vvv1's activity
From 2012-04-11 to 2012-04-24
2012-04-21
- 14:27 Doomsday Engine Bug #1004: [Hexen] 3D Tree_Destructive appearance is incorrect
- Tree_Destructive, 1.9.0 beta6.9
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/e31334bb/2582/at...
2012-04-19
- 13:21 Doomsday Engine Bug #1030 (Closed): [Hexen] SEGV
- Something changed between build465 and 469. Hexen terminates in a few seconds of playing.
How to reproduce:
1. St...
2012-04-18
- 14:06 Doomsday Engine Bug #1001: make uninstall leaves share/snowberry directory
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/8a70171e/c37b/attachment/snowberry-uninstall.pa...
2012-04-17
- 14:09 Doomsday Engine Bug #1028: [X11] setres issue in fullscreen mode
- It works fine now. The only issue with the gap between lines in resolution list. After changing resolution font size ...
- 12:27 Doomsday Engine Bug #1028 (Closed): [X11] setres issue in fullscreen mode
- Changing resolution with control panel or by setres in fullscreen mode corrupts screen output. After changing resolut...
- 09:02 Doomsday Engine Bug #1025: [X11] Jerky mouse movement
- Now it's fixed. Thanks.
2012-04-15
- 18:56 Doomsday Engine Bug #1022: [GL] Garbage instead of sky
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/93077897/ecdf/attachment/doom1-ultimate-000.jpg
- 15:36 Doomsday Engine Bug #1021: Number and time formatting depends from locale
- Now it's fixed. Thanks!
- 14:55 Doomsday Engine Bug #1025: [X11] Jerky mouse movement
- I've tested ge74cc22. But nothing changed.
- 07:44 Doomsday Engine Bug #1028: [X11] setres issue in fullscreen mode
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/624fbe34/6f22/attachment/doom2-001.jpg
2012-04-14
- 11:38 Doomsday Engine Bug #1025 (Closed): [X11] Jerky mouse movement
- Since the beginning of QT merge, turning left/right and looking up/down with the mouse has become too jerky. No probl...
- 07:15 Doomsday Engine Bug #1021: Number and time formatting depends from locale
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/faca63dd/1195/attachment/doom2-002.jpg
- 04:52 Doomsday Engine Bug #1021: Number and time formatting depends from locale
- Nothing changed. The issue still occurs.
2012-04-13
- 12:05 Doomsday Engine Bug #1024 (Closed): SEGV during 3D weapon use
- I can't reopen or add comment to closed bug. But issue can be reproduced again in build462:
https://sourceforge.net/... - 10:45 Doomsday Engine Bug #1023: [GL] Flat 3D models
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/4253ef43/e652/attachment/doom2-005.jpg
- 06:28 Doomsday Engine Bug #1023: [GL] Flat 3D models
- Related to the report:
https://sourceforge.net/tracker/?func=detail&aid=3516946&group_id=74815&atid=542099 - 06:35 Doomsday Engine Bug #1021: Number and time formatting depends from locale
- How to reproduce:
1. Set locale: export LANG=ru_RU.KOI8-R
2. rm -rf ~/.doomsday
3. Install doomsday build452.
4. Sta... - 06:35 Doomsday Engine Bug #1022: [GL] Garbage instead of sky
- Related to the report:
https://sourceforge.net/tracker/?func=detail&aid=3516946&group_id=74815&atid=542099
2012-04-11
- 17:50 Doomsday Engine Bug #1023 (Closed): [GL] Flat 3D models
- 3D models looks like flat projection in horisontal plane since the Qt merge. Please see the attached screenshot.
*... - 17:38 Doomsday Engine Bug #1022: [GL] Garbage instead of sky
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/93077897/9cd1/attachment/doom2-004.jpg
- 17:38 Doomsday Engine Bug #1022 (Closed): [GL] Garbage instead of sky
- Sky is not rendered since the Qt merge. Please see the attached screenshots.
*Labels:* System - 17:30 Doomsday Engine Bug #1021: Number and time formatting depends from locale
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/faca63dd/34a1/attachment/doom2-003.jpg
- 17:30 Doomsday Engine Bug #1021 (Closed): Number and time formatting depends from locale
- Menu is not displayed properly since the Qt merge. Please see the attached screenshots.
*Labels:* System
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