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skyjake's activity

From 2013-08-11 to 2013-08-24

2013-08-24

21:19 Doomsday Engine Revision 33d0145d (github): Fixed|GLTextComposer: Segment alignment for untabbed lines
All segments now default to tab stop -1 if they don't use tabs. skyjake
20:45 Doomsday Engine Revision 8e9e1847 (github): UI|Client: Fixed DialogWidget custom actions, ChoiceWidget sizing
skyjake
17:59 Doomsday Engine Revision e6c3ccf5 (github): Refactor|UI|Client: Added rule-based ui::Margins to handle widget margins
Margins need to be rules, too, so that they can be used freely in rule
expressions. Fixed code where an assumption wa...
skyjake
16:11 Doomsday Engine Revision 070ba1ba (github): Merge branch 'master' of ssh://Architecture.local/Users/jaakko/Projects/deng
skyjake
16:09 Doomsday Engine Revision 5b8bf0f9 (github): UI|Client|Widgets: ChoiceWidget's width depends on widest child item
Also corrected some workarounds to issues that are no longer relevant,
related to hidden children in a MenuWidget. Th...
skyjake
12:53 Doomsday Engine Revision b47daf46 (github): Client|Audio|UI: Show audio information in the About dialog
skyjake
12:42 Doomsday Engine Revision 585fac39 (github): UI|Client: Show GL information in the About dialog
ContextWidgetOrganizer can now find items' widgets based on the item
label.
skyjake
12:41 Doomsday Engine Revision 2f9e8fdc (github): UI|Client|DocumentWidget: Widget's height defaults to full content height
skyjake
12:41 Doomsday Engine Revision 52c309dc (github): UI|Client|PopupWidget: "Info" style for popups
A popup widget may now configure itself for "informational" use. skyjake
12:40 Doomsday Engine Revision d81079e2 (github): Client|GL: Composing OpenGL information as a styled text string
skyjake
12:39 Doomsday Engine Revision d2881d26 (github): libgui|Drawable: Querying if a buffer exists
skyjake
12:08 Doomsday Engine Revision 50a28d7b (github): Client|libgui: Untabbed lines will reset tab stops for following lines
Now inside a longer styled text content, tab stops are only processed
for the tabbed portion of text. The other lines...
skyjake
11:38 Doomsday Engine Revision 8f3e97b9 (github): Refactor|libgui|Client: Untabbed lines among tabbed lines
It is now possible to set the tab stop to -1 to indicate that the
line should not be tabbed at all. The objective is ...
skyjake
10:26 Doomsday Engine Revision cf45557f (github): Default Style: Adjusted the "textaccent" color
skyjake
09:36 Doomsday Engine Revision b94fb24e (github): Client|Shell|Snowberry: App icon update
Refreshed the app icons with the latest available version of the icon. skyjake

2013-08-23

20:03 Doomsday Engine Revision 92fa48f8 (github): UI|Client|Default Style: Use accent color in default dialog button(s)
It helps to have a subtle color hint to show which button is the
default/recommended one.
Also cleaned up colors.dei...
skyjake
20:00 Doomsday Engine Revision 141474b0 (github): Refactor|libdeng2|Client: Renamed DENG2_IS_AS_METHODS
skyjake
18:53 Doomsday Engine Revision db58a472 (github): Default Style: Use the same title font on all platforms
Titles are big and light. skyjake
13:44 Doomsday Engine Revision 8cd17ce5 (github): Default Style: Added a HiDPI version of the on/off toggle graphic
skyjake
13:02 Doomsday Engine Revision 86a8984c (github): UI|Client: About dialog can be closed by clicking outside it
The about dialog is now opened as non-modal, and the base class
(PopupWidget) closes by default when clicking outside.
skyjake
11:42 Doomsday Engine Revision 4979b3d9 (github): Merge branch 'ui-framework'
Conflicts:
doomsday/client/data/defaultstyle.pack/fonts.dei
skyjake
11:39 Doomsday Engine Revision 9c56b85b (github): Windows|Default Style|Client: Added the "Open Sans" font into the style package
On Windows, Open Sans renders much better than any of the standard Windows
fonts.
skyjake
08:10 Doomsday Engine Revision 6c0d98e2 (github): Windows|Default Style: Changed font back to Segoe, but one point smaller
It would be nice to have more difference between regular and bold weights,
though.
skyjake

