Activity
From 2016-04-10 to 2016-04-23
2016-04-23
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22:45 Doomsday Engine Revision 5d15985e (github): UI|Home: Fixed scrolling to newly selected package; cleanup
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22:44 Doomsday Engine Revision 4a4a2114 (github): libappfw|MenuWidget: Finding item index based on widget
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22:42 Doomsday Engine Revision 499d5308 (github): libcore: Minor API improvements
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16:24 Doomsday Engine Revision a1543546 (github): Cleanup
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16:23 Doomsday Engine Revision 739be6eb (github): UI|Home: Usability improvements for the Packages dialog
- Selecting packages for a game is now more streamlined. Packages can
be added and removed with a single mouse click. C... -
10:11 Doomsday Engine Revision 965e5132 (github): UI|Home: Improved layout of the Packages dialog
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09:45 Doomsday Engine Revision 45d5e94b (github): Cleanup|libcore: Allocate fewer rules for each rule rectangle
- This cuts down the number of rules that need to be allocated as each
rule rectangle now lazily allocates the anchor a...
2016-04-22
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10:22 Doomsday Engine Revision 639aa5b3 (github): UI|Home: Smoothly animate heights of menu items
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10:22 Doomsday Engine Revision 7f7a12ca (github): Refactor|libappfw|Client: ScalarRule was renamed to AnimationRule
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10:21 Doomsday Engine Revision af25ab93 (github): libcore|Animation|Widgets: Improved animated layout rules
- ScalarRule is now (more accurately) called AnimationRule. It supports
a new behavior mode where the rule restarts its...
2016-04-21
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12:22 Doomsday Engine Revision c2ec3700 (github): libappfw|MenuWidget: Tweaking submenu popup ownership
- Attempting to fix a crash when closing submenu popups.
2016-04-20
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21:02 Doomsday Engine Revision 02bffb1a (github): Windows|Fixed: Missing export
2016-04-19
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23:28 Doomsday Engine Revision d5d90a0c (github): UI|Home: Item selection behavior; scroll when navigating with keys
- It is now possible to move between columns the arrow keys, and
navigate between items. -
22:38 Doomsday Engine Revision d766f5d4 (github): Refactor|libappfw: Use IAssetGroup for labels and menus
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22:37 Doomsday Engine Revision ab187a8d (github): libcore: Added IAssetGroup interface
- AssetGroups are better owned. It makes things easier when destroying
objects.
2016-04-18
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22:36 Doomsday Engine Revision c04c6282 (github): Cleanup
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22:35 Doomsday Engine Revision d10a0893 (github): UI|Client: Task bar should be initially closed
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22:35 Doomsday Engine Revision db27f60b (github): libappfw|ScrollAreaWidget: Scrolling to a Rule destination; removed debug print
2016-04-16
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10:27 Doomsday Engine Revision cc51eead (github): UI|Home: Minor layout adjustment in Packages dialog
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10:27 Doomsday Engine Revision 276875bf (github): libappfw|ScrollAreaWidget: Scrolling to show a specific widget
2016-04-13
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21:37 Doomsday Engine Revision 065a50d9 (github): Widgets|libcore: Checking for a potential ancestor widget
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21:37 Doomsday Engine Revision 8dda59a5 (github): libcore|File: Getting a file description with specific verbosity
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21:37 Doomsday Engine Revision 84954b32 (github): libappfw|MenuWidget: Moving the focused widget with arrow keys (up/down)
- If a menu item widget has focus, the focused widget can be changed
with the arrow keys. -
21:37 Doomsday Engine Revision cc9ce984 (github): libdoomsday|DataBundle: Include file extension in data bundle description
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21:37 Doomsday Engine Revision 6ca7f273 (github): UI|Home: Working on the Packages selection dialog
- Added a game title image with a list of data files being used.
Also added package icons to each selected package.
2016-04-12
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09:18 Doomsday Engine Revision a4fffdec (github): Builder: Updated the name of the OS X platform in the event feed
2016-04-11
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21:03 Doomsday Engine Revision 2412db48 (github): Windows|CMake: Added command line options for Amethyst
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20:26 Doomsday Engine Revision 2ad31c14 (github): Windows|Builder: Include ZIP packages in the events feed
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20:17 Doomsday Engine Revision 38e30a05 (github): Windows|Installer: Additionally create a ZIP with Windows binaries
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18:59 Doomsday Engine Revision d5c3b81e (github): UI|Task Bar: Show UI settings in the Config menu at all times
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18:58 Doomsday Engine Revision 8d752897 (github): Fixed|libgui: Use HiDPI images even if UI is scaled down
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