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skyjake's activity

From 2013-08-07 to 2013-08-20

2013-08-20

15:46 Doomsday Engine Revision 027e4462 (github): Cleanup
skyjake
15:44 Doomsday Engine Revision 7b734806 (github): Updater|UI|Client: Removed old UpdaterDialog base class
This was a Qt specific thing. skyjake
14:21 Doomsday Engine Revision cd6966be (github): UI|Console|Client: Console log is closed when command line loses focus
Makes it easier to dismiss the log, and makes the view less cluttered
when accessing non-console related parts of the...
skyjake
14:05 Doomsday Engine Revision f16e47cf (github): UI|Client|ChoiceWidget: Choice popups are opaque
ChoiceWidget's popup may already be over a couple of layers of widgets,
so making it fully opaque improves readabilit...
skyjake
13:56 Doomsday Engine Revision 3d49311c (github): UI|Client|DialogWidget: Modal dialog flashes borders to indicate blocking
If an event gets eaten because a modal dialog is open, the dialog's
borders now briefly flash to let the user know th...
skyjake
13:55 Doomsday Engine Revision 768043b4 (github): libdeng2|Widget: Notification about removed children
The notification is now done after the removal has already occurred.
This is to allow observers to perform actions re...
skyjake
13:29 Doomsday Engine Revision 51b273d2 (github): UI|Updater|Client: Reimplemented the updater settings dialog
Now using Doomsday's own UI framework for the settings dialog. skyjake
13:27 Doomsday Engine Revision 0c351ccc (github): UI|Client|DialogWidget: Apply common settings for contained widgets
Widgets added to a dialog's content area get automatically styled
with appropriate settings.
skyjake
13:24 Doomsday Engine Revision 95d4c82e (github): UI|Client|GridLayout: Cell alignment can be set for each column
Columns can be either left-aligned (the default) or right-aligned.
Only affects variable-width columns.
skyjake
13:22 Doomsday Engine Revision 83864fef (github): Fixed|UI|Client|ChoiceWidget: Several improvements to ChoiceWidget
- The font of the selected item defined in the Style.
- Fixed addition of items into the widget.
- Popup can open to ...
skyjake
13:21 Doomsday Engine Revision 8c3b8fc2 (github): UI|Client: Separate margins, opacity for disabled widgets
GuiWidget now supports a separate margin rule for each edge of the
rectangle. Presently LabelWidget applies all of th...
skyjake
13:18 Doomsday Engine Revision 3d5cca34 (github): Refactor|UI|Client: Data item semantics, variant data, custom sorting methods
The semantics of UI data items are now expressed as a set of flags
that can be combined as necessary.
All UI data it...
skyjake
13:11 Doomsday Engine Revision 1962a940 (github): Refactor|libdeng2|Widgets: Notifications about child addition/removal
Using the observer mechanism for notifications about child addition
and removal is more flexible and results in fewer...
skyjake
13:09 Doomsday Engine Revision 4573e792 (github): libdeng2|IndirectRule: Allow evaluating an undefined indirect rule
The value of an undefined indirection is zero. skyjake
13:08 Doomsday Engine Revision 2807d0cb (github): Client|Updater: Relocated some autoupdater header files
skyjake