2013-08-22

22:02 Doomsday Engine Revision 8a697ad2 (github): Merge branch 'ui-framework'
skyjake
21:58 Doomsday Engine Revision 9b2e3d0e (github): Windows|UI|Default Style: Changed default font to Arial
Also, adjusted GLTextComposer so that compression is not used until
the text is several pixels overlapping.
skyjake
21:22 Doomsday Engine Revision d1b82fc0 (github): Updater|UI|Client: Pause game when update found
Currently a modal dialog is used to notify about the update, and
as such gameplay should be paused.
skyjake
21:15 Doomsday Engine Revision 5936b29c (github): Debug: Cleanup
skyjake
20:51 Doomsday Engine Revision f807276c (github): Cleanup
skyjake
20:40 Doomsday Engine Revision 3e36078c (github): Fixed build
skyjake
20:27 Doomsday Engine Revision 5d9da916 (github): Fixed|Clang|GuiWidgetPrivate: Accessing base template's member
Tell the compiler that "base" is coming from the base class, as
the use of templates seems to make this not work auto...
skyjake
20:20 Doomsday Engine Revision 89de0ebe (github): Client|libdeng2|Default Style: Loading custom fonts
Added the function loadFont() in the App module to allow loading
custom font files from a script.
Added the native P...
skyjake
19:44 Doomsday Engine Revision f994a645 (github): Windows|Fixed|Updater: Native path manipulation in the download dialog
skyjake
19:44 Doomsday Engine Revision e2a5fdca (github): Fixed|UI|Client: Destroy GUI widgets properly
It is never a good idea to call virtual methods from the destructor.
Now deinitialization is required before deletio...
skyjake
17:52 Doomsday Engine Revision d5c55e1a (github): Debug|Refactor|UI|Client: Investigating issue when deleting widgets
Added GuiWidgetPrivate<> template to act as the base class for GUI widgets'
private implementations.
However, it app...
skyjake
17:50 Doomsday Engine Revision 384cfc94 (github): Windows|libdeng2|Fixed: Missing exports
skyjake
11:31 Doomsday Engine Revision 577c5117 (github): Fixed|Updater|UI: Message dialog not deleted
skyjake
11:26 Doomsday Engine Revision a6d1d0d5 (github): Updater|UI|Client: Usability improvements; cleanup
The game is automatically paused when a background download completes
and the dialog is shown.
Added the option to a...
skyjake
10:48 Doomsday Engine Revision ddccbddf (github): Refactor|UI|Updater|Client: New Download dialog for the Updater
The download dialog is attached to the updater's notification widget,
and can be dismissed to continue downloading in...
skyjake
10:45 Doomsday Engine Revision 5672bb52 (github): UI|Client: Various widget improvements; cleanup
ProgressWidget's default mode is to align content normally rather
than by image only, as the latter is only really ne...
skyjake
10:41 Doomsday Engine Revision 33a1777d (github): UI|Client|DialogWidget: Non-modal dialogs
DialogWidget can now also be opened in a non-modal manner. skyjake
10:40 Doomsday Engine Revision 83897173 (github): Refactor|UI|Context|Client: Modified removal audience, API fluency
skyjake
10:38 Doomsday Engine Revision a13319ca (github): libdeng2|Widget: Renamed potentially dangerous method
Widget::clear() is now clearTree(), as clear() might be confused with
clearing the widget's own contents rather than ...
skyjake

