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skyjake's activity

From 2016-06-12 to 2016-06-25

2016-06-25

18:38 Doomsday Engine Revision a2b3e52a (github): Resources|Home|libdoomsday: Identify data files asynchronously
A background task is used for identifying all the found data bundles.
Notifications are used for informing about the ...
skyjake
18:36 Doomsday Engine Revision ba48bfe4 (github): libcore|FS: Folder concurrency
One shouldn't lock a Folder for the duration of the entire path
lookup, as this leads easily to lockups.
Todo: Recon...
skyjake
14:50 Doomsday Engine Revision 293bae7e (github): Refactor|FS: Use Qt containers in Folder
Folder uses Qt containers to keep track of its contents.
Also, TaskPool now supports simple callbacks instead of jus...
skyjake

2016-06-24

19:06 Doomsday Engine Revision a837a5bb (github): UI|Home: Added dialog for selecting where add-ons are searched from
The Packages column's popup menu now has one item for configuring
the folders for add-ons.
skyjake
19:05 Doomsday Engine Revision c2a81994 (github): Resources|libdoomsday: Multiple package folders via Config
Improved management of data bundle links, with the capability to
recreate and re-identify all the bundles.
A new aud...
skyjake
19:03 Doomsday Engine Revision 04f22a78 (github): libcore|FS|Debug: More verbose file source description
skyjake

2016-06-21

09:34 Doomsday Engine Revision 2cb0d0f3 (github): UI|Home: Moved IWAD Folders to the Config menu in task bar
Now a proper settings dialog. skyjake
09:32 Doomsday Engine Revision 449e392a (github): Widgets|libappfw: Dialog for managing a list of directories
skyjake

2016-06-20

17:15 Doomsday Engine Revision d7f4e2a0 (github): Resources|libdoomsday: Configuring multiple IWAD folders
Using the new DirectoryArrayWidget to configure multiple directories
where IWADs may be found.
skyjake
17:14 Doomsday Engine Revision 69353de7 (github): Widgets|libappfw: Added widgets for managing a list of strings/directories
skyjake
17:11 Doomsday Engine Revision 1fad8aa7 (github): libcore: Querying record member value as a list of strings
skyjake
16:28 Doomsday Engine Revision e472d4cc (github): Fixed|libcore: Catch errors when parsing Info documents
skyjake
15:30 Doomsday Engine Revision 08672127 (github): UI|libappfw: UI focus indicator tweaks
skyjake
15:27 Doomsday Engine Revision eb2207b8 (github): Cleanup
skyjake
15:26 Doomsday Engine Revision 07490d82 (github): Refactor|UI: Relocate the "native UI" mode to libappfw BaseGuiApp
skyjake
15:25 Doomsday Engine Revision 40d10dc4 (github): Cleanup: Default string arguments
skyjake

2016-06-19

19:07 Doomsday Engine Revision f5cdf6a5 (github): Optimize|libappfw: Save memory in GuiWidget
Every widget does not need state for background blurring and a
completely separate hit rectangle.
skyjake
17:16 Doomsday Engine Revision 3e9d5cf9 (github): Resources|Log|libdoomsday: Added log entry about data bundle identification
skyjake
17:16 Doomsday Engine Revision 40343c66 (github): Performance|libcore: Minor performance tuning
ArchiveEntryFile avoids repeatedly looking up the entry in the Archive,
which would occur particularly when reading d...
skyjake
11:32 Doomsday Engine Revision 2c11261a (github): UI|Home: Show number of additional profile packages as an indicator
skyjake
11:32 Doomsday Engine Revision c62dd279 (github): UI|libappfw: UI style tweaks
Inverted buttons with rounded background, focus flashing colors from
Style, animating panel height.
skyjake
11:30 Doomsday Engine Revision b2629563 (github): Fixed|UI|Home: Crash when deselecting a package
skyjake

2016-06-18

23:23 Doomsday Engine Revision bf709369 (github): UI|Home: Added an alert icon for game profiles that are not playable
skyjake
22:55 Doomsday Engine Revision 18201d39 (github): Refactor|UI|Widgets|Home: Packages list actions managed via ui::Data
The action buttons shown for each package are now created in a menu
based on the provided ui::Data. This allows using...
skyjake
22:10 Doomsday Engine Revision 3cd619ff (github): Widgets|libappfw: Variant items; menu item trigger audience
`VariantActionItem` has an alternative text label and image.
MenuWidget has a new ItemTriggered audience that is not...
skyjake
22:07 Doomsday Engine Revision 437d59f5 (github): Widgets|libappfw: Added an optional close button to DocumentPopupWidget
skyjake
19:35 Doomsday Engine Revision e655e65c (github): Cleanup|Client: Removed unnecessary audience member removals
It is no longer necessary to manually remove observers in destructors. skyjake
19:33 Doomsday Engine Revision aeb3f910 (github): Cleanup|SDK: Removed unnecessary audience member removals
It is no longer necessary to manually remove observers in destructors. skyjake
19:30 Doomsday Engine Revision 98fe344c (github): Performance|libcore: Rule dependency tracking
Use a hash table. skyjake
18:31 Doomsday Engine Revision fb624179 (github): Refactor|libcore: Audience members are automatically removed upon deletion
Each audience member now has a link back to the audience, so that
the observer relationship can be terminated by eith...
skyjake

2016-06-17

23:06 Doomsday Engine Revision 9ae92d9b (github): libcore|FS: Added a common string as a Package class member
skyjake
23:05 Doomsday Engine Revision 73761692 (github): Model Renderer: Revised model alignment settings
Added `alignment.yaw` and `alignment.pitch` variables that can have
the values "view", "movement", or "random". The d...
skyjake
22:54 Doomsday Engine Revision 78dc43ec (github): Hexen: Determining Mage's wand smoke direction
Smoke mobjs are given a tiny bit of momentum so 3D models can be
movement-aligned.
skyjake

2016-06-16

22:25 Doomsday Engine Revision 8498dbd7 (github): UI|Home|libappfw: Improved package list filter editor legibility
When scrolling down the package list and the filter editor snaps to
the top edge, make its background solid so that t...
skyjake
22:23 Doomsday Engine Revision ede4d322 (github): libcore|Vector: Method for selecting xyz components out of a Vector4
skyjake

2016-06-12

21:59 Doomsday Engine Revision 3c2815dc (github): Fixed|All Games: Ensure game unload is triggered when quitting
skyjake
18:00 Doomsday Engine Revision 88684aa5 (github): Fixed|Log|libcore: Log output file is prematurely closed
When the file system is refreshed, it is possible that the log output
file is pruned (status changed). This will caus...
skyjake
16:50 Doomsday Engine Revision f87a27cd (github): Fixed|Client: Console variables not saved during shutdown
If the .cfg files didn't exist, saving was never enabled. skyjake
14:12 Doomsday Engine Revision ed50fef0 (github): Cleanup
skyjake
09:22 Doomsday Engine Revision eff97741 (github): Resources|libdoomsday: Check for a Snowberry-style manifest file
skyjake
 

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