Activity
From 2014-09-14 to 2014-09-27
2014-09-26
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09:10 Doomsday Engine Revision 27900f0b (github): All Games: Cmd "warp" and -warp now translate map numbers as warp numbers
- This allows warping to work correctly with mods such as BTSX which
make use of the MAPINFO lump to supplant one map w... -
07:27 Doomsday Engine Revision 910fa9eb (github): libcommon: Include the episode ID in the map banner
- The user may find the episode ID useful if they wish to warp to some
other map from the title screen should multiple ... -
06:58 Doomsday Engine Revision 41e43ce7 (github): IdTech1Converter: Cleanup
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06:58 Doomsday Engine Revision 2da011ea (github): libcommon|Menu: Fix focused menu widget alpha blending during fade out
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06:01 Doomsday Engine Revision 1cc6b4ac (github): libcommon|Menu: Fix automatic episode selection where only one is defined
- DEDRegister::size() should not be used, as this is the total number
of discreet definition Records - some of which ma... -
04:48 Doomsday Engine Revision 42ff3f3d (github): libdoomsday|DED: Music definitions support the 'Mods' directive
- As of this commit all Hexen based games are again playable.
Todo: The way Music defs are integrated with Hexen preve... -
04:42 Doomsday Engine Revision b80534fb (github): Definitions: Automatically parse translated MAPINFO defs during game init
- To do this 100% correctly would involve Doomsday Script. For now this
translation task is scheduled in readAllDefinit...
2014-09-25
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20:56 Doomsday Engine Revision b16ece47 (github): Merge branch 'master' into common-episode-definition
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20:30 Doomsday Engine Revision 45eb596e (github): Homepage|Forums|Style: Improved reported topic style
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19:40 Doomsday Engine Revision 4c7cb8b2 (github): Fixed|All Games: Teleport destination collision test
- Issue #1862
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19:34 Doomsday Engine Revision 405a6a5c (github): libcommon|Menu: Pass event_t as const reference to menu::Widget handlers
2014-09-22
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22:38 Doomsday Engine Revision 46196f6d (github): libcommon|Menu: Use de::lerp() for menu font color interpolation
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22:02 Doomsday Engine Revision 3a22760c (github): libcommon|Menu: Don't push FR attribute state unnecessarily
- The ver 1.0 font renderer is not intelligent enough to defer copying
of the entire text state until an actual change ... -
21:34 Doomsday Engine Revision 8757010e (github): libcommon|Menu: Cleanup
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19:49 Doomsday Engine Revision ed50904b (github): Refactor|libcommon|Menu: Continued reworking menu widgets
- Widget geometry, page layouts (etc.) now use libcore components such
as de::Rectangle<> Widget drawing functions now ... -
04:07 Doomsday Engine Revision 0306c24f (github): libcommon|Menu: Cleanup
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02:24 Doomsday Engine Revision 7502fad7 (github): Refactor|libcommon|Menu: Renamed *ColorPreviewWidget as *ColorEditWidget
- For consistency with the other Widgets that edit value(s).
2014-09-21
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19:58 Doomsday Engine Revision 12171185 (github): Refactor|libcommon|Menu: Applied the fluent API pattern to all menu Widgets
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14:51 Doomsday Engine Revision 9b700f06 (github): Refactor|libcommon|Menu: Applied pimpl to menu::CVarToggleWidget
2014-09-18
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13:30 Doomsday Engine Revision f08646f5 (github): Refactor|libcommon|Menu: Applied pimpl to menu::Widget
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08:33 Doomsday Engine Revision 18c848eb (github): Refactor|libcommon|Menu: Extracted menu::CVarColorPreviewWidget from menu::ColorPreviewWidget
2014-09-17
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13:36 Doomsday Engine Revision b70a5f55 (github): libcommon|Menu|Page: menu::Page::findWidget() group value default
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13:16 Doomsday Engine Revision df3fc95f (github): libcommon|Menu|Page: Typo
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13:02 Doomsday Engine Revision c3e47e77 (github): libcommon|Menu: Cleanup
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12:14 Doomsday Engine Revision 79e361db (github): Refactor|libcommon|Menu: Base textual slider widget on menu::CVarSliderWidget
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11:20 Doomsday Engine Revision 5b3106c1 (github): Refactor|libcommon|Menu: Applied pimpl to menu::TextualSliderWidget
- Todo: Base on menu::CVarSliderWidget
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10:32 Doomsday Engine Revision 8e4a853a (github): Refactor|libcommon|Menu: Extracted menu::CVarSliderWidget from menu::SliderWidget
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09:59 Doomsday Engine Revision 54451920 (github): Refactor|libcommon|Menu: Applied pimpl to menu::SliderWidget
- Todo: Extract menu::CVarSliderWidget from menu::SliderWidget
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08:58 Doomsday Engine Revision 7919fbb0 (github): Refactor|libcommon|Menu|MobjPreviewWidget: Applied pimpl to menu::MobjPreviewWidget
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08:41 Doomsday Engine Revision 65115e9d (github): libcommon|Menu: Cleanup
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07:53 Doomsday Engine Revision 01559beb (github): Refactor|libcommon|Menu: Moved menu widget implementations to new *cpp files
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04:14 Doomsday Engine Revision b8c88a5e (github): Refactor|libcommon|Menu: Applied further object-orientation and pimpl to menu::Page
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02:12 Doomsday Engine Revision c1ab2ed3 (github): Refactor|libcommon|Menu: Further game Menu API cleanup
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01:04 Doomsday Engine Revision c0e9e85c (github): libcommon|Menu: Convenient method to change the menu to a named page
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00:49 Doomsday Engine Revision a818726b (github): Refactor|libcommon|Menu: Cleaned up API for menu page lookup/selection
2014-09-16
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23:39 Doomsday Engine Revision c2aa4412 (github): libcommon|Menu: Dumped unused menu::CVarListWidget, cleanup
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22:08 Doomsday Engine Revision 954a5e8d (github): libcommon|Menu: Cleanup
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20:55 Doomsday Engine Revision d7ab072c (github): Refactor|libcommon|Menu: Separated menu component from hu_lib.h
- Moved most of the menu component definitions to new headers. Split
widget variants for cvar-editable widgets into new...
2014-09-15
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14:30 Doomsday Engine Revision 9da57093 (github): DEH Reader: Include the 'DeHackEd' context in warnings about unsupported features
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14:14 Doomsday Engine Revision d395af6f (github): IdTech1Converter|HexLex: Cleanup
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13:45 Doomsday Engine Revision e2e5be1d (github): IdTech1Converter|HexLex: ZDoom MAPINFO syntax adds support for // single-line comments
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13:14 Doomsday Engine Revision fa41b5a0 (github): Refactor|IdTech1Converter|HexLex: Applied pimpl to idtech1::HexLex, cleanup
2014-09-14
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02:14 Doomsday Engine Revision 30eed012 (github): libcommon: Fix logging of game state config in NetSv_SendGameState
- The game and episode identifiers are now AutoStrs so that they can
be written directly to the GPT_GAME_STATE packet. -
02:08 Doomsday Engine Revision fc011204 (github): Renderer|SkyDrawable: Fix sky sphere layer fadeout
- A refactoring oversight due to misinterpretation of the old logic.
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02:04 Doomsday Engine Revision a20b06b2 (github): IdTech1Converter|MapInfoTranslator: Swap sky layers when "double sky" is set
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