2013-08-19

19:40 Doomsday Engine Revision 8c5a3358 (github): Cleanup
skyjake
14:57 Doomsday Engine Revision 2506f1ac (github): UI|Client: Small About dialog tweaks
skyjake
13:51 Doomsday Engine Revision 16882138 (github): Debug|Client: Check that all reference-counted objects get deleted
skyjake
13:40 Doomsday Engine Revision 316793ed (github): Cleanup|UI|Client|MenuWidget: Removed obsolete code
Layout is now handled fully by GridLayout, so MenuWidget can just
set things up.
skyjake
12:57 Doomsday Engine Revision d65a9ab7 (github): Refactor|libdeng2|RuleRectangle: Reimplemented based on IndirectRule
RuleRectangle now defines the output rules directly in terms of
inputs, however the outputs are indirect so that anyo...
skyjake
11:00 Doomsday Engine Revision fc39979f (github): Default Style|OS X: Use a big, light font for titles
skyjake
10:36 Doomsday Engine Revision e8c68ad3 (github): Fixed|libdeng2|ConstantRule: Only invalidate if value actually changes
A perf problem was caused by RuleRectangle updating the outputs in
such a manner that caused ConstantRule to be alway...
skyjake
09:23 Doomsday Engine Revision abbe8ed0 (github): Fixed|UI|Client|GridLayout: Operations on NULL rules
Todo: Something is causing a big perf hit... skyjake
08:50 Doomsday Engine Revision 24d99975 (github): Fixed|libdeng2|Observers: Added missing const += by-ref operator
There was a corresponding const method for insertion by pointer, but
no by reference.
skyjake
08:23 Doomsday Engine Revision 4f3745c6 (github): Fixed: Warning about ineffective use of "const" in return value
skyjake
08:17 Doomsday Engine Revision ba1a0e12 (github): libdeng2|OperatorRule: Simplified template
skyjake

2013-08-18

19:17 Doomsday Engine Revision 9c297a5f (github): Merge branch 'ui-framework' of ssh://github.com/skyjake/Doomsday-Engine into ui-framework
skyjake
19:15 Doomsday Engine Revision bf80ce49 (github): Refactor|UI|Client|MenuWidget: Use GridLayout instead of custom layout logic
skyjake
19:13 Doomsday Engine Revision 31d4cc88 (github): Cleanup
skyjake
19:13 Doomsday Engine Revision 2a9f5a15 (github): UI|Client: Allow clearing SequentialLayout to start over
skyjake
19:12 Doomsday Engine Revision 38ed3d47 (github): Refactor|UI|Client|GridLayout: Fixes and improvements to grid layout
The objective is to avoid redundant calculations by reusing the same
Rule instances for cols/rows. Also making a lot ...
skyjake
19:07 Doomsday Engine Revision 66abb5ff (github): libdeng2|IndirectRule: If no source set, evaluate to zero
skyjake
19:07 Doomsday Engine Revision e2419ef5 (github): libdeng2|OperatorRule: Added sumInto() and another version of maximum()
Common patterns of Rule operations made easier. skyjake
14:16 Doomsday Engine Revision 718eb847 (github): UI|Client|Widgets: Added basic implementation of GridLayout
This is more generic than what MenuWidget has been doing so far.
Internally takes advantage of SequentialLayout and I...
skyjake
14:13 Doomsday Engine Revision 3cb4e998 (github): Refactor|UI|Client: Use SequentialLayout in NotificationWidget
skyjake
14:12 Doomsday Engine Revision 9189fd67 (github): libdeng2|Widgets: Added IndirectRule
Indirect rules are useful when others need to depend one a rule that
may be replaced at any time.
skyjake
10:48 Doomsday Engine Revision 0724dedd (github): Refactor|UI|Client|AboutDialog: Applied SequentialLayout in the about dialog
skyjake
10:47 Doomsday Engine Revision f68bb0ed (github): UI|Widgets|Client: Added SequentialLayout
Widget layout utility for positioning widgets sequentially. skyjake
10:29 Doomsday Engine Revision b0dc6821 (github): UI|Client|Widgets: Improvements to DialogWidget (and popup, button)
Dialogs now define some generic button roles (accept, reject, etc.)
so that it is more convenient to construct dialog...
skyjake
10:26 Doomsday Engine Revision eeed31ed (github): Refactor|libdeng2: Added a macro for defining as/is conversion templates
This makes it easier to have the as/is methods consistently available
wherever needed.
skyjake

