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skyjake's activity

From 2015-05-13 to 2015-05-26

2015-05-26

19:06 Doomsday Engine Revision fb62bf7f (github): ModelDrawable|libgui: Look for multiple MD5 animation sequences
Assimp needs a bit of help finding all the animation sequences for
an MD5 model, since they are located in separate f...
skyjake
09:08 Doomsday Engine Revision c531fc3f (github): CMake|OS X: Detect OS version, use the MACOS_10_7 definition
skyjake
09:08 Doomsday Engine Revision c223e0fe (github): Cleanup|Qt|OS X|Shell: Removed obsolete workaround for OS X system font
This bug has been fixed in Qt. skyjake

2015-05-25

22:38 Doomsday Engine Revision b9b25607 (github): Fixed|Fluidsynth|Clang: Removed unsupported compiler option
skyjake
22:38 Doomsday Engine Revision 1f90448e (github): Fixed|ModelDrawable: Use NativePath to clean up paths in the source data
skyjake
17:56 Doomsday Engine Revision bfb2cfab (github): Fixed|Windows|Installer: Updated version of ICU libraries
skyjake
10:08 Doomsday Engine Revision 3225ceb0 (github): Windows|DirectSound: Compiler error (C++ string literal)
skyjake

2015-05-24

23:24 Doomsday Engine Revision 9dc3fb3e (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
skyjake
23:23 Doomsday Engine Revision ef81fe42 (github): Fixed|Builder|FMOD: Debian packaging rules for the FMOD plugin
skyjake
23:14 Doomsday Engine Revision 6ec16076 (github): Fixed|Git: Use the latest libassimp submodule revision
skyjake
23:09 Doomsday Engine Revision 2ada8e79 (github): Fixed|Builder: Updated paths for running Doxygen
skyjake
22:35 Doomsday Engine Revision bb15b38e (github): Builder|Debian|CMake: Updated package metadata for source packaging
skyjake
21:39 Doomsday Engine Revision ded134c7 (github): CMake|Unix|Fixed: Incorrect build options; no default CPack generator
When including GNUInstallDirs, the install prefix must already be set.
The appropriate CPack generator depends on th...
skyjake
21:17 Doomsday Engine Revision 63b67f8d (github): Git: Updated ignored files
* should not be ignored because otherwise Git will complain about all
new files being added to the repository.
skyjake
21:16 Doomsday Engine Revision e11f1c37 (github): CMake|CPack|Unix: Fixes for Debian and RPM packaging
Applied a number of corrections and additions to the metadata of the DEB
and RPM generators. Notably, corrected the e...
skyjake
17:49 Doomsday Engine Revision b7d86176 (github): App|libcore: Added -libdir option and a fallback for the Unix plugin dir
skyjake
16:17 Doomsday Engine Revision 39242093 (github): Fixed|CMake|Unix: Correct file name; rpath for standalone use
skyjake
10:44 Doomsday Engine Revision 2afcd4f1 (github): Fixed|libcommon|XG: Replace Con_Error with log messages
Avoids a crash if a dummy line is being used as plane mover origin.
Todo for later: What's up with dummy lines? Also...
skyjake
10:44 Doomsday Engine Revision 9a5920c4 (github): CMake|CPack: Package version number and file name
Adhering largely to the file names used in the past. skyjake
10:41 Doomsday Engine Revision 3c4cc5fd (github): Fixed|libcommon|XG: Replace Con_Error with log messages
Avoids a crash if a dummy line is being used as plane mover origin.
Todo for later: What's up with dummy lines? Also...
skyjake

