skyjake's activity
From 2013-09-22 to 2013-10-05
2013-10-05
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15:41 Doomsday Engine Revision 2d2849a3 (github): Fixed|Hexen: Overly large hub ending messages
- Scaled the hub ending messages smaller so that all the text fits
on the screen.
The font metrics are not the same as... -
12:50 Doomsday Engine Revision 82f1bdf5 (github): Updater: Don't open a dialog when update available
- When the automatic updater notices that an update is available, only
the small notification is now shown. The user ca...
2013-10-04
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14:08 Doomsday Engine Revision 7de9ca63 (github): Fixed|Hexen: Reading a savegame with no ASEG_END (otherwise intact)
- While playing through Hexen's 2nd hub, for some reason a savegame
was produced for the hub map that was otherwise fin... -
08:19 Doomsday Engine Revision 8e89981c (github): libdeng2|Vector: Added an explicit toVector3f() conversion method
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08:19 Doomsday Engine Revision 085c6cc8 (github): UI|Client|Input Settings: Added a Key Grabber utility
- Shows the key codes and symbolic name of all received key events
(except Esc, which clears keyboard focus).
2013-10-03
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11:19 Doomsday Engine Revision 8f46ca70 (github): Fixed: Build failure (ambiguous conversion)
- There is no need to try to manually convert viewRelPoint to a Vector3f.
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11:15 Doomsday Engine Revision a9cf8ae0 (github): Cleanup
2013-10-02
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09:54 Doomsday Engine Revision b815564b (github): Fixed|Client: Setting up the Custom profile
- If there are no previously saved profiles, make sure the Custom
profile gets created with the user's current settings. -
09:54 Doomsday Engine Revision c72be0fc (github): Fixed|Client: Setting up the Custom profile
- If there are no previously saved profiles, make sure the Custom
profile gets created with the user's current settings. -
08:03 Doomsday Engine Revision 7bbb6727 (github): Bumped version to 1.13.0 Unstable
2013-10-01
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20:15 Doomsday Engine Revision 3e86d1a2 (github): Changed release type to "Stable" for 1.12.0
2013-09-29
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19:39 Doomsday Engine Revision 81e758e6 (github): Fixed|Hexen: Default value of 'msg-echo' should be 1
- The console variable 'msg-echo' was defaulting to zero, which meant
no game messages were being shown in the console ... -
19:30 Doomsday Engine Revision 330a14d9 (github): Fixed|LineEditWidget: Typing a ~ character in the console
- When focused, LineEditWidget doesn't eat Shift any more, so that
the event goes down to the bindings system and it ca...
2013-09-26
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12:55 Doomsday Engine Revision 47f2bfc5 (github): Merge branch 'master' of github.com:skyjake/Doomsday-Engine
2013-09-25
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07:51 Doomsday Engine Revision f4cf503c (github): Fixed|UI|Client: Warning about unused variable
2013-09-23
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21:12 Doomsday Engine Revision 4a32c662 (github): UI|Renderer Appearance: "Dynamic Lights" is a toggle (on/off)
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17:20 Doomsday Engine Revision cfc428eb (github): UI|Updater: Updater Settings dialog is non-modal (like other settings)
- The Updater Settings dialog now works using the same principle as
the other dialogs: changes are applied immediately,... -
16:31 Doomsday Engine Revision 176247ce (github): Updater: Added option to download available updates automatically
- When enabled, the download is started in the background (with the
progress notification visible) and when ready, the ... -
15:23 Doomsday Engine Revision 89671055 (github): UI|Client: Allow opening editor sidebar with read-only settings profiles
- However, the item is labeled "View" instead of "Edit" as all the
groups will be disabled. -
14:23 Doomsday Engine Revision 053f9901 (github): UI|Client: Folding/unfolding all groups in the Renderer Appearance editor
- Right-clicking on one of the group titles now opens a popup menu with
fold/unfold actions.
Added a generic GuiWidget...
2013-09-22
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11:01 Doomsday Engine Revision 34779369 (github): Fixed|TextDrawable|DocumentWidget: Updating text (e.g., autocompletion list)
- DocumentWidget was jumping the gun and updating the text before
TextDrawable had finished the background wrapping tas... -
09:39 Doomsday Engine Revision 242f54ae (github): Client|Renderer Appearance: Renamed built-in profiles, added "Defaults"
- "Retro" is now "Vanilla", and "Enhanced" is "Amplified". The "Defaults"
profile uses whatever built-in default values...
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