday Engine Revision 2dae9290 (github): UI|Home: Usability improvements
Show a different message when user-selected packages are missing
vs. when the game IWAD files are missing.
Re-filter...
skyjake
15:28 Doomsday Engine Revision 72bd2be9 (github): Fixed|Resources|libdoomsday: Malformed version number generated for a file
skyjake
15:28 Doomsday Engine Revision d1929c13 (github): FS|libcore: Only populate the folder that was asked for, not all parents
skyjake
15:28 Doomsday Engine Revision 0bd69430 (github): Fixed|UI|Resources: Package compatibility dialog loads/unloads files twice
The dialog was still doing a manual load/unload in addition to the
automatic one carried out by PackageLoader.
skyjake
15:28 Doomsday Engine Revision 7bdacd2d (github): Fixed|Resources|libdoomsday: Loading and unloading DEH files
Don’t attempt to actually load DEHs as data files, but instead let
the DEH import plugin read them while a reset occurs.
skyjake
15:28 Doomsday Engine Revision 7bbaa762 (github): Games|libdoomsday: Checking whether a game is playable at all
skyjake
15:28 Doomsday Engine Revision 44fad230 (github): UI|Home|Widgets: Showing and hiding individual Home item action buttons
skyjake
15:27 Doomsday Engine Revision e9ed008d (github): FS|libcore: Improved multithreaded behavior in the file index
skyjake
15:18 Doomsday Engine Revision afe39e75 (github): UI|Home: Consider game “unplayable” if its default packages are missing
The user's additional packages selected in the profile shouldn't have
an effect on visibility.
skyjake

2017-03-05

13:50 Doomsday Engine Revision cebf6266 (github): Fixed|Client|Resource: More robust way to load packages needed by savegame
At the moment, there are a number of bugs that get triggered when
data files are unloaded and loaded individually. As...
skyjake
13:48 Doomsday Engine Revision 1683e663 (github): Fixed|MSVC|Debug: Build failure
skyjake
12:10 Doomsday Engine Revision 702b72fb (github): Client|World: Avoid a crash when materials are broken
skyjake
12:09 Doomsday Engine Revision 0339cdda (github): Cleanup
skyjake
12:06 Doomsday Engine Revision b3eb0e2c (github): Fixed|Resources|libdoomsday: Loading and unloading DEH files
Don’t attempt to actually load DEHs as data files, but instead let
the DEH import plugin read them while a reset occurs.
skyjake
11:19 Doomsday Engine Revision 0214deea (github): Fixed|UI|Resources: Package compatibility dialog loads/unloads files twice
The dialog was still doing a manual load/unload in addition to the
automatic one carried out by PackageLoader.
skyjake
11:18 Doomsday Engine Revision 2aea2457 (github): FS|libcore: Only populate the folder that was asked for, not all parents
skyjake
11:18 Doomsday Engine Revision 6f73ab5e (github): Fixed|Resources|libdoomsday: Malformed version number generated for a file
skyjake
11:17 Doomsday Engine Revision a20b92d7 (github): UI|Home: Usability improvements
Show a different message when user-selected packages are missing
vs. when the game IWAD files are missing.
Re-filter...
skyjake
10:32 Doomsday Engine Revision 361a2e51 (github): UI|Home|Widgets: Showing and hiding individual Home item action buttons
skyjake
10:30 Doomsday Engine Revision e7f18fc1 (github): Games|libdoomsday: Checking whether a game is playable at all
skyjake
10:30 Doomsday Engine Revision 6e2af5f0 (github): FS|libcore: Improved multithreaded behavior in the file index
skyjake
09:04 Doomsday Engine Revision be96970a (github): Homepage: Updated other download links on Linux page
skyjake

