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From 2014-11-02 to 2014-11-15

2014-11-15

22:10 Doomsday Engine Revision abca343e (github): Fixed|Client|Windows: Potential crash if closing window during startup
When game resources are being located, games become current for short
periods of time (kludge in Games::locateStartup...
skyjake
17:44 Doomsday Engine Revision 30d72c36 (github): libgui|Unix|OS X: Typo
skyjake
17:36 Doomsday Engine Revision abc6d5e6 (github): Merge branch 'master' of https://github.com/skyjake/Doomsday-Engine
skyjake
17:35 Doomsday Engine Revision 9d17c402 (github): libgui: Window state management behavior improvements
Fixes the Windows-only problem where a fullscreen window would
randomly use the previous display resolution as its si...
skyjake
17:00 Doomsday Engine Revision 90b01fe4 (github): Debug|libgui|GLState: Verifying parts of the GL state
skyjake

2014-11-13

14:40 Doomsday Engine Revision 561b0910 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
skyjake
14:39 Doomsday Engine Revision aad9cb3a (github): Builder|Unix|Fixed: Detecting platform version
skyjake
14:07 Doomsday Engine Revision 27503bcd (github): libappfw|BaseGuiApp: "-dpi" option overrides detected DPI factor
skyjake
13:56 Doomsday Engine Revision b1f0f695 (github): Fixed|Client|FX: Crash during game startup
fx::Resize was accessing de::Config at construction time, which was too
early, and caused invalid refs to be used ins...
skyjake
13:42 Doomsday Engine Revision 81428cc7 (github): Fixed|Debug|Client: Missing symbols (no code compiled in inputdebug.cpp)
DENG2_DEBUG was being checked before anyone had defined it. skyjake

2014-11-12

10:27 Doomsday Engine Revision f8b06c1c (github): Builder|OS X|Fixed: Detecting platform version number
skyjake

2014-11-11

12:59 Doomsday Engine Revision 571d8b58 (github): Fixed|Client|64-bit: Build failure
skyjake

2014-11-09

14:58 Doomsday Engine Revision 344a8468 (github): libcore|String|TokenBuffer: Case sensitive copy-free string equality method
Avoids calling deep-copying QString constructors. skyjake

2014-11-08

19:32 Doomsday Engine Revision fdba3b8b (github): Merge branch 'master' of https://github.com/skyjake/Doomsday-Engine
skyjake
19:32 Doomsday Engine Revision 0586c008 (github): libcore|TokenBuffer: Checking for token equality
The sizes must match for an exact match. skyjake
19:30 Doomsday Engine Revision 95d20512 (github): Fixed|libcore|String: Out-of-bounds memory access (leading to crash)
String::compareWithCase() was calling the QString constructor with a
specific size with the intention of limiting the...
skyjake
19:26 Doomsday Engine Revision 0310fec6 (github): Refactor|libcore|Script: Apply PIMPL in the Script class
skyjake
19:25 Doomsday Engine Revision 24906588 (github): Fixed|Client: Build failure in release build
skyjake
00:52 Doomsday Engine Revision 674a1c94 (github): Merge branch 'master' of https://github.com/skyjake/Doomsday-Engine
skyjake
00:52 Doomsday Engine Revision 607a18c4 (github): Fixed|Client: Crash during main window construction
It was possible that the log was flushed during construction of the
main window, which lead to the log alerter attemp...
skyjake

2014-11-06

21:56 Doomsday Engine Revision 812e4c43 (github): UI|Client|Fixed: Layout of the close button of Renderer Appearance sidebar
skyjake
21:52 Doomsday Engine Revision 24c4d61e (github): Oculus Rift|libappfw: Providing a projection when HMD is not connected
de::OculusRift should not be asked to provide a projection matrix
if no HMD is connected.
skyjake
21:10 Doomsday Engine Revision e701599d (github): UI|Client: Added an icon for a "Close" action
Currently used in the Renderer Appearance editor.
Todo: Evaluate use of this elsewhere in the UI and tweak appearance.
skyjake
20:51 Doomsday Engine Revision b949a247 (github): Oculus Rift|libappfw: Updated for LibOVR 0.4.3
Version 0.4.3 has some API changes, so updated the use of LibOVR
accordingly. Still no luck with direct mode renderin...
skyjake
20:41 Doomsday Engine Revision f4c5c4e9 (github): Fixed|Release: Compiler warning (unused argument)
skyjake
20:40 Doomsday Engine Revision 9b8f7ed6 (github): Fixed|Client: Crash at shutdown
~WidgetActions accesses the singleton ClientApp's InputSystem, so
WidgetActions must be deleted first.
skyjake

2014-11-02

19:21 Doomsday Engine Revision 2027a13e (github): Performance|Oculus Rift: Detecting connected HMDs
Use the correct LibOVR API function for detecting connected HMDs
rather than trying to blindly create an ovrHmd. At l...
skyjake
19:20 Doomsday Engine Revision ba04c59b (github): Performance|libcore: Avoid unnecessary mutex locking
theLogs() does not need locking after Logs exists. skyjake
17:33 Doomsday Engine Revision 5c986c2a (github): Cleanup|Input|Bindings: InputDevice IDs are signed ints
skyjake
14:03 Doomsday Engine Revision 388b79cb (github): Cleanup
skyjake
14:02 Doomsday Engine Revision 9f78e710 (github): Cleanup
skyjake
12:24 Doomsday Engine Revision 618ec44c (github): Fixed|MSVC: Compilation issue
skyjake
12:04 Doomsday Engine Revision 0b3276ce (github): Fixed|libcommon|Client|64-bit: Crash when binding a control
The bit shifts for forming a 64-bit pointer were constrained to 32-bit
values, producing an invalid value.
Also fixe...
skyjake
10:59 Doomsday Engine Revision a92b2dd8 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
skyjake
10:59 Doomsday Engine Revision 82a0a536 (github): Refactor|UI|Client: Ownership of notification widgets
Now using the UniqueWidgetPtr template. skyjake
10:46 Doomsday Engine Revision edcaf6e6 (github): libappfw: Revised notification area, added RelayWidget
The notification area's ownership model was changed so that it does not
own the notification widgets, just relays the...
skyjake
10:38 Doomsday Engine Revision 6ae3357b (github): libappfw|GuiWidget: Destroying a GUI widget at a later time
Particularly when handling audience notifications about object deletion,
it is necessary to schedule object deletion ...
skyjake
10:37 Doomsday Engine Revision fecc36c4 (github): Fixed|libappfw|GuiWidgetPrivate: Observe root atlas for deletion
Fixes the problem where the atlas has already been deleted when the
widget is being deleted.
skyjake
10:36 Doomsday Engine Revision 56683229 (github): Fixed|libappfw|ChildWidgetOrganizer: Potential memory access issue
Issue found by Guard Malloc. Since we have an iterator already, it
is better to use it to remove the map entry rather...
skyjake
10:31 Doomsday Engine Revision 557ff2a7 (github): libcore|Unix|Debug: Macro to generate backtrace as a string
skyjake
10:29 Doomsday Engine Revision e066eb53 (github): Cleanup
skyjake
10:28 Doomsday Engine Revision 209a3cbf (github): libcore|Log: Multithreading robustness
Theoretically, a race condition might occur in theLogs(), if it were
called from multiple threads for the first time.
skyjake
 

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