2013-08-17

20:14 Doomsday Engine Revision 06e51f32 (github): UI|Client|Task Bar: Added an About dialog; "About Doomsday" in DE menu
The "About Doomsday" menu item now opens a popup dialog showing
information about Doomsday.
Todo for later: I'm sure...
skyjake
20:12 Doomsday Engine Revision ffafccc9 (github): UI|Client: Added DialogWidget
Dialogs are popups with a scrollable content area and a row of
buttons (in a menu widget).
skyjake
20:09 Doomsday Engine Revision 7bfbf63e (github): Cleanup
skyjake
20:09 Doomsday Engine Revision 83882faf (github): Client|Homepage: Opening the homepage in a web browser
skyjake
20:08 Doomsday Engine Revision 8383719e (github): UI|Client|PopupWidget: Directionless anchor
NoDirection centers the popup on the anchor point. skyjake
20:06 Doomsday Engine Revision 24ee2d10 (github): UI|Client|MenuWidget|Fixed: Layout logic for expanding unlimited columns
skyjake
20:05 Doomsday Engine Revision df27834a (github): UI|Client|GuiWidget: Added a blurred background with border glow
skyjake
20:04 Doomsday Engine Revision ad29c99e (github): libdeng2|Widgets: Improved RuleRectangle API; fixed ScalarRule destructor
ScalarRule did not leave the Clock's audience when destroyed, causing
a crash if an animation was ongoing.
skyjake
19:53 Doomsday Engine Revision 3dd4775a (github): Fixed|libgui|PersistentCanvasWindow: Applying command line options to window
At least on OS X there was a problem with the state of the widget
if the attributes were applied to a hidden window (...
skyjake
14:10 Doomsday Engine Revision 107cd004 (github): UI|Client: Added basic implementation for ChoiceWidget
skyjake
13:57 Doomsday Engine Revision 7958356a (github): UI|Client: Added a method for finding data context items
skyjake
13:57 Doomsday Engine Revision 1cfbd4bb (github): UI|Client|PopupWidget: Added method for setting anchor and opening direction
Sets the anchor to the appropriate side of a rule rectangle. skyjake
10:06 Doomsday Engine Revision 3db2f1a8 (github): Fixed|ContextWidgetOrganizer|UI|Client: Default widget factory behavior
skyjake
09:53 Doomsday Engine Revision 078e7670 (github): Merge branch 'master' into ui-framework
skyjake
09:53 Doomsday Engine Revision f49bb783 (github): Fixed|Sector: Minor compiler warning (init order)
skyjake
09:50 Doomsday Engine Revision 071eea49 (github): Fixed: Minor compiler warnings (init order; unused args)
skyjake
09:49 Doomsday Engine Revision c5724751 (github): Fixed: Minor compiler warnings (init order; unused args)
skyjake
09:21 Doomsday Engine Revision 392f4cc2 (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine into ui-framework
skyjake

2013-08-16

20:56 Doomsday Engine Revision 7240f6f1 (github): Fixed|UI|Client: Typos (letter case)
skyjake
20:51 Doomsday Engine Revision f5e1fe5c (github): UI|Client: Cleanup
skyjake
20:46 Doomsday Engine Revision 87108cd4 (github): Refactor|UI|Client: Added ui::SubmenuItem representing a submenu with items
Cleans up management of submenus, as MenuWidget can now handle
the details based on the abstract information in Subme...
skyjake
20:41 Doomsday Engine Revision b5a69733 (github): Cleanup|Client|libdeng2|libshell: Various fixes and cleanup after ui::Context refactoring
skyjake
14:29 Doomsday Engine Revision c81f5d6e (github): Refactor|UI|Client|Console|Task Bar: Updated for ui::Context
It is now simpler to populate menus with items. skyjake
14:28 Doomsday Engine Revision b6ea8b32 (github): Refactor|UI|Client: Use ui::Context in menu-based widgets
ui::Context provides a uniform way to manage a set of items for
menus. It is now used for all menu-based widgets (reg...
skyjake
14:26 Doomsday Engine Revision 705dfbae (github): UI|Client|Project: Updated project file with all new sources
skyjake
14:26 Doomsday Engine Revision 6b4c9789 (github): UI|Client: Added specialized ui::Items for actions and variable toggles
skyjake
14:25 Doomsday Engine Revision e6b0e978 (github): UI|Client: Added a controller that creates widgets out of a data model
ContextWidgetOrganizer links with a context and
constructs/updates/deletes child widgets corresponding to
the context...
skyjake
14:23 Doomsday Engine Revision 9fd12594 (github): UI|Client: Added a data model abstraction (context with items)
Added ui::Context, ui::Item and ui::ListContext. Context holds Items.
ListContext is a concrete list-based implementa...
skyjake
14:18 Doomsday Engine Revision 94a5ddfc (github): UI|Client|GuiWidget: Added a nicer way to get child widgets
skyjake
14:16 Doomsday Engine Revision 808711a7 (github): libdeng2|Widget: Added Deletion audience; children can be reordered
skyjake
14:15 Doomsday Engine Revision 4ddd2a35 (github): Fixed|UI|Client: Include the correct header (uidefs.h)
skyjake
14:14 Doomsday Engine Revision dd7d732f (github): Refactor|libdeng2|Client: Actions are able to duplicate themselves
skyjake

