danij's activity
From 2016-08-12 to 2016-08-25
2016-08-24
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09:22 Doomsday Engine Revision 3592a02f (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
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09:22 Doomsday Engine Revision 020c6053 (github): Fixed|World|Client: Uncaught exception (Doom 2 MAP14)
- Never attempt to fix missing materials on the back of lines belonging
to "one-way window" effects/mapping-errors (the...
2016-08-20
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07:18 Doomsday Engine Revision 73dfe0ee (github): Refactor|World|Client: Cleanup
2016-08-17
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19:09 Doomsday Engine Revision e4ce24e2 (github): World|Client: Consider plane mappings when fixing missing surface materials
- Todo for later: Use the edge loops when choosing fix materials from
the surfaces of neighbor Line::Sides. -
14:35 Doomsday Engine Revision d20b46e7 (github): Refactor|World|Client: Extracted (and renamed) ClEdgeLoop from ClientSubsector
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12:30 Doomsday Engine Revision b134cdf1 (github): World|Client: Use ClientSubsector::EdgeRings for targeting material fixes
- Use the edge rings to limit the scope of missing-material-fixing to
the dependent surfaces only (previously every Lin... -
08:04 Doomsday Engine Revision 9fea4a3f (github): Cleanup|Refactor|World|Client: Added ClientSubsector::ringIdAsText()
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07:42 Doomsday Engine Revision ca88367b (github): World|Client: Revised ClientSubsector boundary data schema
- Added ClientSubsector::EdgeRing and revised internal bookkeeping so
that complete boundary data is available (for dir...
2016-08-15
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