siliconwolf's activity
From 2009-10-25 to 2009-11-07
2009-11-07
- 01:44 Doomsday Engine Bug #809: [Doom2] Linedef action #30 raises floor too high
- screenshot of a switch in MAP17 raised too far
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/4...
2009-11-06
- 23:02 Doomsday Engine Bug #806: Heretic pod generator and pod placement
- This artifact has been marked as a duplicate of artifact 2878277 with reason:
accidental duplicate submission
2009-10-26
- 07:22 Doomsday Engine Bug #809 (Closed): [Doom2] Linedef action #30 raises floor too high
- Linedef action #30 is the one that raises a sector's floor by a certain amount, for example to create a popup switch....
Also available in: Atom