2013-08-14

14:13 Doomsday Engine Revision 98134dbf (github): UI|Client: Renamed alignment.h to uidefs.h; added stub for ChoiceWidget
skyjake

2013-08-13

16:43 Doomsday Engine Revision 5a994e26 (github): Optimize|Builder|qmake: Avoid numerous python invocations when parsing
versions.pri is better pre-generated once and then reused multiple
times. The old way caused a multitude of python pr...
skyjake
09:27 Doomsday Engine Revision 1e537197 (github): UI|Client|ToggleWidget: Flipped the graphic horizontally
skyjake

2013-08-12

16:39 Doomsday Engine Revision d40ebcb2 (github): Debug|Client: Print launch failure message in debug output, too
skyjake

2013-08-11

20:58 Doomsday Engine Revision 387a43df (github): Fixed|UI|Client: Attempt to release image from a destroyed atlas
skyjake
20:29 Doomsday Engine Revision 5fc98697 (github): Fixed|Qt|qmake|OS X: Various Qt 5 and C++11 compatibility fixes
skyjake
13:13 Doomsday Engine Revision 77ab4766 (github): Documentation|libdeng2|ZipArchive: Note about using raw deflate/inflate
skyjake
10:21 Doomsday Engine Revision c2dd04a0 (github): Merge branch 'ui-framework'
skyjake
10:20 Doomsday Engine Revision 451332e6 (github): Cleanup
skyjake
10:20 Doomsday Engine Revision 57543a60 (github): libdeng2: Added version define for Qt 5.2
skyjake
10:15 Doomsday Engine Revision 3375036d (github): UI|Client|ToggleWidget: Clamp to non-fractional coordinates on screen
Avoids blurriness. skyjake
09:48 Doomsday Engine Revision c1efa465 (github): Merge branch 'ui-framework' of ssh://github.com/skyjake/Doomsday-Engine into ui-framework
skyjake
09:47 Doomsday Engine Revision da8b2758 (github): Fixed|libdeng2|64-bit: Various implicit size_t to (u)int truncations made explicit
skyjake
09:46 Doomsday Engine Revision a4d35b3e (github): Fixed|qmake|Debug|Windows: Typo in config_win32.pri related to rc options
skyjake
09:45 Doomsday Engine Revision 8cc408f2 (github): qmake|Windows|64-bit: Add 'win64' to CONFIG
skyjake

