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skyjake's activity

From 2016-04-17 to 2016-04-30

2016-04-24

10:43 Doomsday Engine Revision b926e3e6 (github): UI|Home: Show title image when selecting packages for a new game profile
skyjake
10:42 Doomsday Engine Revision 64993d9d (github): UI|Home: Selecting a savegame will also select the game item
skyjake
10:42 Doomsday Engine Revision 83ec39cc (github): Fixed|UI|Home: Packages dialog's minimum layout height
skyjake
10:41 Doomsday Engine Revision c9efbaef (github): UI|Client: Packages sidebar has a Refresh button
skyjake
10:41 Doomsday Engine Revision 42a9c049 (github): Refactor|libappfw|Client: Easier way to use images from the UI style
LabelWidget now offers a convenient method for using an image from the
UI style with a height that matches a font.
skyjake
10:04 Doomsday Engine Revision 51d1c53c (github): Fixed|libappfw: Findings widgets based on data item index
skyjake
09:08 Doomsday Engine Revision 8bce48b3 (github): Fixed|libcore: Missing header
skyjake

2016-04-23

22:45 Doomsday Engine Revision 5d15985e (github): UI|Home: Fixed scrolling to newly selected package; cleanup
skyjake
22:44 Doomsday Engine Revision 4a4a2114 (github): libappfw|MenuWidget: Finding item index based on widget
skyjake
22:42 Doomsday Engine Revision 499d5308 (github): libcore: Minor API improvements
skyjake
16:24 Doomsday Engine Revision a1543546 (github): Cleanup
skyjake
16:23 Doomsday Engine Revision 739be6eb (github): UI|Home: Usability improvements for the Packages dialog
Selecting packages for a game is now more streamlined. Packages can
be added and removed with a single mouse click. C...
skyjake
10:11 Doomsday Engine Revision 965e5132 (github): UI|Home: Improved layout of the Packages dialog
skyjake
09:45 Doomsday Engine Revision 45d5e94b (github): Cleanup|libcore: Allocate fewer rules for each rule rectangle
This cuts down the number of rules that need to be allocated as each
rule rectangle now lazily allocates the anchor a...
skyjake

2016-04-22

10:22 Doomsday Engine Revision 639aa5b3 (github): UI|Home: Smoothly animate heights of menu items
skyjake
10:22 Doomsday Engine Revision 7f7a12ca (github): Refactor|libappfw|Client: ScalarRule was renamed to AnimationRule
skyjake
10:21 Doomsday Engine Revision af25ab93 (github): libcore|Animation|Widgets: Improved animated layout rules
ScalarRule is now (more accurately) called AnimationRule. It supports
a new behavior mode where the rule restarts its...
skyjake

2016-04-21

12:22 Doomsday Engine Revision c2ec3700 (github): libappfw|MenuWidget: Tweaking submenu popup ownership
Attempting to fix a crash when closing submenu popups. skyjake

2016-04-20

21:02 Doomsday Engine Revision 02bffb1a (github): Windows|Fixed: Missing export
skyjake

2016-04-19

23:28 Doomsday Engine Revision d5d90a0c (github): UI|Home: Item selection behavior; scroll when navigating with keys
It is now possible to move between columns the arrow keys, and
navigate between items.
skyjake
22:38 Doomsday Engine Revision d766f5d4 (github): Refactor|libappfw: Use IAssetGroup for labels and menus
skyjake
22:37 Doomsday Engine Revision ab187a8d (github): libcore: Added IAssetGroup interface
AssetGroups are better owned. It makes things easier when destroying
objects.
skyjake

2016-04-18

22:36 Doomsday Engine Revision c04c6282 (github): Cleanup
skyjake
22:35 Doomsday Engine Revision d10a0893 (github): UI|Client: Task bar should be initially closed
skyjake
22:35 Doomsday Engine Revision db27f60b (github): libappfw|ScrollAreaWidget: Scrolling to a Rule destination; removed debug print
skyjake
 

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