2017-03-04

22:47 Doomsday Engine Revision 09348e49 (github): Fixed|Widgets|libappfw: LineEditWidget is not clipped at all
skyjake
22:47 Doomsday Engine Revision 57524b1f (github): Resources|libdoomsday: Choosing a default version number for data files
If there is no other version information, generate a version number
based on the file last-modified timestamp.
skyjake
22:47 Doomsday Engine Revision 25b1c5d2 (github): Fixed|UI|Home: Changing profile packages will update save list
Compatibility with savegames depends on the profile’s packages. skyjake
22:45 Doomsday Engine Revision 44458229 (github): Fixed|UI|Home: Changing profile packages will update save list
Compatibility with savegames depends on the profile’s packages. skyjake
22:38 Doomsday Engine Revision 6254895e (github): Resources|libdoomsday: Choosing a default version number for data files
If there is no other version information, generate a version number
based on the file last-modified timestamp.
skyjake
22:18 Doomsday Engine Revision a64b6eb0 (github): Fixed|Widgets|libappfw: LineEditWidget is not clipped at all
skyjake
21:16 Doomsday Engine Revision d38a11b7 (github): Homepage: Omit year in build events list
skyjake
15:58 Doomsday Engine Revision dd6a906b (github): Cleanup|Homepage: Minor CSS edit
skyjake
15:58 Doomsday Engine Revision 843dcf5b (github): Documentation: Updated version numbers
skyjake
15:17 Doomsday Engine Revision 5d5b0dd0 (github): Cleanup|Homepage: Removed files of the old buildrepository plugin
Now obsolete due to the BDB web API.
[ci skip]
skyjake
15:03 Doomsday Engine Revision 5435e008 (github): Fixed|libcore: JSON parsing error
Parsing an empty JSON dictionary. skyjake
15:02 Doomsday Engine Revision fda35fec (github): Updater: Added a separate channel for RC+stable releases
The unstable and stable channels only provide one type of builds.
IssueID #1595
skyjake
14:56 Doomsday Engine Revision 58170a79 (github): App|Web|libcore: Convenient method for getting the web API URL
skyjake
14:55 Doomsday Engine Revision 79e6a343 (github): Fixed|libcore: JSON parsing error
Parsing an empty JSON dictionary. skyjake
14:03 Doomsday Engine Revision 0e10895d (github): Model Renderer: Added variable “uReflection” to model.skeletal.generic shader
Controls the amount of contribution from the environment cube map. skyjake
12:54 Doomsday Engine Revision 84f1a6a3 (github): Homepage: Updated links
[ci skip] skyjake
12:52 Doomsday Engine Revision 8d121d97 (github): Doom|Menu: Added Fast Monsters menu option, cvar “game-monsters-fast”
IssueID #2207 skyjake
12:52 Doomsday Engine Revision e7bec393 (github): Scripting|libcore: Added more Core.String and Core.File bindings
skyjake
12:52 Doomsday Engine Revision f3104d61 (github): Fixed|Resources|FS|libdoomsday: “jdrp.box” is not shown in the Packages list
Packages with an undefined version were not being registered as
being available.
IssueID #2206
skyjake
11:48 Doomsday Engine Revision 69076313 (github): Fixed|Resources|FS|libdoomsday: “jdrp.box” is not shown in the Packages list
Packages with an undefined version were not being registered as
being available.
IssueID #2206
skyjake
11:47 Doomsday Engine Revision e446e9c8 (github): Scripting|libcore: Added more Core.String and Core.File bindings
skyjake
10:51 Doomsday Engine Revision 550dd50c (github): Doom|Menu: Added Fast Monsters menu option, cvar “game-monsters-fast”
IssueID #2207 skyjake
09:17 Doomsday Engine Revision f4af5be3 (github): Fixed|Widgets|GL: Missing flushes of queued draws
skyjake
09:16 Doomsday Engine Revision cb78e9ae (github): Fixed|Widgets|GL: Missing flushes of queued draws
skyjake
08:55 Doomsday Engine Revision dbc5c68e (github): Fixed|CMake: Missing quotes around DENG_PLATFORM_ID
skyjake
08:44 Doomsday Engine Revision 4f98038d (github): Homepage: Revised layout of main page; new download buttons
The download buttons were moved to the center of the top status box.
Build information for downloads is fetched insta...
skyjake
08:42 Doomsday Engine Revision 8ad6c076 (github): Cleanup|Builder: Autobuilder doesn’t write static HTML pages or XML feed
Now handled by api.dengine.net. skyjake

2017-03-03

19:04 Doomsday Engine Revision 6b9abf6c (github): Web|Homepage: Generate download badges from BDB
First on Windows. skyjake
17:09 Doomsday Engine Revision 7d5a78af (github): Homepage: Configure the api.dengine.net source directory
skyjake
17:09 Doomsday Engine Revision 942949df (github): Homepage: Use BDB API instead of the old XML build repository
skyjake
17:08 Doomsday Engine Revision d0ca18ea (github): Web|Builder: Moved JSON response and browser check to an include file
skyjake
10:20 Doomsday Engine Revision 478b5329 (github): Web|Builder: Redirect download mirror links
skyjake
09:54 Doomsday Engine Revision de001f33 (github): Web|Builder: Versioned platform IDs for Linux
skyjake
09:23 Doomsday Engine Revision a92ca469 (github): CMake: Define platform IDs for update checks in CMake config
skyjake
08:41 Doomsday Engine Revision 472b396a (github): Web|Builder: Download counters and latest build JSON queries
skyjake