2013-08-21

12:32 Doomsday Engine Revision ac0ba5a9 (github): Refactor|Updater|UI|Client: Revising updater UI (dialog for available updates)
Todo: Download dialog. skyjake
12:29 Doomsday Engine Revision 3093f4f9 (github): UI|Client: Added a separate color for dialog backgrounds
skyjake
12:28 Doomsday Engine Revision 47d09502 (github): Fixed|Client|ContentWidgetOrganizer: Crash after removing items
The mapping from items to widgets wasn't updated when an item was
removed.
skyjake
08:44 Doomsday Engine Revision db0a6fb2 (github): Refactor|Updater|UI|Client: Updater moved to ClientApp; revising dialogs
The Updater is now a proper C++ class and part of ClientApp. The
old C APIs were dropped.
The update notification di...
skyjake
07:45 Doomsday Engine Revision f8397964 (github): UI|Client: Minor widget tweaks and improvements
skyjake
07:45 Doomsday Engine Revision 06ded032 (github): Default Style: Define rules based on units
Makes it easier to scale the entire UI, e.g., for high-DPI displays. skyjake
07:43 Doomsday Engine Revision 1767fe9a (github): UI|Client|ProgressWidget: Added a "mini" style of progress indicator
This is intended for notification widgets. skyjake
07:41 Doomsday Engine Revision 82564e11 (github): UI|Client|SequentialLayout: Conveniently adding spaces
skyjake
07:40 Doomsday Engine Revision 8be9b351 (github): UI|Client: Added MessageDialog; relocated rest of updater sources
skyjake

2013-08-20

15:46 Doomsday Engine Revision 027e4462 (github): Cleanup
skyjake
15:44 Doomsday Engine Revision 7b734806 (github): Updater|UI|Client: Removed old UpdaterDialog base class
This was a Qt specific thing. skyjake
14:21 Doomsday Engine Revision cd6966be (github): UI|Console|Client: Console log is closed when command line loses focus
Makes it easier to dismiss the log, and makes the view less cluttered
when accessing non-console related parts of the...
skyjake
14:05 Doomsday Engine Revision f16e47cf (github): UI|Client|ChoiceWidget: Choice popups are opaque
ChoiceWidget's popup may already be over a couple of layers of widgets,
so making it fully opaque improves readabilit...
skyjake
13:56 Doomsday Engine Revision 3d49311c (github): UI|Client|DialogWidget: Modal dialog flashes borders to indicate blocking
If an event gets eaten because a modal dialog is open, the dialog's
borders now briefly flash to let the user know th...
skyjake
13:55 Doomsday Engine Revision 768043b4 (github): libdeng2|Widget: Notification about removed children
The notification is now done after the removal has already occurred.
This is to allow observers to perform actions re...
skyjake
13:29 Doomsday Engine Revision 51b273d2 (github): UI|Updater|Client: Reimplemented the updater settings dialog
Now using Doomsday's own UI framework for the settings dialog. skyjake
13:27 Doomsday Engine Revision 0c351ccc (github): UI|Client|DialogWidget: Apply common settings for contained widgets
Widgets added to a dialog's content area get automatically styled
with appropriate settings.
skyjake
13:24 Doomsday Engine Revision 95d4c82e (github): UI|Client|GridLayout: Cell alignment can be set for each column
Columns can be either left-aligned (the default) or right-aligned.
Only affects variable-width columns.
skyjake
13:22 Doomsday Engine Revision 83864fef (github): Fixed|UI|Client|ChoiceWidget: Several improvements to ChoiceWidget
- The font of the selected item defined in the Style.
- Fixed addition of items into the widget.
- Popup can open to ...
skyjake
13:21 Doomsday Engine Revision 8c3b8fc2 (github): UI|Client: Separate margins, opacity for disabled widgets
GuiWidget now supports a separate margin rule for each edge of the
rectangle. Presently LabelWidget applies all of th...
skyjake
13:18 Doomsday Engine Revision 3d5cca34 (github): Refactor|UI|Client: Data item semantics, variant data, custom sorting methods
The semantics of UI data items are now expressed as a set of flags
that can be combined as necessary.
All UI data it...
skyjake
13:11 Doomsday Engine Revision 1962a940 (github): Refactor|libdeng2|Widgets: Notifications about child addition/removal
Using the observer mechanism for notifications about child addition
and removal is more flexible and results in fewer...
skyjake
13:09 Doomsday Engine Revision 4573e792 (github): libdeng2|IndirectRule: Allow evaluating an undefined indirect rule
The value of an undefined indirection is zero. skyjake
13:08 Doomsday Engine Revision 2807d0cb (github): Client|Updater: Relocated some autoupdater header files
skyjake

