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danij's activity

From 2014-11-21 to 2014-12-04

2014-12-04

07:34 Doomsday Engine Revision 4935ec6a (github): Fixed|Map Renderer|Client: Zone memory "leak" (Generator::stages)
Generator_Delete() neglected to free the stages data allocated by
Generator::configureFromDef()
danij
04:37 Doomsday Engine Revision 866c47b8 (github): Fixed|Map Renderer|Client|Debug: Crash attempting to sort vissprites
If rend-dev-freeze 1 was set prior to starting a map, no vissprites
were generated during the first frame, meaning vi...
danij
03:48 Doomsday Engine Revision cd076d32 (github): Fixed|Map Renderer|SkyDrawable|Client: Array underflow drawing sky models, cleanup
danij
01:07 Doomsday Engine Revision 89560a8e (github): Fixed|DED|libdoomsday: (Record::operator []) Variable 'execute' not found
Occurred when regression testing jimi's old "Hell City" mod. Caused
by a typo in defn::Sky::addModel()
danij
01:03 Doomsday Engine Revision 7f464339 (github): Map Renderer|SurfaceDecorator|Client: Cleanup
danij

2014-12-03

00:27 Doomsday Engine Revision 1dbafbb6 (github): Refactor|World|Sector: Implement Sector-linked MapElement iterations with C++11 lambdas
danij

2014-12-01

20:03 Doomsday Engine Revision db8b4390 (github): Documentation|ConvexSubspace|World: Minor apidoc tweaks
danij
19:38 Doomsday Engine Revision b1e63eb5 (github): Refactor|World|ConvexSubspace: Various ConvexSubspace API-cleanup refactorings
danij
16:08 Doomsday Engine Revision 99687a45 (github): Fixed|Doom: Impossible Selection for IDMUS cheat in doom1 (typo)
danij
15:56 Doomsday Engine Revision 68a3bf3e (github): World|Surface: Cleanup
danij
03:16 Doomsday Engine Revision 9c4d825e (github): Refactor|World|Map: Implement important map element/object iterations with C++11 lambdas
Converted more of these iteration mechanisms to use lambdas.
The special case forAllLinesInPath() iteration used by ...
danij
00:17 Doomsday Engine Revision 618b3a87 (github): libcommon|Menu: Skip Episode selection menu when navigating backwards
If only one playable episode is available we shouldn't bother the
user to manually select it. In such a case, automat...
danij

2014-11-30

22:51 Doomsday Engine Revision 28423fbc (github): libcommon: Use the now public ded_t API to lookup Text definitions
danij
22:26 Doomsday Engine Revision 52273d7d (github): libcommon: Cleanup
danij
12:29 Doomsday Engine Revision 116fa6bc (github): Typo
danij
12:23 Doomsday Engine Revision 012590af (github): Fixed|Doom: Updated IDMUS cheat handling re custom episodes
The IDMUS cheat now respects custom episodes while also attempting
to interpret the given arguments in a vanilla comp...
danij
11:06 Doomsday Engine Revision ffebf11e (github): libdoom: Cleanup
danij
02:37 Doomsday Engine Revision 49340d45 (github): DEH Reader: Removed redundant terms in warning messages
As these are warnings it inherently means that some issue is being
ignored. Also,
danij
01:55 Doomsday Engine Revision d5f4203c (github): DEH Reader: Standardized formatting of warning messages
danij
01:49 Doomsday Engine Revision 05037988 (github): Fixed|DEH Reader: Crash parsing DEH patches referencing unknown definitions
DeHackEd patches are intended for a specific version of a game, which
we may not have default definitions for. In suc...
danij

2014-11-29

19:03 Doomsday Engine Revision 83db6c4f (github): Fixed|Heretic|libheretic: Missing episode selection menu in heretic-share
danij
19:01 Doomsday Engine Revision 0c80e414 (github): Fixed|Doom|libdoom: Missing episode selection menu in doom1-share
danij
18:11 Doomsday Engine Revision 2d17aacc (github): Fixed|Hexen|libhexen: Spurious alerts re nonexistent Material defs in hexen-demo
danij
18:03 Doomsday Engine Revision ad7a2208 (github): Fixed|Hacx|libdoom: Spurious alerts re nonexistent Map Info defs
danij
02:53 Doomsday Engine Revision 26e1dcde (github): All Games|UI: Include the save slot ID in quick load/save confirmation messages
As the save slots are a user interface mechanism the confirmation
messages should include the slot ID so that users c...
danij
02:07 Doomsday Engine Revision 1c61b67b (github): DEH Reader|Hacx: Suppress warnings re unsupported [Cheat] patches for the Hacx IWAD
Cheat codes in the hacx game mode already use the relevant names, so
we don't need to apply this patch in any case.
danij
01:01 Doomsday Engine Revision f2532f3f (github): Fixed|Chex Quest|libdoom: Spurious alerts re nonexistent Map Info defs (typo)
danij
00:17 Doomsday Engine Revision c339f166 (github): Fixed|Doom: No Episodes defined for doom1-share (typo)
danij

