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From 2014-05-22 to 2014-06-04

2014-05-27

09:35 Doomsday Engine Bug #1810: textures overlap in some wads
Maybe it isn't needed...the problem appears to be that I allowed externals with pwads in the previous wads I played b... Gary
09:31 Doomsday Engine Bug #1810: textures overlap in some wads
danij wrote:
> I have just tested 1.14.4 with deng-dhtp-20130813.pk3 and SCI2.wad and the fireblu texture animation ...
Gary
05:59 Doomsday Engine Bug #1810 (Closed): textures overlap in some wads
If you play sci2 here: http://www.doomarchive.com/download.asp?FileId=4827 and use the hi res texture pack, you get ... Gary
07:20 Doomsday Engine Feature #1811 (Closed): Turn on and off hi-res texture pack without quitting game in Doom
It would be neat to be able to do that like you can with 3D objects. It also allows for one to see if a hi-res textur... Gary
 

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