danij's activity
From 2015-09-25 to 2015-10-08
2015-10-06
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20:31 Doomsday Engine Revision d139bab9 (github): API|Audio|Client: Attribute SFX playback interfaces with a unique identity key; cleanup
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14:58 Doomsday Engine Revision 7b944029 (github): Refactor|Audio|Client: Extracted audio::IPlayer made pure abstract
2015-10-01
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18:40 Doomsday Engine Revision 2e9de0b4 (github): Merge branch 'master' into audio-cleanup
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16:40 Doomsday Engine Revision 691888a3 (github): Server: Replaced sample cache with a WaveformData database
- The server has no need for caching sound samples (as they will never
be played locally) and because purging was never...
2015-09-28
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13:09 Doomsday Engine Revision 8b6ce431 (github): Refactor|Audio: Moved server side audio::System functionality to ServerApp
- ServerApp itself now provides a tracking mechanism for logical sounds
that are playing in the Server side's view of t...
2015-09-27
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17:10 Doomsday Engine Revision bcd487ca (github): Refactor|Audio: Removed server side audio "frames"; cleanup
- Todo: As there is now very little left of the server side audio::System
we should make the whole system Client only a...
2015-09-25
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17:00 Doomsday Engine Revision 4ee83ab5 (github): Fixed|Audio|Client: Typos
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16:48 Doomsday Engine Revision 1f3bbe63 (github): Refactor|Audio|Client: Relocated more client side audio system functionality; cleanup
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01:11 Doomsday Engine Revision db3d974a (github): Refactor|Audio|Client: Reassigned responsibility for refreshing audio::Sound buffers
- Logically speaking, refreshing sound data buffers is contractually
mandated by audio::Sound; thus it follows that who...
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