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danij's activity

From 2012-06-08 to 2012-06-21

2012-06-21

20:31 Doomsday Engine Revision acf37dfb (github): All Games: Added "game-save-last-loadonreborn" option
When enabled and the player asks to be reborn; attempt to automatically
load a game save state in the "last-used" slo...
danij
19:25 Doomsday Engine Revision 60cd67e3 (github): Doom|Heretic|Hacx|Chex Quest: Added: "game-save-auto-loadonreborn" option
When enabled and the player asks to be reborn; attempt to automatically
load a game save state in the "auto" slot. If...
danij
16:31 Doomsday Engine Revision 232d4cb9 (github): Add to-do comment about autosave management in Hexen
danij
16:25 Doomsday Engine Revision 1557cb4b (github): libcommon|Fixed: Ensure game save info is current when executing "loadgame"
danij
16:00 Doomsday Engine Revision e82ad449 (github): Added|Doom|Heretic|Chex Quest|Hacx: Autosave the player's progress on entering a new map
danij
15:05 Doomsday Engine Revision daaec05a (github): libcommon|Refactor: Renamed the "reborn" save slot as "auto"
danij
14:51 Doomsday Engine Revision 57d80659 (github): libcommon: Added 'userValue' argument to Hu_MsgStart()
danij
14:25 Doomsday Engine Revision 0a409f92 (github): Hexen|Refactor: Removed the now redundant GA_SINGLEREBORN game action
danij
13:38 Doomsday Engine Revision 41e861ab (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
danij
13:37 Doomsday Engine Revision 4473f214 (github): libcommon: Store gamesaveinfo_t for the "reborn" slot
danij
13:08 Doomsday Engine Revision 9e1f5d38 (github): libcommon: Store gamesaveinfo_t for the "reborn" slot
danij
04:11 Doomsday Engine Revision 76a057a5 (github): libcommon|Refactor: Reworked save game interfaces
danij

2012-06-20

18:43 Doomsday Engine Revision 20624a31 (github): libcommon: Cleanup
danij
18:00 Doomsday Engine Revision 4258d05f (github): libcommon: Cleanup
danij
17:57 Doomsday Engine Revision e1bc2578 (github): win32|API: Export Str_InitStd()
danij
17:09 Doomsday Engine Revision 50055a0e (github): libcommon: Added SV_GetGameSavePathForMapSlot()
Always use the IO module's save path composition logic. danij
16:10 Doomsday Engine Revision fcc08201 (github): libcommon|Refactor: Cleaned up save game IO
Made use of AutoStr and various minor refactorings to cleanup save
path composition.
danij
15:38 Doomsday Engine Revision 4baa23f2 (github): de::String: Support chaining of methods Clear(), Reserve() and ReserveNotPreserving()
danij
15:36 Doomsday Engine Revision 7aa4a35d (github): de::String: Added method Str_CopyOrClear()
danij
15:34 Doomsday Engine Revision 08bdb2c3 (github): win32|API: Export AutoStr methods
danij

2012-06-19

16:16 Doomsday Engine Revision d157308b (github): Homepage|Build Repository: Added 'direct_download_fallback_uri' to JSON package graphs
Parse <downloadFallbackUri> from the XML event log and include this
additional download URI in the JSON package graph.
danij

2012-06-18

16:49 Doomsday Engine Revision dd0d36fc (github): Merge branch 'master' of ssh://deng.git.sourceforge.net/gitroot/deng/deng
danij
16:48 Doomsday Engine Revision 6ccc26f3 (github): Homepage|Fixed: Broken address to the "External link" icon
danij

2012-06-16

11:12 Doomsday Engine Revision bb24327c (github): Fix typo
danij
11:03 Doomsday Engine Revision a09cc84d (github): Added: Look for a skin named similarly to the model if none found
If none of the indexed skins defined in the model file are found,
try looking for a graphic with a similar name in th...
danij
08:48 Doomsday Engine Revision b14e1353 (github): DED Parser|Fixed: Don't log an unknown flag warning if flag name is whitespace
danij

2012-06-15

23:30 Doomsday Engine Revision a7f7a651 (github): win32|Installer: Delete unused and obsolete libraries from the install dir
Todo: Inno Setup is rather lacking when it comes to upgrading an
existing install. We should look at completing work ...
danij
21:34 Doomsday Engine Revision 0e7486a1 (github): Homepage|Build Repository|Fixed: Hyperlink rewriting clipped preceeding whitespace
danij
20:55 Doomsday Engine Revision b43b4703 (github): Homepage|Build Repository: Format hyperlinks in commit titles
When producing the commit log HTML doc also process hyperlinks in
commit titles (as well as the message body).
Also ...
danij
20:50 Doomsday Engine Revision 6fd0cee0 (github): Homepage|FrontController: Fixed potential out-of-bounds access in ErrorHandler()
danij
20:49 Doomsday Engine Revision 16cba8fd (github): Homepage|Url: Fixed Url parsing and added setScheme() and setHost() methods
danij

2012-06-14

18:01 Doomsday Engine Revision 3bef0664 (github): Homepage|Added: Embed the http://dengine.net/multiplayer_issues
Also embed the multiplayer known issues doc. danij
12:28 Doomsday Engine Revision 415088b3 (github): Homepage|Added: Embed the http://dengine.net/stable_to-do_list
Embed the content of the stable to-do list (authored in Google Docs)
on the homepage, making it easily accessible to ...
danij

2012-06-13

17:14 Doomsday Engine Revision 19420133 (github): Fix typo
danij

2012-06-12

14:06 Doomsday Engine Revision 98426323 (github): Apply HEdge::offset to the first edge of a sky fix tri-strip
danij
14:02 Doomsday Engine Revision 34a8d48f (github): Homepage|Build Repository|Fixed: Missing build_startdate and build_uniqueid JSON build graph properties
Todo: Rotate the class hierarchy so that AbstractUnstableBuilderPackage
extends AbstractBuilderPackage (i.e., so that...
danij

2012-06-10

14:14 Doomsday Engine Revision f2fc6fae (github): Map Renderer|Fixed: Miscalculated sky mask texture coords with rend-dev-sky 1
danij
 

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