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danij's activity

From 2015-01-30 to 2015-02-12

2015-02-12

16:01 Doomsday Engine Revision ecc042ae (github): Fixed|Definitions|libdoomsday: Old style Decoration def interpretation
This kind of null stage optimization will require an object level
controller so lets keep things simple for now.
Iss...
danij

2015-02-10

00:14 Doomsday Engine Revision 84abed90 (github): Fixed|libdoomsday|DED: Parsing Material.Light defs (copy/paste oversight)
danij

2015-02-09

21:17 Doomsday Engine Revision 8252f7bc (github): Definitions|libdoomsday: Working on interpretation of old style Decoration defs
Animation is now mostly working although there appears to be some
timing issues remaining...
IssueID #1906
danij

2015-02-08

03:20 Doomsday Engine Revision 5741eafb (github): Fixed|libdoomsday|DED: Implicit Decoration.Light stage allocation while parsing
danij
02:50 Doomsday Engine Revision 77cd24e1 (github): Refactor|libdoomsday|DED: Reimplemented Decoration definitions using DED 2.0 components
danij
00:26 Doomsday Engine Revision 0227ce21 (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
danij
00:25 Doomsday Engine Revision 3c112791 (github): Refactor|libdoomsday|DED: Reimplemented Material definitions using DED 2.0 components
danij

2015-02-07

16:49 Doomsday Engine Revision 806aafa9 (github): Definitions: Cleanup
danij
16:32 Doomsday Engine Revision 6a482b97 (github): Refactor|ResourceSystem: Implement Material(Scheme) iterations with C++11 lambdas
danij

2015-02-06

23:28 Doomsday Engine Revision c56e0272 (github): Definitions: Cleanup
danij
23:06 Doomsday Engine Revision 43e0bbaf (github): API|Refactor: Lookup Text definitions via libdoomsday's ded_t
libdoomsday provides direct access to the ded_t API thereby rendering
the old Def_Get/Set functions for this purpose ...
danij
18:48 Doomsday Engine Revision bbef731b (github): libcommon: Print a session metadata banner when the game begins (log)
Including all pertinent info such as the episode ID and if verbose,
a breakdown of the game rule configuration.
danij
13:05 Doomsday Engine Revision b2a46516 (github): libcommon: Removed current episode ID from the map banner (log)
On second thoughts, lets not include this info in the map banner so
as not to potentially confuse the user when manua...
danij

2015-02-03

10:13 Doomsday Engine Revision 60a16060 (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
danij
10:12 Doomsday Engine Revision 7ef0a87e (github): libcommon|acs::Script: Cleanup
danij

2015-01-30

05:13 Doomsday Engine Revision 580c8230 (github): libcommon: Missing switch default case in acs::Script::isWaiting()
Plus some cleanup. danij
00:12 Doomsday Engine Revision 0fd3a345 (github): Fixed|Server|All Games: Spurious warnings re unknown "resetctlaccum" command
danij
 

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