skyjake's activity
From 2011-11-06 to 2011-11-19
2011-11-19
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17:50 Doomsday Engine Revision 6f0d69a1 (github): Server: Client age printed upon disconnect
- Server prints the number of seconds that a client
spent connected to the game. -
17:47 Doomsday Engine Revision d8170382 (github): Revised output of "net info"
- Also, the server now measures the amount of time that a client
has been connected for. -
16:42 Doomsday Engine Revision 686869ee (github): Mac: Client/server debugging scripts
- Mac OS X scripts for starting a dedicated server or client
that automatically connects to localhost.
2011-11-16
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20:28 Doomsday Engine Revision 5bd6d8f9 (github): Ignore runtime directories
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19:59 Doomsday Engine Revision 5813653f (github): Mac: Added build option deng_32bitonly
- Disables the 64-bit build so that SDL_net can be used (it does not
have a 64-bit binary).
2011-11-13
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12:00 Doomsday Engine Revision d3eb70ed (github): config.pri: Added note about proper usage
- Conflicts:
doomsday/config.pri -
11:34 Doomsday Engine Revision a388e286 (github): Merge branch 'master' into remove-sdlnet
2011-11-12
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19:09 Doomsday Engine Revision d2af1c79 (github): Linux: Network tweaks in libdeng2
- Making sure that the socket is created in the right thread.
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12:27 Doomsday Engine Revision a02c0a5b (github): Build option deng_packres replaced with deng_nopackres
- Making things a bit user-friendlier so that the default is to make
a fully functioning build with all the data files ...
2011-11-08
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18:35 Doomsday Engine Revision 87c3297c (github): Ignore build directory
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