2015-05-23

23:29 Doomsday Engine Revision 32c6d062 (github): Hexen|Light Decorations: Added a subtle light on the MONK18 texture
This texture is used in the Griffin Chapel as a hint of a secret door
that has to be found to complete the hub puzzle.
skyjake
23:28 Doomsday Engine Revision 1d445449 (github): Hexen|Light Decorations: Added a subtle light on the MONK18 texture
This texture is used in the Griffin Chapel as a hint of a secret door
that has to be found to complete the hub puzzle.
skyjake
18:18 Doomsday Engine Revision 148ec4e4 (github): Cleanup|Builder: Removed obsolete scripts and files
CMake covers this functionality. skyjake
18:07 Doomsday Engine Revision 9870c1e6 (github): Documentation|Git: Updated repository readme (added CMake)
skyjake
17:51 Doomsday Engine Revision d89f3c68 (github): Merge branch 'master' of https://git.skyjake.fi/deng
skyjake
17:51 Doomsday Engine Revision f9f25d09 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
skyjake
17:47 Doomsday Engine Revision 379266b0 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
skyjake
17:46 Doomsday Engine Revision e6b6bcbd (github): Fixed|CMake|Windows: Running windeployqt when path has spaces
Let CMake do the path expansion because it knows how to handle spaces. skyjake
16:45 Doomsday Engine Revision d9113719 (github): Fixed|CMake|Windows: Errors when packaging binaries with WiX
WiX did not allow the "build" suffix in the version number. Also, the .pack
packages were being installed twice, both...
skyjake
12:09 Doomsday Engine Revision 610c515b (github): Builder|CMake: Updated platform_build to use CMake
This greatly simplifies what the script has to do, since CMake can
both configure and do the build in a platform inde...
skyjake

2015-05-22

18:25 Doomsday Engine Revision ab5b1b5b (github): Fixed|Windows|Installer: Remove the obsolete "wadmapconverter.dll" plugin
IssueID #2070 skyjake
18:25 Doomsday Engine Revision 203bd03c (github): Hexen|Definitions: Death Wyvern's fireballs use additive blending
Similar to other fire effects, dragon fire should be glowing. skyjake
18:24 Doomsday Engine Revision 36883c2e (github): Fixed|Windows|Installer: Remove the obsolete "wadmapconverter.dll" plugin
IssueID #2070 skyjake
18:24 Doomsday Engine Revision ae1e8fa1 (github): Hexen|Definitions: Death Wyvern's fireballs use additive blending
Similar to other fire effects, dragon fire should be glowing. skyjake
17:36 Doomsday Engine Revision ef6147a4 (github): Windows|Oculus Rift|CMake|Fixed: Use the correct LibOVR library path
skyjake

2015-05-21

19:45 Doomsday Engine Revision d2cb0a70 (github): Builder|CMake: Use Version.cmake as the source for version information
skyjake
11:24 Doomsday Engine Revision d7048727 (github): Fixed|Hexen: Death Wyvern gets stuck
The main trigger for the Wyvern getting stuck was that it chased the
dead Ettin that sometimes falls on the lava. If ...
skyjake
11:24 Doomsday Engine Revision 5ee04370 (github): 64-bit|Event API|Client|libcommon: Pass symbolic event pointer as a 64-bit number
Debugging shows that under some circumstances, the pointer's most
significant four bytes were all 0xff. This hints th...
skyjake
10:14 Doomsday Engine Revision 264b0c28 (github): Assimp: Updated the Git submodule (ignore Visual Studio files)
skyjake
09:59 Doomsday Engine Revision 0cefba7b (github): Fixed|Hexen: Death Wyvern gets stuck
The main trigger for the Wyvern getting stuck was that it chased the
dead Ettin that sometimes falls on the lava. If ...
skyjake
09:59 Doomsday Engine Revision 7dbdd3b7 (github): 64-bit|Event API|Client|libcommon: Pass symbolic event pointer as a 64-bit number
Debugging shows that under some circumstances, the pointer's most
significant four bytes were all 0xff. This hints th...
skyjake

2015-05-20

10:45 Doomsday Engine Revision a81790df (github): CMake|Fixed: Allow using the debug version of libassimp
skyjake

