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danij's activity

From 2009-10-16 to 2009-10-29

2009-10-26

07:22 Doomsday Engine Bug #809: [Doom2] Linedef action #30 raises floor too high
This is caused by the classic DOOM bug in that texture 0 is treated as a valid texture during texture height look up ... danij

2009-10-20

21:17 Doomsday Engine Bug #774: General: Mobjs overlapping more than one sector
You are mostly correct however the candles are falling to the height of the ceiling in the sector bellow the wall the... danij
21:17 Doomsday Engine Bug #773: Hexen Not loading Map
Beat me to it. Glad to hear its now working :-) danij
21:15 Doomsday Engine Bug #773: Hexen Not loading Map
There are countless errors in your log file which indicate that you installed your current version of Doomsday over a... danij
 

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