2013-08-19

19:40 Doomsday Engine Revision 8c5a3358 (github): Cleanup
skyjake
14:57 Doomsday Engine Revision 2506f1ac (github): UI|Client: Small About dialog tweaks
skyjake
13:51 Doomsday Engine Revision 16882138 (github): Debug|Client: Check that all reference-counted objects get deleted
skyjake
13:40 Doomsday Engine Revision 316793ed (github): Cleanup|UI|Client|MenuWidget: Removed obsolete code
Layout is now handled fully by GridLayout, so MenuWidget can just
set things up.
skyjake
12:57 Doomsday Engine Revision d65a9ab7 (github): Refactor|libdeng2|RuleRectangle: Reimplemented based on IndirectRule
RuleRectangle now defines the output rules directly in terms of
inputs, however the outputs are indirect so that anyo...
skyjake
11:00 Doomsday Engine Revision fc39979f (github): Default Style|OS X: Use a big, light font for titles
skyjake
10:36 Doomsday Engine Revision e8c68ad3 (github): Fixed|libdeng2|ConstantRule: Only invalidate if value actually changes
A perf problem was caused by RuleRectangle updating the outputs in
such a manner that caused ConstantRule to be alway...
skyjake
09:23 Doomsday Engine Revision abbe8ed0 (github): Fixed|UI|Client|GridLayout: Operations on NULL rules
Todo: Something is causing a big perf hit... skyjake
08:50 Doomsday Engine Revision 24d99975 (github): Fixed|libdeng2|Observers: Added missing const += by-ref operator
There was a corresponding const method for insertion by pointer, but
no by reference.
skyjake
08:23 Doomsday Engine Revision 4f3745c6 (github): Fixed: Warning about ineffective use of "const" in return value
skyjake
08:17 Doomsday Engine Revision ba1a0e12 (github): libdeng2|OperatorRule: Simplified template
skyjake

2013-08-18

19:17 Doomsday Engine Revision 9c297a5f (github): Merge branch 'ui-framework' of ssh://github.com/skyjake/Doomsday-Engine into ui-framework
skyjake
19:15 Doomsday Engine Revision bf80ce49 (github): Refactor|UI|Client|MenuWidget: Use GridLayout instead of custom layout logic
skyjake
19:13 Doomsday Engine Revision 31d4cc88 (github): Cleanup
skyjake
19:13 Doomsday Engine Revision 2a9f5a15 (github): UI|Client: Allow clearing SequentialLayout to start over
skyjake
19:12 Doomsday Engine Revision 38ed3d47 (github): Refactor|UI|Client|GridLayout: Fixes and improvements to grid layout
The objective is to avoid redundant calculations by reusing the same
Rule instances for cols/rows. Also making a lot ...
skyjake
19:07 Doomsday Engine Revision 66abb5ff (github): libdeng2|IndirectRule: If no source set, evaluate to zero
skyjake
19:07 Doomsday Engine Revision e2419ef5 (github): libdeng2|OperatorRule: Added sumInto() and another version of maximum()
Common patterns of Rule operations made easier. skyjake
14:16 Doomsday Engine Revision 718eb847 (github): UI|Client|Widgets: Added basic implementation of GridLayout
This is more generic than what MenuWidget has been doing so far.
Internally takes advantage of SequentialLayout and I...
skyjake
14:13 Doomsday Engine Revision 3cb4e998 (github): Refactor|UI|Client: Use SequentialLayout in NotificationWidget
skyjake
14:12 Doomsday Engine Revision 9189fd67 (github): libdeng2|Widgets: Added IndirectRule
Indirect rules are useful when others need to depend one a rule that
may be replaced at any time.
skyjake
10:48 Doomsday Engine Revision 0724dedd (github): Refactor|UI|Client|AboutDialog: Applied SequentialLayout in the about dialog
skyjake
10:47 Doomsday Engine Revision f68bb0ed (github): UI|Widgets|Client: Added SequentialLayout
Widget layout utility for positioning widgets sequentially. skyjake
10:29 Doomsday Engine Revision b0dc6821 (github): UI|Client|Widgets: Improvements to DialogWidget (and popup, button)
Dialogs now define some generic button roles (accept, reject, etc.)
so that it is more convenient to construct dialog...
skyjake
10:26 Doomsday Engine Revision eeed31ed (github): Refactor|libdeng2: Added a macro for defining as/is conversion templates
This makes it easier to have the as/is methods consistently available
wherever needed.
skyjake

