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skyjake's activity

From 2013-08-21 to 2013-09-03

2013-09-03

21:19 Doomsday Engine Revision cd68959a (github): UI|Control Panel|Client: Added Input Settings, removed old "Input" page
A new config variable (Config.input.mouse.syncSensitivity) controls
whether the X and Y axis sensitivities are always...
skyjake
13:18 Doomsday Engine Revision 09fc196f (github): UI|Control Panel|Client: Added Network Settings, removed old Network/Console pages
However, the Network Settings dialog is presently quite empty as the
only relevant surviving option is 'net-dev'. In ...
skyjake

2013-09-02

22:16 Doomsday Engine Revision 15a90690 (github): Refactor|UI|Client: Added CVarChoiceWidget, used it in Audio Settings
A more convenient way to modify cvars with a limited number of valid
values.
skyjake
21:59 Doomsday Engine Revision e5f146b7 (github): UI|Control Panel|Client: Removed the Control Panel's "Audio" page
These options are now present in the DE menu, under "Audio Settings". skyjake
21:49 Doomsday Engine Revision 912eef92 (github): UI|Client: Added "Preferred Music" option, apply resampling rate changes
skyjake
21:31 Doomsday Engine Revision 080302f9 (github): Typo
skyjake
21:28 Doomsday Engine Revision 96f1ab20 (github): Documentation|Client|DialogWidget: Widget structure description
skyjake
21:08 Doomsday Engine Revision 398a1b2d (github): Fixed|libgui: Canvas recreation does not cause focus to be lost
Fixes the problem where toggling FSAA would pause the game due to
the canvas losing and then regaining focus.
skyjake
20:31 Doomsday Engine Revision e044f58e (github): i18n|Client: Tested translations on client app
However, lupdate has a problem with strings inside pimpl classes.
What to do?
skyjake
18:55 Doomsday Engine Revision 1b9f45ba (github): Fixed|Refactor|UI|Client: Widget improvements
- Use CVarToggleWidget in Video Settings
- Menu eats mouse position events (to avoid "leaking" them to widgets
unde...
skyjake
18:54 Doomsday Engine Revision 2dc80925 (github): UI|Task Bar|Client: Added the Audio Settings dialog
The Audio Settings dialog replicates the options from the Control
Panel's Audio page.
Also added a specialized toggl...
skyjake
13:17 Doomsday Engine Revision 9b68e503 (github): UI|Client|DialogWidget: Added an optional heading for dialogs
Any dialog can now have a heading. MessageDialog still uses its own
title label to display an even larger title.
Tod...
skyjake

2013-09-01

19:49 Doomsday Engine Revision 6cb00463 (github): Cleanup
skyjake
19:38 Doomsday Engine Revision 91e74e1f (github): Merge branch 'ui-framework'
skyjake
19:03 Doomsday Engine Revision 8974556b (github): UI|Control Panel|Client: Removed the Control Panel's "Video" page
These options are now present in the DE menu, under "Video Settings". skyjake
18:46 Doomsday Engine Revision ccc5d065 (github): UI|Task Bar: Revised DE menu items
The "Check for Updates" menu item was removed. Now manual update
checks can be made via the Updater Settings dialog.
...
skyjake
18:43 Doomsday Engine Revision 9dc4024c (github): UI|Client: Popup menu content scrolling
When a popup menu is too tall to fit into view, the menu will
scroll accordingly.
skyjake
15:03 Doomsday Engine Revision 34ea8b08 (github): UI|Client|SliderWidget: Minor visual tweak (alt dot brightness)
skyjake
13:31 Doomsday Engine Revision 1faa5e7f (github): UI|Client: Added the color adjustment dialog in ClientWindow
ClientWindow owns a color adjustment dialog, and it can be shown at
any time.
The ranges of vid-gamma, vid-contrast ...
skyjake
13:29 Doomsday Engine Revision db6cb698 (github): UI|Default Style|Client: Color adjustment dialog; cvar slider; style tweaks
The color adjustment dialog is for the monitor color adjustments.
- CVarSliderWidget presently works only the float ...
skyjake