2015-05-19

22:39 Doomsday Engine Revision 225fcf07 (github): Fixed|Tests|CMake|OS X: Deploy Qt on test apps
Since these are Mac application bundles, the Qt frameworks are
expected to be bundled inside.
skyjake
22:10 Doomsday Engine Revision f49421ed (github): Fixed|Windows: Version define for Windows binaries
There was an extra space in the generated number. skyjake
08:17 Doomsday Engine Revision 51611abf (github): Merge branch 'cmake-build'
Also updated libcore to use the version numbers defined in
Version.cmake.
Conflicts:
doomsday/apps/api/dd_version.h...
skyjake
07:57 Doomsday Engine Revision 30840a4d (github): Bumped version number to 2.0
skyjake

2015-05-17

18:05 Doomsday Engine Revision d4dfe59a (github): Fixed|Hexen: Crashes due to null pointer access
During playtesting, these were found to cause crashes under rare
circumstances.
IssueID #2060
skyjake
18:03 Doomsday Engine Revision 9bcadc7d (github): Fixed|Hexen: Crashes due to null pointer access
During playtesting, these were found to cause crashes under rare
circumstances.
IssueID #2060
skyjake
14:52 Doomsday Engine Revision d247626f (github): Merge branch 'master' into cmake-build
skyjake

2015-05-16

22:04 Doomsday Engine Revision 3c136529 (github): Cleanup|libappfw|GridLayout: Added an assertion
skyjake
16:11 Doomsday Engine Revision f59e172e (github): Renderer|Defaults: Increased dynamic light brightness and size
Continuing tweaking the default renderer settings for the best, most
natural appearance.
skyjake
10:51 Doomsday Engine Revision 38842534 (github): Merge branch 'reintegrate-upstream' of ssh://github.com/RomanHargrave/Doomsday-Engine into cmake-build
skyjake

2015-05-15

21:47 Doomsday Engine Revision 906e8e3a (github): Snowberry: All WAD addons except hexdd.wad are loaded with "-file"
IssueID #2034 skyjake
21:47 Doomsday Engine Revision 0a003e0f (github): Snowberry: All WAD addons except hexdd.wad are loaded with "-file"
IssueID #2034 skyjake
20:33 Doomsday Engine Revision 7359098f (github): Merge branch 'master' into stable
skyjake
20:20 Doomsday Engine Revision aee9fecd (github): Fixed|Client|Map|Clang: Crash in optimized build (undefined behavior)
During line owner sorting, LineOwner was returning references to null,
which is undefined behavior according to the C...
skyjake
13:54 Doomsday Engine Revision 2bce8025 (github): Snowberry|Fixed: Always load Deathkings WAD with the "-iwad" option
IssueID #2034 skyjake

2015-05-14

23:14 Doomsday Engine Revision f9a121a8 (github): Snowberry: Use "-iwad" when addon is an IWAD file
Needs testing with the next build to see if this is a sufficient fix.
IssueID #2034
skyjake
22:33 Doomsday Engine Revision 9e5de905 (github): Fixed|Hexen: Compiler warning (unused argument)
skyjake
15:01 Doomsday Engine Revision c19ab466 (github): Fixed|Unix: Minor build errors
skyjake
15:00 Doomsday Engine Revision 46117911 (github): Fixed|Unix: Minor build errors
skyjake

2015-05-13

21:49 Doomsday Engine Revision a73892f9 (github): Fixed|Windows|libgui: Crash during startup if display driver doesn't support OpenGL 2
Entrypoints were null, calls were still being made.
IssueID #2049
skyjake
21:48 Doomsday Engine Revision 6a0815b1 (github): Fixed|Windows|libgui: Crash during startup if display driver doesn't support OpenGL 2
Entrypoints were null, calls were still being made.
IssueID #2049
skyjake
17:25 Doomsday Engine Revision df1bfbbd (github): Merge branch 'master' into cmake-build
skyjake
 

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