danij's activity
From 2012-07-06 to 2012-07-19
2012-07-16
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18:50 Doomsday Engine Bug #1060: [Hexen] Polyobjs not displayed on the automap
- - **labels**: --> Hexen
- **summary**: [HeXen] Poly Objs not displayed on the automap --> [Hexen] Polyobjs not displ... -
15:49 Doomsday Engine Bug #1066: "Use custom automap colors" menu option broken
- - **labels**: User Interface --> Game Menu
2012-07-13
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10:02 Doomsday Engine Bug #251: [Doom] Nightmare monsters sometimes not fast
- Requires re-testing as of build 560, this may now be fixed.
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10:00 Doomsday Engine Bug #571: -fast option is broken
- Issue #2 (-fast handling) requires re-testing as of build 560, this may now be fixed.
2012-07-09
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22:42 Doomsday Engine Bug #1064: [Hexen] Interludes can no longer be moved (MAPINFO vs. Infine)
- - **labels**: Data --> Hexen
- **summary**: [HeXen] Interludes can no longer be moved --> [Hexen] Interludes can no l... -
22:41 Doomsday Engine Bug #1064: [Hexen] Interludes can no longer be moved (MAPINFO vs. Infine)
- In Hexen v1.1 the map progression and interlude animations to play are defined in the MAPINFO lump. A mod may include...
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