2013-08-31

21:39 Doomsday Engine Revision 11a611d8 (github): Fixed|UI|Client|PopupWidget: Make sure geometry is up-to-date before drawing
skyjake
17:01 Doomsday Engine Revision 5e647398 (github): Fixed|UI|Client: Initial viewResized event to mewly added children
Hitherto widgets have received a viewResized event only when the
actual Canvas size has changed. This has only accide...
skyjake
16:57 Doomsday Engine Revision f5c9e2c3 (github): UI|Client|GuiWidget: Tracking button clicks of any mouse button
Not hardcoded to the Left button. skyjake
16:51 Doomsday Engine Revision 536a31c4 (github): Fixed|qmake|Client: Typo in convenience header file names
skyjake
16:51 Doomsday Engine Revision a8abcc3a (github): UI|Client|GuiRootWidget: Slightly thinner widget background frame
skyjake

2013-08-30

20:45 Doomsday Engine Revision e0bbb18e (github): UI|Client|SliderWidget: Basic implementation
Drawing the widget. Handling dragging and clicking. skyjake
20:44 Doomsday Engine Revision 629ea833 (github): UI|Client|GuiRootWidget: Added tiny dot texture, tweaked frame texture
skyjake

2013-08-29

20:54 Doomsday Engine Revision 734c12be (github): Fixed|UI|Client: Ensure all widgets call GuiWidget::viewResized()
skyjake
19:08 Doomsday Engine Revision 4a27ab8f (github): Client: Added convenience headers for the client-side UI framework
Excluding widget/dialog classes for now. skyjake
18:26 Doomsday Engine Revision aa263393 (github): Updater|OS X: Native SDK build uses the x86_64 distribution package
skyjake
18:21 Doomsday Engine Revision e4e30ac5 (github): Client|UI: Relocated UI framework sources into several subfolders
- "framework" contains UI framework related classes
- "widgets" contains widget classes (based on GuiWidget)
- "dialo...
skyjake
14:05 Doomsday Engine Revision 345c909b (github): Debug: Cleanup
skyjake
13:58 Doomsday Engine Revision 3adbec5b (github): Homepage: Updated the source page for 1.11.2
skyjake
13:57 Doomsday Engine Revision 794d83cc (github): UI|Client: Continued working on SliderWidget
skyjake
13:56 Doomsday Engine Revision 48269571 (github): Fixed|LabelWidget: Image positioning when using the Filled policy
Centering was not applied correctly. skyjake
13:55 Doomsday Engine Revision d3d53c43 (github): Refactor|UI|Client: Added TextDrawable; used now in DocumentWidget
TextDrawable is a higher-level text drawing class that makes it
easy to control the whole process. It is also asynchr...
skyjake

2013-08-28

18:54 Doomsday Engine Revision 1b164a05 (github): Refactor|UI|Client|ScrollAreaWidget: Use ui::Margins
The scroll area widget was using a couple of custom margin methods
that are now obsolete. Also internally the widget ...
skyjake
18:31 Doomsday Engine Revision 1c3f268f (github): Refactor|UI|Client: Cleanup; converting ui::Margins to a vector
GuiWidgetPrivate now has a convenience method for accessing the
widget's style.
ui::Margins can be converted to an i...
skyjake
18:28 Doomsday Engine Revision 32bec0cb (github): Default Style: Cleanup of fonts.dei, added slider.label font
skyjake
14:07 Doomsday Engine Revision bdd65d7e (github): UI|Client: Added stub for SliderWidget
skyjake
13:14 Doomsday Engine Revision dbf8aa0d (github): Refactor|UI|Client: GridLayout can give out column left/right edge rules
This allows a popup menu with multiple to columns to set the item
hit rules and highlight rectangles appropriately.
skyjake
07:57 Doomsday Engine Revision 86cea871 (github): Refactor|Client: Renamed ui::Context to ui::Data
Data is a more descriptive name for this purpose, and "Context" is
already in use in the script subsystem.
skyjake