2013-08-17

20:14 Doomsday Engine Revision 06e51f32 (github): UI|Client|Task Bar: Added an About dialog; "About Doomsday" in DE menu
The "About Doomsday" menu item now opens a popup dialog showing
information about Doomsday.
Todo for later: I'm sure...
skyjake
20:12 Doomsday Engine Revision ffafccc9 (github): UI|Client: Added DialogWidget
Dialogs are popups with a scrollable content area and a row of
buttons (in a menu widget).
skyjake
20:09 Doomsday Engine Revision 7bfbf63e (github): Cleanup
skyjake
20:09 Doomsday Engine Revision 83882faf (github): Client|Homepage: Opening the homepage in a web browser
skyjake
20:08 Doomsday Engine Revision 8383719e (github): UI|Client|PopupWidget: Directionless anchor
NoDirection centers the popup on the anchor point. skyjake
20:06 Doomsday Engine Revision 24ee2d10 (github): UI|Client|MenuWidget|Fixed: Layout logic for expanding unlimited columns
skyjake
20:05 Doomsday Engine Revision df27834a (github): UI|Client|GuiWidget: Added a blurred background with border glow
skyjake
20:04 Doomsday Engine Revision ad29c99e (github): libdeng2|Widgets: Improved RuleRectangle API; fixed ScalarRule destructor
ScalarRule did not leave the Clock's audience when destroyed, causing
a crash if an animation was ongoing.
skyjake
19:53 Doomsday Engine Revision 3dd4775a (github): Fixed|libgui|PersistentCanvasWindow: Applying command line options to window
At least on OS X there was a problem with the state of the widget
if the attributes were applied to a hidden window (...
skyjake
14:10 Doomsday Engine Revision 107cd004 (github): UI|Client: Added basic implementation for ChoiceWidget
skyjake
13:57 Doomsday Engine Revision 7958356a (github): UI|Client: Added a method for finding data context items
skyjake
13:57 Doomsday Engine Revision 1cfbd4bb (github): UI|Client|PopupWidget: Added method for setting anchor and opening direction
Sets the anchor to the appropriate side of a rule rectangle. skyjake
10:06 Doomsday Engine Revision 3db2f1a8 (github): Fixed|ContextWidgetOrganizer|UI|Client: Default widget factory behavior
skyjake
09:53 Doomsday Engine Revision 078e7670 (github): Merge branch 'master' into ui-framework
skyjake
09:53 Doomsday Engine Revision f49bb783 (github): Fixed|Sector: Minor compiler warning (init order)
skyjake
09:50 Doomsday Engine Revision 071eea49 (github): Fixed: Minor compiler warnings (init order; unused args)
skyjake
09:49 Doomsday Engine Revision c5724751 (github): Fixed: Minor compiler warnings (init order; unused args)
skyjake
09:21 Doomsday Engine Revision 392f4cc2 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine into ui-framework
skyjake

