skyjake's activity
From 2015-08-23 to 2015-09-05
2015-09-05
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14:21 Doomsday Engine Revision ea1d417b (github): libgui|Windows|Linux: Report missing OpenGL entry points
- Exception thrown, aborts startup.
IssueID #1977
2015-08-31
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18:19 Doomsday Engine Revision 3666c373 (github): Model Renderer: Default diffuse texture is opaque black
2015-08-30
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13:08 Doomsday Engine Revision c37dc963 (github): Definitions|Client: Cleanup
- Removed use of the now-unnecessary "group" keyword.
2015-08-28
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17:54 Doomsday Engine Revision 1f18facc (github): Merge branch 'gl2-models'
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17:40 Doomsday Engine Revision 66c49f16 (github): UI|Client: Automatic and manual refreshing of the available packages
- The Packages dialog refreshes the list of available packages whenever
the dialog is opened. One can also manually ref... -
17:38 Doomsday Engine Revision e6eb6487 (github): UI|Default Style: Added a "refresh" icon
2015-08-27
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15:09 Doomsday Engine Revision 3fab79aa (github): Builder|qmake: Facilitate cross-compiling with customizable variables
- Added variable for pkg-config binary (PKG_CONFIG), and allowed
setting DENG_BASE_DIR manually.
IssueID #2111 -
13:59 Doomsday Engine Revision c6921709 (github): Fixed|OS X: Mouse cursor does not stay hidden in OS X 10.11
- Backported from the master branch.
IssueID #2106 -
13:51 Doomsday Engine Revision c6a1a0a0 (github): Bumped version number to 1.15.3
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13:10 Doomsday Engine Revision c72ec9bc (github): Fixed: Compiler warnings
2015-08-26
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19:35 Doomsday Engine Revision 14604dfe (github): Linux|Default Style: Scale font sizes by the display DPI factor
- On Windows and OS X, the operating system and/or Qt scale the fonts
automatically, however on Linux it is currently n...
2015-08-25
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20:00 Doomsday Engine Revision 2cfe5d05 (github): Windows|libappfw: Use system DPI factor to scale UI elements
- IssueID #2058
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19:08 Doomsday Engine Revision 0523f8a3 (github): Windows|Fixed: Missing exports
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18:23 Doomsday Engine Revision 8fd1287e (github): Merge branch 'ui-looknfeel' into gl2-models
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15:18 Doomsday Engine Revision 100525be (github): Fixed|Client: Missing header
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15:18 Doomsday Engine Revision 79ebe7c2 (github): UI|Client|Refactor: Improved popup behavior
- Use PopupButtonWidget to control popups opened via buttons.
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15:16 Doomsday Engine Revision 0bb153ba (github): libappfw: Improved popup behavior for all widgets
- Use PopupButtonWidget and SafeWidgetPtr where appropriate.
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15:15 Doomsday Engine Revision a11e9220 (github): libappfw|LabelWidget: Added method for querying the text alignment
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15:14 Doomsday Engine Revision f3d27f9d (github): Fixed|libappfw|PopupMenuWidget: Inverted popup menu items colors
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15:12 Doomsday Engine Revision f3e5d06a (github): libappfw|PopupWidget: Smarter popups: don't eat clicks, auto-flip direction
- This commit makes dealing with popups more fluent and reduces the
number of clicks needed to work with the UI, becaus... -
15:07 Doomsday Engine Revision f5f05e8f (github): libappfw: Added PopupButtonWidget for controlling button-attached popups
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15:03 Doomsday Engine Revision 71c129bf (github): libcore: Added Select operator rule, copy constructor for Vector2<>
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15:02 Doomsday Engine Revision 4d1df864 (github): Refactor|Widget: Renamed GuiWidgetRef, moved to libcore
- Also added Widget::orphan() for making a widget remove itself from
its parent. -
08:38 Doomsday Engine Revision fe46d6dd (github): libappfw: Added inverted color mode for PopupMenuWidget
2015-08-24
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18:31 Doomsday Engine Revision 7961c397 (github): UI|Task Bar: Reordered menu items under "Games"
- Unload is analogous to Quit, so both are at the end of their groups.
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18:21 Doomsday Engine Revision 460ac2a9 (github): UI|Home: Trying a new, dark-styled Home screen background
- A darker overall theme in the Home screen matches the rest of the
Doomsday UI.
The old DE logo background is replace... -
17:15 Doomsday Engine Revision f368661b (github): UI|Client: After startup busy mode, do a fade from black
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17:13 Doomsday Engine Revision c42cc6fc (github): UI|Task Bar: Task bar is closed by default
- Should launch into Home screen without any additional advanced features
visible. -
17:09 Doomsday Engine Revision 9600e87c (github): Fixed|Client: Missing header
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12:34 Doomsday Engine Revision 8fdee79b (github): Model Renderer: Don't delete objects during deletion notification
- There is a chance that the object being deleted will still be later
notified, so it's better to ensure that deletion ... -
12:26 Doomsday Engine Revision 8686dbf0 (github): UI|Default Style: Added the label.shadow color for text shadows
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12:24 Doomsday Engine Revision 9b5c4466 (github): UI|Model Renderer|libgui: Loading and unloading packages using the Packages dialog
- Anyone relying on ModelRenderer's ModelDrawable objects must observe
when they are deleted, e.g., when the package is... -
12:21 Doomsday Engine Revision 260ddd85 (github): Fixed|Model Renderer: Wrong variable name
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12:19 Doomsday Engine Revision afae92d5 (github): UI|Default Style: UI package is tagged "core", added missing Package icon
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12:14 Doomsday Engine Revision 80fceaa9 (github): Cleanup
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12:12 Doomsday Engine Revision 168d846c (github): Fixed|FS|libcore: Checking LinkFiles for pruning
- The target package was assumed to be an ArchiveFolder, when actually
it can be any Folder. -
12:10 Doomsday Engine Revision f54ba1d0 (github): libcore|Garbage: C++ helper for putting objects in the trash
2015-08-23
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15:29 Doomsday Engine Revision 52813dd6 (github): UI|Client: Packages dialog cleanup
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15:28 Doomsday Engine Revision d104281a (github): FS|libcore: Querying a package's tags as a list
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15:27 Doomsday Engine Revision 44327f2c (github): libappfw: Added fade-to-black utility and GuiWidgetRef smart reference
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13:19 Doomsday Engine Revision 8f1cd7f0 (github): UI|Client: Added icons to dialog titles
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13:16 Doomsday Engine Revision d60f064c (github): libappfw: Dialog titles can optionally have an icon
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11:38 Doomsday Engine Revision 0c366cbe (github): Refactor|libappfw|LabelWidget: Text shadow drawing moved to LabelWidget
- Previously ProgressWidget had some custom code to draw the text shadow.
Now it is available to all in LabelWidget. Al...
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