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skyjake's activity

From 2015-08-23 to 2015-09-05

2015-09-05

14:21 Doomsday Engine Revision ea1d417b (github): libgui|Windows|Linux: Report missing OpenGL entry points
Exception thrown, aborts startup.
IssueID #1977
skyjake

2015-08-31

18:19 Doomsday Engine Revision 3666c373 (github): Model Renderer: Default diffuse texture is opaque black
skyjake

2015-08-30

13:08 Doomsday Engine Revision c37dc963 (github): Definitions|Client: Cleanup
Removed use of the now-unnecessary "group" keyword. skyjake

2015-08-28

17:54 Doomsday Engine Revision 1f18facc (github): Merge branch 'gl2-models'
skyjake
17:40 Doomsday Engine Revision 66c49f16 (github): UI|Client: Automatic and manual refreshing of the available packages
The Packages dialog refreshes the list of available packages whenever
the dialog is opened. One can also manually ref...
skyjake
17:38 Doomsday Engine Revision e6eb6487 (github): UI|Default Style: Added a "refresh" icon
skyjake

2015-08-27

15:09 Doomsday Engine Revision 3fab79aa (github): Builder|qmake: Facilitate cross-compiling with customizable variables
Added variable for pkg-config binary (PKG_CONFIG), and allowed
setting DENG_BASE_DIR manually.
IssueID #2111
skyjake
13:59 Doomsday Engine Revision c6921709 (github): Fixed|OS X: Mouse cursor does not stay hidden in OS X 10.11
Backported from the master branch.
IssueID #2106
skyjake
13:51 Doomsday Engine Revision c6a1a0a0 (github): Bumped version number to 1.15.3
skyjake
13:10 Doomsday Engine Revision c72ec9bc (github): Fixed: Compiler warnings
skyjake

2015-08-26

19:35 Doomsday Engine Revision 14604dfe (github): Linux|Default Style: Scale font sizes by the display DPI factor
On Windows and OS X, the operating system and/or Qt scale the fonts
automatically, however on Linux it is currently n...
skyjake

2015-08-25

20:00 Doomsday Engine Revision 2cfe5d05 (github): Windows|libappfw: Use system DPI factor to scale UI elements
IssueID #2058 skyjake
19:08 Doomsday Engine Revision 0523f8a3 (github): Windows|Fixed: Missing exports
skyjake
18:23 Doomsday Engine Revision 8fd1287e (github): Merge branch 'ui-looknfeel' into gl2-models
skyjake
15:18 Doomsday Engine Revision 100525be (github): Fixed|Client: Missing header
skyjake
15:18 Doomsday Engine Revision 79ebe7c2 (github): UI|Client|Refactor: Improved popup behavior
Use PopupButtonWidget to control popups opened via buttons. skyjake
15:16 Doomsday Engine Revision 0bb153ba (github): libappfw: Improved popup behavior for all widgets
Use PopupButtonWidget and SafeWidgetPtr where appropriate. skyjake
15:15 Doomsday Engine Revision a11e9220 (github): libappfw|LabelWidget: Added method for querying the text alignment
skyjake
15:14 Doomsday Engine Revision f3d27f9d (github): Fixed|libappfw|PopupMenuWidget: Inverted popup menu items colors
skyjake
15:12 Doomsday Engine Revision f3e5d06a (github): libappfw|PopupWidget: Smarter popups: don't eat clicks, auto-flip direction
This commit makes dealing with popups more fluent and reduces the
number of clicks needed to work with the UI, becaus...
skyjake
15:07 Doomsday Engine Revision f5f05e8f (github): libappfw: Added PopupButtonWidget for controlling button-attached popups
skyjake
15:03 Doomsday Engine Revision 71c129bf (github): libcore: Added Select operator rule, copy constructor for Vector2<>
skyjake
15:02 Doomsday Engine Revision 4d1df864 (github): Refactor|Widget: Renamed GuiWidgetRef, moved to libcore
Also added Widget::orphan() for making a widget remove itself from
its parent.
skyjake
08:38 Doomsday Engine Revision fe46d6dd (github): libappfw: Added inverted color mode for PopupMenuWidget
skyjake

2015-08-24

18:31 Doomsday Engine Revision 7961c397 (github): UI|Task Bar: Reordered menu items under "Games"
Unload is analogous to Quit, so both are at the end of their groups. skyjake
18:21 Doomsday Engine Revision 460ac2a9 (github): UI|Home: Trying a new, dark-styled Home screen background
A darker overall theme in the Home screen matches the rest of the
Doomsday UI.
The old DE logo background is replace...
skyjake
17:15 Doomsday Engine Revision f368661b (github): UI|Client: After startup busy mode, do a fade from black
skyjake
17:13 Doomsday Engine Revision c42cc6fc (github): UI|Task Bar: Task bar is closed by default
Should launch into Home screen without any additional advanced features
visible.
skyjake
17:09 Doomsday Engine Revision 9600e87c (github): Fixed|Client: Missing header
skyjake
12:34 Doomsday Engine Revision 8fdee79b (github): Model Renderer: Don't delete objects during deletion notification
There is a chance that the object being deleted will still be later
notified, so it's better to ensure that deletion ...
skyjake
12:26 Doomsday Engine Revision 8686dbf0 (github): UI|Default Style: Added the label.shadow color for text shadows
skyjake
12:24 Doomsday Engine Revision 9b5c4466 (github): UI|Model Renderer|libgui: Loading and unloading packages using the Packages dialog
Anyone relying on ModelRenderer's ModelDrawable objects must observe
when they are deleted, e.g., when the package is...
skyjake
12:21 Doomsday Engine Revision 260ddd85 (github): Fixed|Model Renderer: Wrong variable name
skyjake
12:19 Doomsday Engine Revision afae92d5 (github): UI|Default Style: UI package is tagged "core", added missing Package icon
skyjake
12:14 Doomsday Engine Revision 80fceaa9 (github): Cleanup
skyjake
12:12 Doomsday Engine Revision 168d846c (github): Fixed|FS|libcore: Checking LinkFiles for pruning
The target package was assumed to be an ArchiveFolder, when actually
it can be any Folder.
skyjake
12:10 Doomsday Engine Revision f54ba1d0 (github): libcore|Garbage: C++ helper for putting objects in the trash
skyjake

2015-08-23

15:29 Doomsday Engine Revision 52813dd6 (github): UI|Client: Packages dialog cleanup
skyjake
15:28 Doomsday Engine Revision d104281a (github): FS|libcore: Querying a package's tags as a list
skyjake
15:27 Doomsday Engine Revision 44327f2c (github): libappfw: Added fade-to-black utility and GuiWidgetRef smart reference
skyjake
13:19 Doomsday Engine Revision 8f1cd7f0 (github): UI|Client: Added icons to dialog titles
skyjake
13:16 Doomsday Engine Revision d60f064c (github): libappfw: Dialog titles can optionally have an icon
skyjake
11:38 Doomsday Engine Revision 0c366cbe (github): Refactor|libappfw|LabelWidget: Text shadow drawing moved to LabelWidget
Previously ProgressWidget had some custom code to draw the text shadow.
Now it is available to all in LabelWidget. Al...
skyjake
 

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