2013-08-16

20:56 Doomsday Engine Revision 7240f6f1 (github): Fixed|UI|Client: Typos (letter case)
skyjake
20:51 Doomsday Engine Revision f5e1fe5c (github): UI|Client: Cleanup
skyjake
20:46 Doomsday Engine Revision 87108cd4 (github): Refactor|UI|Client: Added ui::SubmenuItem representing a submenu with items
Cleans up management of submenus, as MenuWidget can now handle
the details based on the abstract information in Subme...
skyjake
20:41 Doomsday Engine Revision b5a69733 (github): Cleanup|Client|libdeng2|libshell: Various fixes and cleanup after ui::Context refactoring
skyjake
14:29 Doomsday Engine Revision c81f5d6e (github): Refactor|UI|Client|Console|Task Bar: Updated for ui::Context
It is now simpler to populate menus with items. skyjake
14:28 Doomsday Engine Revision b6ea8b32 (github): Refactor|UI|Client: Use ui::Context in menu-based widgets
ui::Context provides a uniform way to manage a set of items for
menus. It is now used for all menu-based widgets (reg...
skyjake
14:26 Doomsday Engine Revision 705dfbae (github): UI|Client|Project: Updated project file with all new sources
skyjake
14:26 Doomsday Engine Revision 6b4c9789 (github): UI|Client: Added specialized ui::Items for actions and variable toggles
skyjake
14:25 Doomsday Engine Revision e6b0e978 (github): UI|Client: Added a controller that creates widgets out of a data model
ContextWidgetOrganizer links with a context and
constructs/updates/deletes child widgets corresponding to
the context...
skyjake
14:23 Doomsday Engine Revision 9fd12594 (github): UI|Client: Added a data model abstraction (context with items)
Added ui::Context, ui::Item and ui::ListContext. Context holds Items.
ListContext is a concrete list-based implementa...
skyjake
14:18 Doomsday Engine Revision 94a5ddfc (github): UI|Client|GuiWidget: Added a nicer way to get child widgets
skyjake
14:16 Doomsday Engine Revision 808711a7 (github): libdeng2|Widget: Added Deletion audience; children can be reordered
skyjake
14:15 Doomsday Engine Revision 4ddd2a35 (github): Fixed|UI|Client: Include the correct header (uidefs.h)
skyjake
14:14 Doomsday Engine Revision dd7d732f (github): Refactor|libdeng2|Client: Actions are able to duplicate themselves
skyjake

2013-08-14

14:13 Doomsday Engine Revision 98134dbf (github): UI|Client: Renamed alignment.h to uidefs.h; added stub for ChoiceWidget
skyjake

2013-08-13

16:43 Doomsday Engine Revision 5a994e26 (github): Optimize|Builder|qmake: Avoid numerous python invocations when parsing
versions.pri is better pre-generated once and then reused multiple
times. The old way caused a multitude of python pr...
skyjake
09:27 Doomsday Engine Revision 1e537197 (github): UI|Client|ToggleWidget: Flipped the graphic horizontally
skyjake

2013-08-12

16:39 Doomsday Engine Revision d40ebcb2 (github): Debug|Client: Print launch failure message in debug output, too
skyjake

2013-08-11

20:58 Doomsday Engine Revision 387a43df (github): Fixed|UI|Client: Attempt to release image from a destroyed atlas
skyjake
20:29 Doomsday Engine Revision 5fc98697 (github): Fixed|Qt|qmake|OS X: Various Qt 5 and C++11 compatibility fixes
skyjake
13:13 Doomsday Engine Revision 77ab4766 (github): Documentation|libdeng2|ZipArchive: Note about using raw deflate/inflate
skyjake
10:21 Doomsday Engine Revision c2dd04a0 (github): Merge branch 'ui-framework'
skyjake
10:20 Doomsday Engine Revision 451332e6 (github): Cleanup
skyjake
10:20 Doomsday Engine Revision 57543a60 (github): libdeng2: Added version define for Qt 5.2
skyjake
10:15 Doomsday Engine Revision 3375036d (github): UI|Client|ToggleWidget: Clamp to non-fractional coordinates on screen
Avoids blurriness. skyjake
09:48 Doomsday Engine Revision c1efa465 (github): Merge branch 'ui-framework' of ssh://github.com/skyjake/Doomsday-Engine into ui-framework
skyjake
09:47 Doomsday Engine Revision da8b2758 (github): Fixed|libdeng2|64-bit: Various implicit size_t to (u)int truncations made explicit
skyjake
09:46 Doomsday Engine Revision a4d35b3e (github): Fixed|qmake|Debug|Windows: Typo in config_win32.pri related to rc options
skyjake
09:45 Doomsday Engine Revision 8cc408f2 (github): qmake|Windows|64-bit: Add 'win64' to CONFIG
skyjake
 

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