2013-08-27

20:56 Doomsday Engine Revision c119e72c (github): UI|Client|VideoSettingsDialog: Two-column mode choice popup
Todo: The items' hit rules must be set according to column widths rather
than the full menu.
skyjake
20:21 Doomsday Engine Revision 9ae92399 (github): UI|Client: Improved the video settings dialog
ChoiceWidget has separate signals for user-initiated or other
selection changes.
On OS X, the color depth option is ...
skyjake
12:25 Doomsday Engine Revision 4c7d4320 (github): UI|Client: Basic implementation of video settings
The Video Settings dialog allows changing the display mode and window
attributes. The "Toggle Fullscreen" and "Show F...
skyjake
12:23 Doomsday Engine Revision 7158ad72 (github): libdeng2|OperatorRule: Added a static 3-way maximum method
skyjake
11:32 Doomsday Engine Revision 5f09a1fc (github): libgui|PersistentCanvasWindow: Added audience for attribute changes
skyjake
09:25 Doomsday Engine Revision 94c9c071 (github): Updater|Config|Client: Updater's default config moved to appconfig.de
Previously this was handled by native code in UpdaterSettings, but
now Doomsday Script has all the information availa...
skyjake
08:34 Doomsday Engine Revision 06b0d167 (github): UI|Client|DialogWidget: Buttonless dialogs
Normally space is reserved for a row of buttons in the bottom of a
dialog. With the Buttonless flag, the buttons menu...
skyjake
08:33 Doomsday Engine Revision 6b1dac8c (github): Fixed|Client: Comment in appconfig.de module
skyjake

2013-08-26

15:17 Doomsday Engine Revision af4b7783 (github): Windows|Updater|UI: Updated dialog about "Files in Use"
The dialog used to notify about Doomsday-related processes running in the
background now uses Doomsday's own UI frame...
skyjake

2013-08-25

17:58 Doomsday Engine Revision 46fe2450 (github): Bumped version number to 1.11.2
skyjake
17:44 Doomsday Engine Revision 95ea2aef (github): Fixed|libgui|PersistentCanvasWindow: Applying command line options to window
At least on OS X there was a problem with the state of the widget
if the attributes were applied to a hidden window (...
skyjake
17:44 Doomsday Engine Revision 0e1ce588 (github): Fixed|libgui|PersistentCanvasWindow: Command line options for window ignored
'-window' etc. were not being applied to the main window at launch. skyjake
17:43 Doomsday Engine Revision cd7831ef (github): Optimize|libdeng2|Observers: Use regular mutex
It appears that Qt's QReadWriteLock::lockForRead() has some performance
issues. Using a regular mutex for audiences p...
skyjake
17:43 Doomsday Engine Revision f8afdf51 (github): Optimize|libdeng2|Observers: Ensure Loop does not copy the observer set
Profiling showed that iterating through audiences using Observers::Loop
had unexpectedly slow performance due to Loop...
skyjake
17:41 Doomsday Engine Revision 1a0b748c (github): Optimize|Builder|qmake: Avoid numerous python invocations when parsing
versions.pri is better pre-generated once and then reused multiple
times. The old way caused a multitude of python pr...
skyjake