2017-03-02

23:18 Doomsday Engine Revision aa273831 (github): Web|Builder: Added an include subdirectory
skyjake
23:08 Doomsday Engine Revision 504c62fa (github): Web|Builder: Generate RSS feed; all output is valid HTML 5
skyjake
20:07 Doomsday Engine Revision edb05c73 (github): Web|Builder: Don’t purge unstable builds if there’s too few available
skyjake
20:01 Doomsday Engine Revision 792d569a (github): Web|Builder: Fixed purging of old builds and files
skyjake
19:30 Doomsday Engine Revision 396c1cbd (github): Web|Builder: Tweaked CSS for build index page
skyjake
19:30 Doomsday Engine Revision c27d1c3c (github): Builder: Adjusted purge threshold for local build storage
skyjake
13:01 Doomsday Engine Revision 8266e7a3 (github): Bumped version number to 2.1 Unstable
skyjake
12:52 Doomsday Engine Revision 0fdf3054 (github): macOS|Client|Shell: Updated app bundle strings
[ci skip] skyjake
12:51 Doomsday Engine Revision cb284d0f (github): macOS|Client|Shell: Updated app bundle strings
[ci skip] skyjake
12:46 Doomsday Engine Revision f1e0f0a8 (github): Web|Builder: Stable builds link to release notes in the wiki
skyjake
09:02 Doomsday Engine Revision 08ca93f4 (github): Web|Builder: Commits link to both Github and the Tracker
skyjake

2017-03-01

22:18 Doomsday Engine Revision fd11e6df (github): Web|Builder: Revised index style, added browser detection, date improvements
skyjake
18:26 Doomsday Engine Revision 1ac247db (github): Web|Builder: Appearance and content fine tuning
skyjake
11:02 Doomsday Engine Revision 035f328b (github): Web|Builder: Added macOS 10.10 platform; revised downloads layout
skyjake
10:44 Doomsday Engine Revision 4a90c0ea (github): Web|Builder: Added version number to build page description
skyjake
10:43 Doomsday Engine Revision 146f88ba (github): Web|Builder: Build index uses inline layout for other versions
Old stable builds only have a single build available, so those can be
laid out more compactly.
skyjake

2017-02-28

21:51 Doomsday Engine Revision 8efb9cc0 (github): Web|Builder: Fixed issues with file data stored in the database
skyjake
19:36 Doomsday Engine Revision 537d2845 (github): Web|Builder: Fixed commit list output and build addition
skyjake
16:04 Doomsday Engine Revision 5e7764a5 (github): Web|Builder: Composing the commit list for a build page
skyjake
13:10 Doomsday Engine Revision bc7d4e48 (github): Web|Builder: Generate a table of download links
skyjake
10:07 Doomsday Engine Revision e11d84c7 (github): Web|Builder: Generating the build index and build report header
skyjake

2017-02-27

21:47 Doomsday Engine Revision c0f6504b (github): Web|Builder: Basic setup of the build database
skyjake
08:40 Doomsday Engine Revision 54dfc4a4 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine into stable
skyjake
08:39 Doomsday Engine Revision f72f347a (github): Cleanup
skyjake
06:54 Doomsday Engine Revision 790c94cb (github): Fixed|Widgets|libappfw: DocumentWidget does not open
There is no need to wait for a LabelWidget to become ready if it
doesn't have any text.
skyjake

2017-02-26

21:30 Doomsday Engine Revision 6d2f9d87 (github): UI|Multiplayer|Home: “No Servers Found” notice in Multiplayer tab
skyjake
21:30 Doomsday Engine Revision 238fe199 (github): UI|Widgets|libappfw: Styling a label for empty menus
skyjake
18:00 Doomsday Engine Revision 3180b054 (github): Performance|Widgets|libappfw: Update background blur only when needed
GuiWidget was redrawing the blur FBO even when no one needed it.
Now it gets updated just-in-time when someone wants it.
skyjake
17:59 Doomsday Engine Revision cd168383 (github): Fixed|liblegacy: Update the current time
skyjake
16:38 Doomsday Engine Revision f371ac88 (github): Optimize|libcore: Faster time tracking; keep one time for each loop iteration
skyjake
16:37 Doomsday Engine Revision e82c8e62 (github): Cleanup
skyjake
14:48 Doomsday Engine Revision 8b9980fe (github): Fixed|Widgets|libcore: Enabling widgets
skyjake
14:30 Doomsday Engine Revision e5cbbaf4 (github): FS|libcore: Adjusted log entry verbosity when updating archives
skyjake
14:27 Doomsday Engine Revision 7d035cf2 (github): Refactor|Widgets: Better distinction between Widget and GuiWidget
Less need for dynamic_cast. skyjake
14:18 Doomsday Engine Revision 65e11e7e (github): Optimize|Animation|libcore: Faster animation time checking
skyjake
08:18 Doomsday Engine Revision 07c5a999 (github): Documentation: Cleanup
[ci skip] skyjake
 

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