Project

General

Profile

danij's activity

From 2012-07-06 to 2012-07-19

2012-07-16

18:50 Doomsday Engine Bug #1060: [Hexen] Polyobjs not displayed on the automap
- **labels**: --> Hexen
- **summary**: [HeXen] Poly Objs not displayed on the automap --> [Hexen] Polyobjs not displ...
danij
15:49 Doomsday Engine Bug #1066: "Use custom automap colors" menu option broken
- **labels**: User Interface --> Game Menu
danij

2012-07-13

10:02 Doomsday Engine Bug #251: [Doom] Nightmare monsters sometimes not fast
Requires re-testing as of build 560, this may now be fixed. danij
10:00 Doomsday Engine Bug #571: -fast option is broken
Issue #2 (-fast handling) requires re-testing as of build 560, this may now be fixed. danij

2012-07-09

22:42 Doomsday Engine Bug #1064: [Hexen] Interludes can no longer be moved (MAPINFO vs. Infine)
- **labels**: Data --> Hexen
- **summary**: [HeXen] Interludes can no longer be moved --> [Hexen] Interludes can no l...
danij
22:41 Doomsday Engine Bug #1064: [Hexen] Interludes can no longer be moved (MAPINFO vs. Infine)
In Hexen v1.1 the map progression and interlude animations to play are defined in the MAPINFO lump. A mod may include... danij
 

Also available in: Atom