2013-08-24

21:19 Doomsday Engine Revision 33d0145d (github): Fixed|GLTextComposer: Segment alignment for untabbed lines
All segments now default to tab stop -1 if they don't use tabs. skyjake
20:45 Doomsday Engine Revision 8e9e1847 (github): UI|Client: Fixed DialogWidget custom actions, ChoiceWidget sizing
skyjake
17:59 Doomsday Engine Revision e6c3ccf5 (github): Refactor|UI|Client: Added rule-based ui::Margins to handle widget margins
Margins need to be rules, too, so that they can be used freely in rule
expressions. Fixed code where an assumption wa...
skyjake
16:11 Doomsday Engine Revision 070ba1ba (github): Merge branch 'master' of ssh://Architecture.local/Users/jaakko/Projects/deng
skyjake
16:09 Doomsday Engine Revision 5b8bf0f9 (github): UI|Client|Widgets: ChoiceWidget's width depends on widest child item
Also corrected some workarounds to issues that are no longer relevant,
related to hidden children in a MenuWidget. Th...
skyjake
12:53 Doomsday Engine Revision b47daf46 (github): Client|Audio|UI: Show audio information in the About dialog
skyjake
12:42 Doomsday Engine Revision 585fac39 (github): UI|Client: Show GL information in the About dialog
ContextWidgetOrganizer can now find items' widgets based on the item
label.
skyjake
12:41 Doomsday Engine Revision 2f9e8fdc (github): UI|Client|DocumentWidget: Widget's height defaults to full content height
skyjake
12:41 Doomsday Engine Revision 52c309dc (github): UI|Client|PopupWidget: "Info" style for popups
A popup widget may now configure itself for "informational" use. skyjake
12:40 Doomsday Engine Revision d81079e2 (github): Client|GL: Composing OpenGL information as a styled text string
skyjake
12:39 Doomsday Engine Revision d2881d26 (github): libgui|Drawable: Querying if a buffer exists
skyjake
12:08 Doomsday Engine Revision 50a28d7b (github): Client|libgui: Untabbed lines will reset tab stops for following lines
Now inside a longer styled text content, tab stops are only processed
for the tabbed portion of text. The other lines...
skyjake
11:38 Doomsday Engine Revision 8f3e97b9 (github): Refactor|libgui|Client: Untabbed lines among tabbed lines
It is now possible to set the tab stop to -1 to indicate that the
line should not be tabbed at all. The objective is ...
skyjake
10:26 Doomsday Engine Revision cf45557f (github): Default Style: Adjusted the "textaccent" color
skyjake
09:36 Doomsday Engine Revision b94fb24e (github): Client|Shell|Snowberry: App icon update
Refreshed the app icons with the latest available version of the icon. skyjake

2013-08-23

20:03 Doomsday Engine Revision 92fa48f8 (github): UI|Client|Default Style: Use accent color in default dialog button(s)
It helps to have a subtle color hint to show which button is the
default/recommended one.
Also cleaned up colors.dei...
skyjake
20:00 Doomsday Engine Revision 141474b0 (github): Refactor|libdeng2|Client: Renamed DENG2_IS_AS_METHODS
skyjake
18:53 Doomsday Engine Revision db58a472 (github): Default Style: Use the same title font on all platforms
Titles are big and light. skyjake
13:44 Doomsday Engine Revision 8cd17ce5 (github): Default Style: Added a HiDPI version of the on/off toggle graphic
skyjake
13:02 Doomsday Engine Revision 86a8984c (github): UI|Client: About dialog can be closed by clicking outside it
The about dialog is now opened as non-modal, and the base class
(PopupWidget) closes by default when clicking outside.
skyjake
11:42 Doomsday Engine Revision 4979b3d9 (github): Merge branch 'ui-framework'
Conflicts:
doomsday/client/data/defaultstyle.pack/fonts.dei
skyjake
11:39 Doomsday Engine Revision 9c56b85b (github): Windows|Default Style|Client: Added the "Open Sans" font into the style package
On Windows, Open Sans renders much better than any of the standard Windows
fonts.
skyjake
08:10 Doomsday Engine Revision 6c0d98e2 (github): Windows|Default Style: Changed font back to Segoe, but one point smaller
It would be nice to have more difference between regular and bold weights,
though.
skyjake

