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skyjake's activity

From 2014-08-20 to 2014-09-02

2014-09-02

07:49 Doomsday Engine Revision e6132240 (github): Documentation|Client: Todo note about renaming ModelRenderer
skyjake

2014-09-01

17:35 Doomsday Engine Revision 63ff0f24 (github): Windows|qmake|Oculus Rift: Fixed LibOVR include path
skyjake
08:05 Doomsday Engine Revision 9fb2bcd4 (github): Fixed|libappfw: Build error (Qt 5 required)
de::OculusRift current requires Qt 5 as it accesses information about
screens.
skyjake

2014-08-31

16:09 Doomsday Engine Revision ee051d1b (github): Oculus Rift: Automatic mode changes; fixed HOM during intermission
skyjake
11:53 Doomsday Engine Revision 22b43ac7 (github): Oculus Rift|Windows: Move window between screens
When Oculus Rift mode is enabled, the window is moved to the HMD
display. The window is moved back when the HMD is di...
skyjake
08:47 Doomsday Engine Revision 89ad1f88 (github): Oculus Rift|Fixed: Composited UI aspect ratio
Also made the composited UI a bit smaller/closer to the head. skyjake

2014-08-30

16:47 Doomsday Engine Revision cc22bf96 (github): Fixed|libappfw|OS X: Include path for LibOVR GL C API
skyjake
13:51 Doomsday Engine Revision 97818397 (github): Fixed|libappfw|Windows: Oculus Rift rendering setup for OpenGL
Must ask WGL to get the current HDC for distortion rendering.
Also experimenting with a custom LibOVR:
http://github...
skyjake
08:30 Doomsday Engine Revision 3e90df47 (github): Fixed|libgui|MSVC: Working around C++11 compatibility issues
skyjake
08:29 Doomsday Engine Revision fdbd2a31 (github): Documentation: Updated info about dependencies (readme and config example)
skyjake

2014-08-29

12:40 Doomsday Engine Revision 441fe2fb (github): Pilot: Renamed the Ubuntu builders
skyjake

2014-08-27

11:06 Doomsday Engine Revision 4c63dcc2 (github): Model Renderer|Cleanup: Renamed "emission" map to "emissive" map
skyjake

2014-08-26

22:38 Doomsday Engine Revision d5033ea0 (github): Homepage: Ubuntu packages are for 14.04
skyjake
19:08 Doomsday Engine Revision 30dd561e (github): Windows|Oculus Rift: Updated linker options, added ATL dependency
LibOVR 0.4.1 has a dependency on ATL, which is no longer provided with
VS 2013 Express.
skyjake

2014-08-25

12:53 Doomsday Engine Revision e013bdc5 (github): Windows|libappfw|Fixed: Build error in OculusRift
skyjake
09:12 Doomsday Engine Revision 37816658 (github): libcore|Package: Package info file can also be named "Info.dei"
"Info.dei" takes precedence over "Info"; if both found, only "Info.dei"
is read.
skyjake
09:11 Doomsday Engine Revision 5cebe6a2 (github): Fixed|libappfw|Oculus Rift: Build error when not using LibOVR
skyjake

2014-08-24

11:46 Doomsday Engine Revision ec8ca3cc (github): Oculus Rift|Renderer: Prevent cheating by peeking through surfaces
In Oculus Rift (head tracked) mode, putting one's head physically
through walls and planes results in a black screen....
skyjake
10:43 Doomsday Engine Revision beac7749 (github): Menu|All Games: Added "Reset Tracking" in the Controls menu
skyjake
10:17 Doomsday Engine Revision 4269f113 (github): Renderer|VR: Eye offset applied to the eye origin (for clipping etc.)
Also refactored the model view matrix function to be somewhat clearer. skyjake

2014-08-23

21:20 Doomsday Engine Revision 25d3e7d4 (github): Renderer|VR: Apply actual head position when clipping etc.
Todo: Need to use the eye offset, too. skyjake
20:55 Doomsday Engine Revision 13efd92a (github): Oculus Rift|UI: Added slider for configuring pixel density
Allows for a quality/performance tradeoff. skyjake
19:57 Doomsday Engine Revision 6cab0f69 (github): Fixed|UI|Client: Crash in the VR settings dialog
The "Apply Desktop Settings" button was not being created. skyjake
16:58 Doomsday Engine Revision 5c24b1b3 (github): Fixed|Renderer: Objects not appearing until after first tick
The thinker data is created when the objects first think.
Todo: Thinker data should be created earlier than this, li...
skyjake
16:54 Doomsday Engine Revision 324f09a5 (github): Cleanup
skyjake
11:46 Doomsday Engine Revision a4b6f49d (github): Fixed|MSVC|libgui: Working around MSVC 2013 incompatibility with C++11
Apparently MSVC 2013 has a problem with array initializers (that are valid
C++11). Working around the issue by using ...
skyjake
11:43 Doomsday Engine Revision 1b36bc54 (github): libgui|Windows: Added missing entry point glUniform3fv
skyjake
11:42 Doomsday Engine Revision 6c121b3b (github): Fixed|Oculus Rift|libappfw: Build error when not using LibOVR
skyjake

2014-08-22

22:06 Doomsday Engine Revision 64a8b858 (github): Client|Renderer: Don't load the test model
Todo: Loading packages when requested by user. skyjake
17:53 Doomsday Engine Revision 67ccf71f (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine into oculus-rift-dk2
Conflicts:
doomsday/config_unix_any.pri
skyjake
14:32 Doomsday Engine Revision 827f8ed4 (github): Fixed|qmake|Unix: Build options for C++11
skyjake
09:23 Doomsday Engine Revision cfebdbe7 (github): Fixed|qmake|Unix: Build options for Qt 5.2 / X11
Enable C++11 and don't assume x11extras is available unless Qt 5.3+
is in use.
skyjake

2014-08-21

22:30 Doomsday Engine Revision 9b89dcd8 (github): VR|UI: Adjusting size of the Oculus Rift composited UI
skyjake
21:35 Doomsday Engine Revision b705a38a (github): Tests|GLSandbox: test_glsandbox uses the Doomsday SDK
Packaging and deployment is easy using the SDK. skyjake
20:08 Doomsday Engine Revision 60a4cd22 (github): Oculus Rift|Client: Applying head position to composited UI and view
skyjake
19:48 Doomsday Engine Revision a3df8b20 (github): Fixed|VR|Client: Applying head tracking, fixed VR settings dialog
skyjake
19:48 Doomsday Engine Revision f37d3aa4 (github): Oculus Rift|Fixed: Projection plane distances
Also added a method for querying the number of map units per meter. skyjake
19:47 Doomsday Engine Revision ce5b58a4 (github): Cleanup|OS X: Fixed warning from postbuild script
Todo: test_glsandbox needs to use the Doomsday SDK. skyjake
18:56 Doomsday Engine Revision 5fccef11 (github): Client: Working on positioning the composited UI
skyjake
18:55 Doomsday Engine Revision fdbb9cc4 (github): Oculus Rift|libappfw: Fixing up projection, head position
skyjake
18:55 Doomsday Engine Revision 2c1214b0 (github): libcore|Vector: Generic component swizzling
skyjake
 

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