2014-11-28

23:34 Doomsday Engine Revision 37c53fbd (github): Fixed|IdTech1Converter|MapInfoTranslator: Mistranslated MAPINFO episode ids
The result of some old code from a time before Episode.ID was changed
to a string.
danij
23:04 Doomsday Engine Revision a9c97867 (github): Fixed|IdTech1Converter|MapInfoTranslator: Don't attribute custom maps in MAPINFO with the game's Author
If the source of the definition is a user-supplied add-on then the
translated DED Map Info should not be attributed w...
danij
22:24 Doomsday Engine Revision 98da1d98 (github): IdTech1Converter|MapInfoTranslator: Handle "endbunny" and "endtitle" in MAPINFO
Evidently ZDoom allows these ZDoom-dialect symbols in the "regular"
MAPINFO lump too, so alert the user if they are f...
danij
15:30 Doomsday Engine Revision 67a2e405 (github): All Games|libcommon: Copy GameRules when -warp'ing to another episode
If a game is currently in progress when -warp'ing to a map in another
episode - copy the existing GameRules; otherwis...
danij
14:41 Doomsday Engine Revision 38cf13f6 (github): Typo
danij
14:37 Doomsday Engine Revision 45e63355 (github): Fixed|Menu|libcommon: Activating binding grab with mouse button(s) in control menu
The input grabber was reacting to the subsequent mouse button up event
that followed the initial button down.
Also f...
danij

2014-11-25

06:51 Doomsday Engine Revision 0add7c6e (github): Cleanup|Audio: Audio System dependencies, minor style tweaks
danij
06:48 Doomsday Engine Revision b6a52847 (github): Homepage|Build Repository: Cleanup (call-time pass by reference warnings)
danij

2014-11-24

09:12 Doomsday Engine Revision 147e0704 (github): Documentation: Minor apidoc fixes (missing descriptions, recursive copys, typos)
danij
00:44 Doomsday Engine Revision ea41384d (github): Fixed|Doom: Doom's base MAPINFO definitions have wrong/no music for E1M6 and E1M9
danij
00:30 Doomsday Engine Revision 94a07f51 (github): Fixed|Doom|Heretic: Incorrect IDCLEVXY cheat > "warp" command mappings
IssueID #1914 danij

2014-11-23

23:53 Doomsday Engine Revision 4fb6ca8f (github): Fixed|Heretic: Heretic's base MAPINFO definitions omitted cluster numbers
Needed to properly translate the ZDoom-dialect of MAPINFO, which uses
hubs in place of episodes.
danij
23:22 Doomsday Engine Revision 9e654ff5 (github): Fixed|Heretic|Definitions: Erroneous alerts re non-existent Materials in heretic-share
danij
22:51 Doomsday Engine Revision 6b56e5dc (github): Typo
danij
22:25 Doomsday Engine Revision 78949708 (github): Fixed|Heretic: No Episodes defined for heretic-share (typo)
danij
21:20 Doomsday Engine Revision 8b3ed082 (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
danij
21:19 Doomsday Engine Revision 33e7f2bd (github): Audio|Client: Try other music sources if playback fails
Although the preferred source may be available playback may still
fail for some reason (e.g., the preferred source is...
danij
21:12 Doomsday Engine Revision 360e4e22 (github): Fixed|Hexen: Record Variable 'songLump' not found
Removed obsolete logic for the Hexen specific, "currentMap" handling
Updated the SndInfoParser to modify the relevant...
danij
18:51 Doomsday Engine Revision c111db2b (github): Fixed|FMOD: Crash when attempting CD audio playback
If fmodSystem->createStream() fails cdSound == nullptr
...so don't try to dereference it.
danij

2014-11-22

22:30 Doomsday Engine Revision cd70c77a (github): Refactor|Map|World: Implement important map element/object iterations with C++11 lambdas
Things are now looking significantly cleaner, and should also perform
a little better in an optimized Release build.
...
danij

2014-11-21

19:00 Doomsday Engine Revision fe433044 (github): libdoomsday|Console: Don't warn about a missing game.cfg
When first launching a game no config(s) will yet exist for it. This
is by design, so don't alert/warn the user if th...
danij
 

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