2013-08-22

22:02 Doomsday Engine Revision 8a697ad2 (github): Merge branch 'ui-framework'
skyjake
21:58 Doomsday Engine Revision 9b2e3d0e (github): Windows|UI|Default Style: Changed default font to Arial
Also, adjusted GLTextComposer so that compression is not used until
the text is several pixels overlapping.
skyjake
21:22 Doomsday Engine Revision d1b82fc0 (github): Updater|UI|Client: Pause game when update found
Currently a modal dialog is used to notify about the update, and
as such gameplay should be paused.
skyjake
21:15 Doomsday Engine Revision 5936b29c (github): Debug: Cleanup
skyjake
20:51 Doomsday Engine Revision f807276c (github): Cleanup
skyjake
20:40 Doomsday Engine Revision 3e36078c (github): Fixed build
skyjake
20:27 Doomsday Engine Revision 5d9da916 (github): Fixed|Clang|GuiWidgetPrivate: Accessing base template's member
Tell the compiler that "base" is coming from the base class, as
the use of templates seems to make this not work auto...
skyjake
20:20 Doomsday Engine Revision 89de0ebe (github): Client|libdeng2|Default Style: Loading custom fonts
Added the function loadFont() in the App module to allow loading
custom font files from a script.
Added the native P...
skyjake
19:44 Doomsday Engine Revision f994a645 (github): Windows|Fixed|Updater: Native path manipulation in the download dialog
skyjake
19:44 Doomsday Engine Revision e2a5fdca (github): Fixed|UI|Client: Destroy GUI widgets properly
It is never a good idea to call virtual methods from the destructor.
Now deinitialization is required before deletio...
skyjake
17:52 Doomsday Engine Revision d5c55e1a (github): Debug|Refactor|UI|Client: Investigating issue when deleting widgets
Added GuiWidgetPrivate<> template to act as the base class for GUI widgets'
private implementations.
However, it app...
skyjake
17:50 Doomsday Engine Revision 384cfc94 (github): Windows|libdeng2|Fixed: Missing exports
skyjake
11:31 Doomsday Engine Revision 577c5117 (github): Fixed|Updater|UI: Message dialog not deleted
skyjake
11:26 Doomsday Engine Revision a6d1d0d5 (github): Updater|UI|Client: Usability improvements; cleanup
The game is automatically paused when a background download completes
and the dialog is shown.
Added the option to a...
skyjake
10:48 Doomsday Engine Revision ddccbddf (github): Refactor|UI|Updater|Client: New Download dialog for the Updater
The download dialog is attached to the updater's notification widget,
and can be dismissed to continue downloading in...
skyjake
10:45 Doomsday Engine Revision 5672bb52 (github): UI|Client: Various widget improvements; cleanup
ProgressWidget's default mode is to align content normally rather
than by image only, as the latter is only really ne...
skyjake
10:41 Doomsday Engine Revision 33a1777d (github): UI|Client|DialogWidget: Non-modal dialogs
DialogWidget can now also be opened in a non-modal manner. skyjake
10:40 Doomsday Engine Revision 83897173 (github): Refactor|UI|Context|Client: Modified removal audience, API fluency
skyjake
10:38 Doomsday Engine Revision a13319ca (github): libdeng2|Widget: Renamed potentially dangerous method
Widget::clear() is now clearTree(), as clear() might be confused with
clearing the widget's own contents rather than ...
skyjake

2013-08-21

12:32 Doomsday Engine Revision ac0ba5a9 (github): Refactor|Updater|UI|Client: Revising updater UI (dialog for available updates)
Todo: Download dialog. skyjake
12:29 Doomsday Engine Revision 3093f4f9 (github): UI|Client: Added a separate color for dialog backgrounds
skyjake
12:28 Doomsday Engine Revision 47d09502 (github): Fixed|Client|ContentWidgetOrganizer: Crash after removing items
The mapping from items to widgets wasn't updated when an item was
removed.
skyjake
08:44 Doomsday Engine Revision db0a6fb2 (github): Refactor|Updater|UI|Client: Updater moved to ClientApp; revising dialogs
The Updater is now a proper C++ class and part of ClientApp. The
old C APIs were dropped.
The update notification di...
skyjake
07:45 Doomsday Engine Revision f8397964 (github): UI|Client: Minor widget tweaks and improvements
skyjake
07:45 Doomsday Engine Revision 06ded032 (github): Default Style: Define rules based on units
Makes it easier to scale the entire UI, e.g., for high-DPI displays. skyjake
07:43 Doomsday Engine Revision 1767fe9a (github): UI|Client|ProgressWidget: Added a "mini" style of progress indicator
This is intended for notification widgets. skyjake
07:41 Doomsday Engine Revision 82564e11 (github): UI|Client|SequentialLayout: Conveniently adding spaces
skyjake
07:40 Doomsday Engine Revision 8be9b351 (github): UI|Client: Added MessageDialog; relocated rest of updater sources
skyjake
 

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