2013-08-10

20:24 Doomsday Engine Revision fe3fb65e (github): Cleanup
skyjake
20:21 Doomsday Engine Revision e95c373e (github): Fixed|UI|Client: Errors in previous commit
skyjake
19:45 Doomsday Engine Revision d0decaab (github): Cleanup|UI|Client|Style: Define rich format font parameters in one place
Rich format parameters for the text styles are now all defined in
Style.
skyjake
18:42 Doomsday Engine Revision 6903cfab (github): UI|Task Bar: Tweaked DE logo
skyjake
17:28 Doomsday Engine Revision f4036078 (github): UI|Client|Console: Added option for scrolling log to bottom on Enter
Using a VariableToggleWidget in the [>] menu. skyjake
17:27 Doomsday Engine Revision 5b19eedb (github): UI|Task Bar|Refactor: Use VariableToggleWidget for the FPS counter menu item
There is now a proper widget that makes it easier to implement the
FPS toggling (via Config.window.main.showFps).
skyjake
17:26 Doomsday Engine Revision 8b90c8fc (github): UI|Client|VariableToggleWidget: Added widget for toggling script variables
Syncs the value of a script variable (boolean) with the on/off state
of the toggle widget.
skyjake
17:23 Doomsday Engine Revision 51489417 (github): UI|Client|ToggleWidget|Default Style: Tweaked appearance and animation
skyjake
17:22 Doomsday Engine Revision daa486f1 (github): Client|libdeng2|Script: Separated app-specific stuff out of Config.de
The application-specific "appconfig" module is now responsible for
the default configuration of the application (wind...
skyjake
14:41 Doomsday Engine Revision 8fbd3174 (github): UI|Client|ToggleWidget: Added ToggleWidget
A simple on/off toggle based on a button. The on/off graphic from the
style is stored centrally by GuiRootWidget.
Us...
skyjake
14:39 Doomsday Engine Revision f92c7858 (github): UI|Client|ButtonWidget: Adjusted button down state scaling
skyjake
14:38 Doomsday Engine Revision a5a806ff (github): Client|UI|PopupWidget|PopupMenuWidget: Adding custom widgets to menu
skyjake
14:37 Doomsday Engine Revision f90f838c (github): Fixed|Client|UI|LabelWidget: Incorrect layout
Omit gap between text and image if both are not present. skyjake
14:36 Doomsday Engine Revision 2db23e3d (github): Refactor|Client|GuiWidget: Anyone can request a geometry update
skyjake
14:35 Doomsday Engine Revision dd5a28f4 (github): Default Style|Client: Added an on/off toggle graphic
skyjake

2013-08-09

14:51 Doomsday Engine Revision 1ff4fe06 (github): Fixed|Client|UI: Small tweaks to widget animations
The style of an animation should be changed after changing its value,
as if it is changed before, the value setter wi...
skyjake
13:17 Doomsday Engine Revision c28200a8 (github): Fixed|libgui|PersistentCanvasWindow: Command line options for window ignored
'-window' etc. were not being applied to the main window at launch. skyjake
13:17 Doomsday Engine Revision 57de87fb (github): Refactor|Client|UI: Added ProceduralImage base class; use it in LabelWidget
Introducing the concept of procedural images brings a lot of
flexibility to labels and other widgets derived from it ...
skyjake
10:44 Doomsday Engine Revision 48103519 (github): Optimize|libdeng2|Observers: Use regular mutex
It appears that Qt's QReadWriteLock::lockForRead() has some performance
issues. Using a regular mutex for audiences p...
skyjake
10:07 Doomsday Engine Revision f6e1533b (github): Optimize|libdeng2|Observers: Ensure Loop does not copy the observer set
Profiling showed that iterating through audiences using Observers::Loop
had unexpectedly slow performance due to Loop...
skyjake

2013-08-08

10:31 Doomsday Engine Revision e08c4908 (github): Builder|Cleanup: Removed irrelevant comment
skyjake
10:24 Doomsday Engine Revision 76e293cc (github): Builder|OS X: Cherry-picked builder updates from master branch
skyjake
10:22 Doomsday Engine Revision 5f9ca2e3 (github): Builder|OS X: Identify OS X 10.5 as a build platform
skyjake
10:22 Doomsday Engine Revision 7cba83c8 (github): Builder|OS X: Automatically update installer package metadata
Prior to creating an installer package, the XML files are updated
with version information. (PackageMaker might pull ...
skyjake

2013-08-07

15:05 Doomsday Engine Revision 730cce91 (github): Fixed|Renderer|Clang: Build error (ambiguous cast)
Conversion from Vector3d to Vector3f occurs automatically thanks
to the Vector3<dfloat> operator. A functional cast i...
skyjake
14:54 Doomsday Engine Revision f36f0886 (github): Merge branch 'ui-framework'
skyjake
 

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