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skyjake's activity

From 2011-06-05 to 2011-06-18

2011-06-18

13:02 Doomsday Engine Revision 61ceb791 (github): Hexen: Allow mobjs to tick locally
Fixes the problem where missiles and other objects destroyed
during a state sequence do not disappear on clientside.
skyjake
12:50 Doomsday Engine Revision 6a9af13c (github): Hexen: Fixed HUD in multiplayer
The DDPF_LOCAL flag is obsolete and should not be used. skyjake
12:48 Doomsday Engine Revision 2c8f4791 (github): Hexen: Weapon attack requests to server
Fixes the problem of no damage for any of the player's punches. skyjake

2011-06-17

15:51 Doomsday Engine Revision b68eb7f6 (github): Heretic: Fixed player morph state reset during death
The player's clientside state was not correctly updated when
a morphed player died. Now the class and morph tics are
...
skyjake

2011-06-06

19:57 Doomsday Engine Revision 0a76d53b (github): Win32: Fixed DLL export ordinal clash
skyjake
 

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